Game objectives
- Emulator used: VBA-rr v22
- Uses an optimal character
- Aims for In-game time instead of Real-time
- Takes damage to save time
- Abuses programming errors in the game
- Uses the hardest difficulty
- Does not use Ultra-Spindashes
This is yet another Sonic Advance run and yes, it is with Knuckles again! This is a 2193 frame improvement over the previous run. While it doesn't make use of the Ultra Dash, it also uses its fair share of glitches that gives Knuckles a pretty good chance at beating the game in record time.
Neo Green Hill 1 - 0:21:22
Not much to say about this level aside from optimized original strat.
Neo Green Hill 2 - 0:37:18
Similar strat as previous run, but more optimized.
Secret Base 1 - 0:32:50
Everything is almost exactly the same except for a few little things which helped me gain time.
Secret Base 2 - 0:55:50
A major route change was use here as I abused the OoB glitch to break the solidarity of the level and got there over 2 seconds faster.
Casino Paradise 1 - 0:24:07
Same as previous run except with a few tweaks. A glitch similar to the "Sonic, No Ultraspindash" TAS by Mukki is used near the end of the level.
Casino Paradise 2 - 0:39:30
Not as much changes in this level... just better optimization.
Ice Mountain 1 - 0:38:32
A route change as made here as well which saved me over 5 seconds of time over the previous run.
Ice Mountain 2 - 0:52:68
Similar route as the current run, but more optimized. A shortcut was used which made the glider useless.
Angel Island 1 - 0:25:23
Here, I used the OoB glitch here again, but changed the route to avoid death and gain more time in the process.
Angel Island 2 - 0:52:40
Not much special here.
Egg Rocket 1 - (displayed as 3:4:53 in game)
Ohh Egg Rocket, how I still and forever will hate you so! This run made use of a glitch that pushes Knuckles through the floor and causes the level to lose solidarity. Thus making it possible to complete it in one go. A route change was made here as well, which made it possible to complete it even faster than the previous run.
Cosmic Angel 2 - 0:51:52
Mostly optimization over the previous run.
Final Zone - 0:43:80
Final Boss is STILL a pain...
Major Thanks to:
Mukki - For your help and your lua script. :)
Grincevent - Being a great friend and provided support. <3
Tompa: Judging will happen!
Tompa: A nice improvement to an already nice run. Accepted as an improvement of the current run!