I'm thinking about making a few runs of my own (which will suck unfortunatly but it will be fun) but I really can't even get started because of well.... this...
Any suggestions on how to fix it?
Instead of starting snes9x by itself, drag and drop the rom file onto the snes9x executable so that it loads the game when the emu starts.
At least, that worked for me.....
Do you have your executable file in the same folder as all of the ROMs? When the SNES9x movies started showing up on this site, I ended up putting all of my SNES9x files in the same folder as the ROMs I used in ZSNES in order to end this problem.
Hope this helps!
~Healblade
The funny thing is, it's still THINKING of the correct directories...just not displaying them right.
I just "felt around in the dark", so to speak, for my rom directory. Once I found it, I exited to make sure the config got saved, and it never happened again. :)
EDIT: Now that I look at the gibberish again, it looks familiar, like typical Japanese attempting to be displayed with ASCII...I wonder if the guy that compiled this build did it on a Japanese Windows system or something, and had his rom directory set to the default...
Hehe.
"ntldr" looks like it could be from your C:\ or something, and snes9x is reading your windows system files and displaying part of that binary as the "game name".
^ Worked
but its a huge hassle to drag it up there when the folder scrolls so slowly
Actually, its always been in the same folder as my roms so that can't be it.
So its working like this because its somewhere in C:\ ?
Edit: Tried seeing what happened if I ran the ntldr thing and I got an illegal operation so I think thats probably just a huge bug.
Double Edit: yarbles suggestion actually FIXED snes9x for some reason. I'm happy now, thanks...
Now to get to work on planning a movie.
Joined: 4/11/2004
Posts: 155
Location: Fairfax, VA, USA
This annoying bug has already been fixed in the source tree ... meaning the next release shouldn't have it. I believe this bug manifests itself when you run snes9x 1.43 for the first time without having run a previous version of snes9x. In other words, there's a bit of data missing from the registry.
There's one workaround that I know of: run snes9x 1.42, load a ROM, then exit the emulator. The next time your run 1.43 and try to load a ROM it should work fine. yarbles' workaround sounds a lot easier, though. :)