Posts for showdown

Experienced Forum User
Joined: 6/30/2011
Posts: 4
If I ever have the time, I want to do the normal run, but then I'd want to make a save and do a rainbow ultra-v run. i don't know if uprgrades or not. speaking of which, i never plan to abandon this, it'll just go really really slow. like i said, too much real life. i'll post here again when i got something.
Experienced Forum User
Joined: 6/30/2011
Posts: 4
I'm having technical difficulties with record (probably because I'm on linux). dtm coming when they get fixed.
Experienced Forum User
Joined: 6/30/2011
Posts: 4
In terms of sheer damage, it seems like the slow-zoomed punch (called slow zoom red hot one hundred), i think, is the most powerful. The voomerang, however, seems to have some deal where if it hits a single target multiple times it does more damage. I'd like to see if I can experiment with some memory-watching sometime and see if I can't nail down enemy HP and attack damage values. I'm still getting used to dolphin and tas-ing in general, and have about no free time, so that .dtm is going to be coming in the vaguely near future. A TAS involving captain blue could be really interesting because I think he's the character most likely to lead to sequence-skipping, but I'm personally starting with Joe on Adult. With a fresh character, which upgrades/items are necessary? Red hot kick seems like a time saver, the upgrade that decreases vfx drain seems obvious. Can any necessary bombs/voomerangs be manipulated? I forget if enemies drop them or only some boxes. edit: with a tas, it'd seem likely to me that rainbow v's are possible with a fresh character. the fastest path may even mean rainbow v's, but I doubt that. I'm most looking forward to seeing how frame-perfect timing interacts with the vfx powers. If we're lucky, the system allows for lots of wacky hijinks.
Post subject: Viewtiful Joe
Experienced Forum User
Joined: 6/30/2011
Posts: 4
Strategies for this might also apply partially to VJ2. I'm considering this as a first TAS (though I don't have too much time for it and it would take a while) and am wondering what other people think about strategy/etc. It's been a while since I've played this, so I have to learn almost everything again. Any links to anything besides the speedrun and gamefaqs would be appreciated. . Later on I'll put up a test .dtm just to make sure it syncs for other people.