Aladdin - SNES
- Movie length: 17 min 50 sec
- Frames: 64204
- Re-record Count: 575
- Rom used "Aladdin_(U).zip" smc
Let me introduce Aladdin..
"Can we just say AL or maybe just DIN.. or what about LADIS. Sounds like "Here boy" *whissle* Come'on LADIE."
"Can we just say AL or maybe just DIN.. or what about LADIS. Sounds like "Here boy" *whissle* Come'on LADIE."
Hehe.. Jokes from the Genie in disneys movie. ;)
Or maybe we can just call him the "Carpet-boy" or just the "Towel-boy".
You will understand if you watch this run ;)
You will understand if you watch this run ;)
Aladdin.. 2 game versions. One to the Genesis(which is a copy from the PC version) and one to the SNES.
This is the SNES version.
This is the SNES version.
- Takes no hits
- Apple used: 9
Be sure to use the right Rom to avoid desyncs
2004-07-12 //Monday
Magnus Seger - Frenom/Reminscence
http://frenom.areta.org
Bisqwit: Why should this movie be published?
Frenom:
Never saw this question comming.
Why this movie should be published:
It is very well done/played.
Cute/Nice graphics and music that every Disney games should have.
It is a fun game.
Besides, It is 61 second faster then Michael Virag's version :)
Bisqwit: Ok. I should have looked further before asking the
question. It looks okay after the beginning.
Isn't the parachute-movement faster horizontally than regular running? It seems like you didn't use it always when you could have. Like in the very beginning.
Isn't the parachute-movement faster horizontally than regular running? It seems like you didn't use it always when you could have. Like in the very beginning.