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Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
This thread is for Ultimate Mortal Kombat 3 too?? I'm thinking in this game...is good for a TAS? This game have a great free combo system...
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
I'd like to see it; the possibilities for combos are almost endless. It would definately be more entertaining than MK2. Obviously you'd use Shang Tsung.
Working on: Command and Conquer PSX Nod Campaign
Experienced player (614)
Joined: 4/24/2005
Posts: 612
Yeah, I'd really like to see this game done with so much variety. I'll even help brainstorm on ideas of what the run should consist of. After seeing your KI run I just know that you could pull off such an incredible run of UMK3.
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
I can't remember, but, UMK3 have a Speed cheat...like KI ?
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
MK3 also have a speed cheat. Think it's called hyper kombat or something like that. Not sure if UMK3 has it.
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
And which Tower I choose? Master II? Which dificulty ? Very Hard? UMK3 is a hard game to play in Very Hard...I don't know if a TAS will be easy to Win enemies.... If I make this run you can wait a lot of Fatality glitches...XD
Experienced player (614)
Joined: 4/24/2005
Posts: 612
Go with Master II because more is better and it makes the run more thorough. Very Hard is a must for the best possible feedback. Luck manipulation will surely help you incapacitate your opponents. I'm unfamiliar with the glitched fatalities, is that a joke at my expense?
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
With the Hyper Fighting cheat ON the characters do a Ultra High Strange Jump.... O_O Try the cheat... Hidden menus: Perform at the START/OPTIONS screen Kool Stuff: Right, Up, B, B, A, Down, Up, B, Down, Up, B Kooler Stuff: Up, B, A, Left, Down, Y Scott's Stuff: B, A, Down, Down, Left, A, X, B, A, B, Y Sound Test: Left, Down, Y, Y
Experienced player (614)
Joined: 4/24/2005
Posts: 612
Here's a pretty good site for in-depth character analysis and depiction of best to worst for devastating combos.
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
I'm not a bad UMK3 Player...sometimes I play in zbattle... But I never tried a combo with Shang Tsung morphs... I will make a WIP and release... See ya...
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
I recorded a video for test if will desync...This desync all the time... What should I do? http://dehacked.2y.net/microstorage.php/info/2713/Ultimate%20Mortal%20Kombat%203%20%28U%29%20WIP.smv
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Try fooling with the movie settings. Maybe Fake Mute or something will help.
Working on: Command and Conquer PSX Nod Campaign
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
I really hope to see a complete MK3 and/or UMK3 movie. Preferrably with no desyncs. :D
Joined: 10/16/2006
Posts: 174
A UMK3 speedrun would be WORLDS better than the other ones! The only thing that concerns me is the cheapness of the AI. Seriously, when they were making this game, they got lazy in that department (and it's even WORSE with Trilogy!) As a result, nearly everytime you go to combo them, they will automatically throw you, even though you are mid-frame of doing the combo! Midway decided to go the lazy way and make the AI dead at certain moments. It is these moments you must take advantage of when doing your run. After seeing your KI run, I know you can make this one awesome as well. But I'm kinda hesitant about hyper fighting. I mean, I know fighting on Master II will make the game longer, but how much exactly does the game speed up? If it's too fast to see what's going on, then I wouldn't suggest it. But if it's like KI, then definitely go for it. :)
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Hmm.. this game has not many intentional funny glitches. There's that with Reptile, slow yellow fireball and Mercy (something like that with Johnny Cage in MKII), but the glitches aren't half as funny as the previous episode... And it also requires losing one round. But in the other hand, with frame advance it's possible to do some cool combos. just don't use Hyper Fightng... it's boring. Maybe you could turn on "unlimited run" (for nice kombos), "switcheroo" (for Randper Kombat) and turn off Blocks. These options are all in "Scotts Stuff".
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Experienced player (614)
Joined: 4/24/2005
Posts: 612
Dark Fulgore wrote:
I recorded a video for test if will desync...This desync all the time... What should I do?
It desynced on me. I believe this game needs the same movie settings as MKII had. They were: Use WIP1 Timing, Fake Mute desync workaround, and Sync samples with sound CPU (you might as well check Allow Left+Right / Up+Down since it may help you with certain combos; you can still walk forward while tapping back for characters special moves!). Don't use Volume Envelope Height Reading because it makes certain games desync like crazy, ones just like this one. As far as cheats go, I say don't use them in UMK3 because it takes more time than is needed and it's something some people would believe that without them this run would not be possible. Besides, Hyper Fighting is overrated and the game is already suitable for great entertainment as it is.
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
but who doesn't love Randper Kombat?
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Experienced player (614)
Joined: 4/24/2005
Posts: 612
It seems that the characters that were not in the original MK3 don't have any fatalities but only a brutality. Wierd!
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
noob and rain have no fatalities (rain has no stage fatality either), but they have babalities and brutalities. Ermac, Jade, Kitana, Mileena, Reptile and Classic Subzero have everything. Human smoke has only fatality #1 and brutality.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Editor, Reviewer, Experienced player (979)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
I have an extensive combo/glitch video of this at home which might be of interest. It has some 100% combos and lots of glitched fatalities. I'm not sure which version it is made for -- PC? The name escapes me, but I will check it up for you.
Experienced player (614)
Joined: 4/24/2005
Posts: 612
I wrote:
Here's a pretty good site for in-depth character analysis and depiction of best to worst for devastating combos.
Remember to check out that website as it holds a lot of information about combos and it also has plenty of videos for various MK games.
Joined: 10/16/2006
Posts: 174
Truncated wrote:
I have an extensive combo/glitch video of this at home which might be of interest. It has some 100% combos and lots of glitched fatalities. I'm not sure which version it is made for -- PC? The name escapes me, but I will check it up for you.
Are you referring to the videos at darktemplarz? They had some really great videos, but they've been down for a while now. I KNEW I should've downloaded all those videos when I had the chance. :/ At least some of them can be found on YouTube.
Experienced player (614)
Joined: 4/24/2005
Posts: 612
shallow wrote:
Are you referring to the videos at darktemplarz? They had some really great videos, but they've been down for a while now. I KNEW I should've downloaded all those videos when I had the chance. :/ At least some of them can be found on YouTube.
The link I put up has some of (if not all) darktemplarz's movies you just have to click on the Combo Videos link and you'll find 'em.
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
I will try the new settings...and the Ranpder Kombat isn't a bad idea...but a Shang Tsung run will be more funny I think... I have a lot of UMK3 ARCADE videos of Shock, Ded_, Selpex, The prophet and DreemerNJ...Maybe I can use some combos from ARCADE in SNES...
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
What I'm really interested in is really cool 100% Morph Combos. Like for example do some air Combos with the net with Cryax, then Morph into Striker while they're still in air and keep air Combo going. So many possibilities.
Working on: Command and Conquer PSX Nod Campaign
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