Published on 2/4/2011
RoboCop for the GBC is a top-down shooter made by Mirage Interactive and Titus. The game itself consists of large maze levels and the slow movement pace of RoboCop. The difficulty in this game can be very obnoxious.
In this run, the author makes usage of a simple L+R glitch which doubles RoboCop's speed without affecting camera speed if three directions at once are pressed. In addition to this, it even allows him to warp to the next screen immediately when he catches up to the edge of the camera view while performing this glitch, and if there is an adjacent room to the direction where he's going. This allows him to get through most troublesome walls. The author provides detailed comments which help understanding what is going on.

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