Submission #4041: McBobX's Genesis Knuckles in Sonic the Hedgehog in 14:09.43

Sega Genesis
(Submitted: Knuckles in Sonic The Hedgehog)
baseline
(Submitted: Knuckles in Sonic The Hedgehog.gen USA)
Gens 11a
50900
59.922751013550524
11846
Unknown
Sound 44.1khz, 2 3-button controllers, L+R ON
			
Submitted by McBobX on 8/10/2013 3:30 PM
Submission Comments

Knuckles in Sonic The Hedgehog TAS in 14:08.33 by McBobX

Goals

  • Aims for in-game time instead of real time
  • Takes damage to save time
  • Unofficiel Game
  • Genre:Action
  • Genre:Platforme

Comments

This is my first Sega Genesis and Sonic run. Knuckles in Sonic The Hedgehog is a hack of Sonic The Hedgehog which replace the main caracter (Sonic) with a suboptimal one (Knuckles) with new movements and abilities. This is an improvement of 2197 frames or 36.61s due to use a new zipping method and new zips in some acts.

Enjoy the run


feos: This run is faster than the 6-year-old movie. And it uses newer tricks than that one. But it seems the latest techniques found in Knuckles in Sonic for the last few years were not examined at all. Because this submission loses time to the existing WIPs. The newest times are reported in these threads [dead links removed]. In MZ1 this submission loses more than 2 seconds.
If the losses were insignificant, this submission could have been published, but there are too much missed time savers that are known and public, so I consider the losses significant. The viewers' response seen in posts and especially votes also didn't show much support towards publishing this submission until the faster one is done. I advice to do research and beat (or at least match) the existing records before submitting. Rejecting for sub-optimality, even though it does improve the 6-year-old movie, as happened for example here.
Last Edited by adelikat on 10/6/2023 3:10 AM
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