The New Ghostbusters II is a much different game than the USA edition, even though they are based on the same movie. The European version, shown here, takes a Blaster Master-esque approach to the gameplay with a top-down view.
Zus has spent a lot of his time making sure enemies are in highly ideal places, which in turn means that a lot of re-records were spent comparing and working out the best possible route. As a result, Zus saved over 11 seconds from his previous version.