Posts for blitzag

Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Alright I'll go with Windows XP then.
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Ok thank you. In this case, what kind of (small) Linux build I should look into?
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Mac OSX 10.7.3 I load up a run and the emulator just crashes. If I don't load a rom, the emulator will run for about 30 seconds before crashing. Here is the pastebin of the crash report: http://pastebin.com/CH69v5s4
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Thank you very much. I may be able to do TAS again. EDIT: Mac OSX 10.7.3 here, BizHawk crashes at start. I installed the latest mono build.
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
FCEU Mac Can anyone point me where to download it? It is the reason why I'm no more tasing. I'd love to play again with this game
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Good job. I'm happy to see the progress of this run. Thanks
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
I don't know how to do that. Is there a tutorial somewhere?
Post subject: FCEU for Mac
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
I might be drunk or something, but is there any version of FCEU with rerecording that work on a mac?
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
http://tasvideos.org/forum/viewtopic.php?t=4275&highlight= Hello. I didn't post here for years... I started that long time ago. You route is good. Good luck with that. And, anyway to TAS on a mac?
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
http://dehacked.2y.net/microstorage.php/info/1411171837/Recca001.fcm I try to change the weapon to do not get repetitive.
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
I just relaize that in the first boss, if you commit suicide, you will kill the boss faster, should I go this way or a no-death run?
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Ok, I tought that I should stick with the base weapon all the way, but I will try with powerup to make a 100% run. EDIT: Here is my new try for the first stage, I didn't try the boss yet. http://dehacked.2y.net/microstorage.php/info/5389535/Recca001.fcm Please, leave some critics.
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Here my little test (about a minute), I think this game could be amesome, seriously. http://dehacked.2y.net/microstorage.php/info/294172317/Summer%20Carnival%20%2792%20-%20Recca%20%28J%29.fcm
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
blitzag --> Will probably continue to lie about runs his doing and post here one time a year...
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Emulator: SNES9x 1.43 v9+bugfix Rom: Super Metroid (JU) [!] [URL=http://img79.imageshack.us/my.php?image=pourmoozoohjw4.jpg][/URL] PS: I know this screenshot was take when the game start, but when I play it also show those values.
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Hi, I can't use the memory watcher provided on your website moozooh... I put it in the same directory of my emulator and it always show 0 after the value. Example: X position 7E0AF6, 2u = 0 X subpx position 7E0AF8, 2u = 0 etc... What should I do to resolve this problem?
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Hi, I'm really interested in super metroid tas... But I need some clarification if you want... I read all the trick in the super metroid page. But, can I have some clarification on subpixel and pixel thing? With what should I start? Thank you in advance.
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Saturn, I was wondering, how you RBO run progress? I am really intersted by this run, hope to see it complete.
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Heeyhey, nice find.
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
I'm just at the second background change and I'm 27 frames faster. 15 frames come from ennemy, but the other 12 is from another route in the mountain. http://dehacked.2y.net/microstorage.php/info/4038/crystal001.fcm
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Can you post a WIP?
Post subject: Jim Power - The Lost Dimension in 3D
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Hi, I think this game *could* be fun to do. It's really hard, but, that's not the point, the level are diversified, and I think we can do something great... Anyway, I work on this a bit... http://dehacked.2y.net/microstorage.php/info/3631/Jim002.smv Should I continue?
Post subject: Hi no Tori - Houou Hen - Gaou no Bouken
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
Hi, I think we can improve this run a little... Here my try at the start: Improve Mmm... Well, in famtasia we can't saw the exact frame number, so, comparaison between a new version and a Morimoto one is kind of hard. So, how can we improve that?! Morimoto's movie: http://tasvideos.org/20M.html
Experienced Forum User
Joined: 10/24/2004
Posts: 60
Location: Quebec
I only need to know the speed value in the memory viewer and I will be able to greatly improve the run. If someone good enough can make a little speed calculator in FCEU it would be really useful. And I'm sure I can glitch those thing.