Submission #7300: ninespaces's DS The Legend of Kage 2 in 29:25.63

Nintendo DS
baseline
(Submitted: 2769 - Legend of Kage 2, The (USA) (En,Fr,De,Es,It).nds USA)
BizHawk 2.7.0
105631
59.82609828808082
14803
PowerOn
Submitted by ninespaces on 1/19/2022 10:45 PM
Submission Comments
The Legend of Kage 2 (影之伝説, Kage no Densetsu 2) is an action-adventure game for the Nintendo DS. It is the sequel to The Legend of Kage (1985).
The player takes control of either Kage (the ninja from the first game), or Chihoiro (a kunoichi from Iga). Their mission is to rescue Princess Kirihime who has been kidnapped by the demonic warlord Yoshiro Kuyigusa and his aide-de-camp, the rogue samurai Yukinosuke Riko, in an attempt to overthrow the Tokugawa shogunate.
The game consists of 13 stages, with a boss fight at the end of each stage.

Game objectives

  • Emulator used: Bizhawk 2.7
  • Beat the game as fast as possible
  • Played as Kage

Comments

  • Most stages consist of sprinting and jumping past everything.
  • There are some instances (other than the boss fights) where enemies must be defeated to progress.

feos: Claiming for judging.
feos: Fixed movie header to mention good ROM since it syncs on it.
feos: At a glance it looks like simply using clones on bosses would be an easy improvement. But you still have to charge the skill to spawn the clones, and the movement in this game is extremely limited, especially during jumps. Using a clone while jumping should indeed cover more distance with attacks, but due to air dashes it's quite hard to figure out decent routing even for one boss. While charging you're also losing time you could be hitting the boss. And the shurikens are almost useless with their microscopic damage.
While it looks like the run can be improved by using the skills more, it's hard to actually prove it would save time even on one boss. Looks like a low hanging fruit, but non-trivial to implement. Accepting.
fsvgm777: Processing.
Last Edited by fsvgm777 on 2/22/2022 9:11 PM
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