Disney's Aladdin

  • Action
  • Platformer

Publications

The SNES version of Aladdin (1993) follows the plot of this Disney movie much more closely than its Genesis counterpart.
The core trick of this TAS is to abuse the parachute extensively to move faster than normal walking or jumping.
Thanks to numerous small improvements, the time has been lowered by 15.5 seconds compared to the author's previous attempt. We recommend reading his comments for more detail.
The SNES version of Aladdin (1993) follows the plot of this Disney movie much more closely than its Genesis counterpart.
Unlike in the other movie of this game, Jasmine wasn't happy with just being rescued by Aladdin; she made him spend a little time picking up some jewelry for her on the way. This movie aims to complete the game with all the red gems collected, which takes a little more time, but adds quite a bit to the entertainment value of the run. The core trick of this TAS is to abuse the parachute extensively to move faster than normal walking or jumping.
The SNES version of Aladdin (1993) follows the plot of this Disney movie much more closely than its Genesis counterpart.
Contrary to this movie, jaysmad doesn't use the cape at all here, making some parts a bit trickier.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Good Aladdin (U) [!].smc U SNES SHA1: BD5FEA18CE7456CC0231A39473927D8EA9C6589B
MD5: 8E00910312B30663768D907114D301C2