Post subject: NES Megaman/Genesis Wily Wars
Joined: 1/8/2007
Posts: 4
K, first time posting. Been watching/making TAS and non-TAS speed runs for a while just to make my friends think I'm that good. Anyways, I found a Genesis ROM called Megaman - The Wily Wars, which is basiclly just Megaman 1, 2, and 3 redone for the Genesis. After watching Dehacked bust out Megaman X and X2 at the same time, it got me thinking what it would be like to try to bust out a Megaman 1, 2 or 3 run on both a NES emulator and Genesis emulator at the same time. You know, playing Mega Man on NES and Mega Man Genesis version at the same time. The gameplay feels different on each system. It's definetly something that is worth the time. But... I tried it. I don't have the patience for it anymore. I have school and work going on, and I'm just not that good at doing the really in depth and quality speed runs I've seen done on this site. If anyone gets the wild hair up their ass, I would love to see this done. I'll cross-post this in the NES section. Yes, I searched the forums for anything relating to the Wily Wars and didn't see anything. If this is a duplicate post, sorry. I didn't want to dig through a shitload of posts to find out if this idea was already out there. Tosti
Former player
Joined: 9/20/2006
Posts: 287
Location: Singapore
I can't see this happening in reality... I mean come on, how do you emulate 2 separate games which run on 2 separate consoles with 2 different ways of reading movie inputs. I mean, are you gonna invent a new emulator with a new ".gmvandfcm" movie format just for such a run? Overkill on the setup and I doubt running through 2 different ports of the same game is really interesting, especially since they are essentially the same to begin with. Edit: Do I have to duplicate this post onto both threads? :S
Truncated wrote:
Truncated is the most fiendish instrument of torture ever devised to bedevil the days of man. -- xoinx
Skilled player (1409)
Joined: 5/31/2004
Posts: 1821
xoinx wrote:
I can't see this happening in reality... I mean come on, how do you emulate 2 separate games which run on 2 separate consoles with 2 different ways of reading movie inputs. I mean, are you gonna invent a new emulator with a new ".gmvandfcm" movie format just for such a run? Overkill on the setup and I doubt running through 2 different ports of the same game is really interesting, especially since they are essentially the same to begin with.
Agreed with everything here... even IF you get it to work to play them both with the same input, what's the point? I can't see why this would be entertaining.
xoinx wrote:
Edit: Do I have to duplicate this post onto both threads? :S
I don't see the point in having 2 threads for this... one of them will be locked, or they'll be fused anyway. I decided to post here, since I had no idea what jaysmad meant with his post at the other topic.
Joined: 6/5/2005
Posts: 139
yeah this is just rediculous......next!!!
I like stuff...
Player (82)
Joined: 9/16/2006
Posts: 63
Total bonus points for creativity, though. :)
End of Line
Joined: 11/16/2006
Posts: 75
Location: Michigan
Needs more Wily Tower.
Signature under contruction, still.
Player (206)
Joined: 5/29/2004
Posts: 5712
Yeah, maybe you should get rid of the duplicate topic. I don't know if we need to merge it with this topic, though: http://tasvideos.org/forum/viewtopic.php?t=533
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 1/8/2007
Posts: 4
xoinx wrote:
I mean, are you gonna invent a new emulator with a new ".gmvandfcm" movie format just for such a run?
No way. My ghetto-fab self just set up a camcorder on the monitor to record it. There's no way I could figure out how to do it. I just went old school with it. :D Ghetto speed running. New olympic sport.