Post subject: Bug with toggle read/write
Player (201)
Joined: 7/6/2004
Posts: 511
Just incase it is not known, I post this. I do not know the exact cause of the bug because it doesn't usually occur, but it does happen enough to be a real pain. Here is a typical symptom. I'm working in read+write mode and I load state 0. Then I toggle into read only mode and load state 9 (before 0). Then I let it play and it does not play the events leading to state 0. Instead it plays someting that I did a while ago. I do not know how toggle read/write is implemented in snes9x. But an easy fix would be to make it it behave the exact same as: saving state x, clicking movie stop, clicking movie play and checking the box accordingly, then loading state x.
g,o,p,i=1e4,a[10001];main(x){for(;p?g=g/x*p+a[p]*i+2*!o: 53^(printf("%.4d",o+g/i),p=i,o=g%i);a[p--]=g%x)x=p*2-1;}