Posts for Volkov

Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
I have the compelte set of N64 roms... - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
Not to mention I've made a shit load...Just cus I don't post here, lol Pokemon pinball was a fun one, but if I recall the old version didnt have an actual ending it just repeats itself after the elite four...dont know about the new version... - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
I didn't read the post thouroughly but you said you need people with GB roms. Well I havefull compelte rom packs of all GB and GBC and GBA roms.. - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
I'll give him a call sometime and see how progress is going it seems you guys are pretty eager... I want to make some speed runs. The last few times ive seen him he says its much better now (the emulator, and throttle etc) I'll have to get it off him.. well, cya guys.. - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
geez, so many things, lol....... it will all probably come in due time, k :S - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
In reply to BoltR... All these things will come in due time ;) This was ONLY a test to get re-records work like everyone wanted....with some extra features... All requested features should work in due time....just wait...and the record from reset is one of the ones at the top of the list as its pretty important... - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
The emulator is choppy when slowed down? Blame the Emulator's Original Programmer.. - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
BoltR, I posted your mirror in the original post, as I will do for anyone else who wishes to donate there time and space :) - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
The Link Is operating... - Volkov
Post subject: Visualboy Advance with Re-Recording!
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
After a long time of testing, and fixing bugs, it's finally here and ready for you to use! Added Features: * Contrary to the original VBA (which failed to 100% support Movie recording) Movie recording is now what apprs to be flawless. * Slowdowns, as well as Throttle Adjusments, are usable during anytime of movie recording / playback. * Re-records work, compeltely, and efficiently. * NEW : Playback Re-recorids (You can watch back a movie and Create a Save-state, ie before you fault in a time attack, then load that state to continue with your recording.) * NEW : Throttle keys: + and -. (They seem a little dodgy - work needed) Thanks to phreak97 and myself for testing, and thanks to shanedudddy2 for spending all the time coding in features i requested! Hope you all enjoy trying this out, and feel free to comment on any faults / bugs, or any issues you may have! Please Comment! - Volkov LIST OF DOWNLOAD MIRRORS ~~~~~~~~~~~~~~~~~ Mirror 1 Thanks to phil Mirror 2 Thanks to BoltR ~~~~~~~~~~~~~~~~~ requested features (ie. dont message us about these ones again :P); frame advance mode (frame my frame gameplay option) record from restart (as the snes9x emulator does) change file extension of movies from .VMV to .VGM
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
So far heaps of versions have been made, fixing bugs, etc, etc, and testing it... After a while of testing at it not working, we decided to go back a bit so i grabbed a copy of VBa, completely unedited, and wtf, the record feature didnt even stay in sync to begin with...i got random dysncs and also at random times the movie will say "Movie end" sometimes 20 seconds in, it was crap... so we ended up trying out lots of stuff, but I guess your only interested in the end result.. Ok, so right now I have a complete working version of re-recording on VBA, it syncs, and you can use savestates and then load them. You can also change throttle speed as much as you want during the recording process, handy ;) However (this i have not tested in the new code) but while *watching* your movie, you cannot change throttle at all...of course this was so in the previous test, but i havnted tested that yet, theres a chance you may be able to speed up while viewing movies... atm your movie plays from a savestate...it was my idea to try what snes does, and start recording from rom start (or "reset") This didnt work so well, but we will have it working... Also, the biggest pain of all, is that you cannot watch a movie, and then start recording again, at anytime (like the snes9x does). This unfortunately means, that if you want to do a speed run, it must be all at once. That means if you do a 10 minute run, which could take hours (no stopping) and you find you could of done something in the first minute faster, you have to start over... Because of that, it's still pretty useless, so I havn't given out copies yet as my friend still has to do programming. Mind you, he'll have it alldone in due time. So far re-recording works brilliantly though.. :D now, there's your update, post comments and if enough people want this, i will be able to tell, and i'll work on getting it faster ;) - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
I'll keep you guys closely updated, it was really late here so he went to bed, if he hasn't finished all those features you posted in the other topic by tomorrow then it'll be within the month. dont worry, i want this so bad, so im really pushing him lol, last i talked to him he said he had doen the "savestate thing" which is when you load and save state's, it continue's the movie recording (button presses) and he said that he wanted me to explain the toggle speed thing so you dont have to go through menu's... apprantley for custom speed it's 5%-1000% but I got him to make it minimum of 1% so you can record at a slower speed... I came up with the idea to use shift+plus and shift+minus to increase or descrease by 5% each time, cus i wouldnt know how snes9x does it like 1ms, 3ms, 5ms, 10ms, 17ms, 20ms, 30ms, 70ms, 150ms, etc.... I'll update when I wake up, nite.. - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
My friend has finished coding it and it will be released hopefully in an hour... im getting him to put in toggle buttons for speed with + and - so you can slow it down and speed it up without going through option menu's hopefully it all works... :D - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
Well whatever all that means, are we any closer to a VBA emu for re-recording? MY friend is currently programming the savestate thing into VBA now... any other things he needs to do? - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
someone really needs to do this come on im busting waiting for it, lol... - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
no news?
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
bump? any news with this? This would be VERY cool to have...I'd spend all my time on it!!!! thnx in advance ;) - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
I read the thread and the re-read all the parts about hex and attempted it many times and the snes eum didnt like it... - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
3-4 seconds from the flying? where does he lose so much time? It sucks ppl should just say all the places he loses time I can just do it again do make it the fasteest run:S and I couldnt work the hex thing not once.. - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
I've got 10:50 on the speed run record, i rekon i can pop it down to 10:49 if im lucky, how's that sound? PS - it's much more entertaining, wherever you can squeeze it in lol, with the speed run its pretty much the same thing just i improved some stuff...however if i had time i'd challenge your 96 level run ;) - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
and hows the hex work? - Volkov PS - still waitin for this otha guy to reply..
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
Sure, gimme the compelte world map route the fastest way you've worked out (this one you say if faster) and i'll give it a go. Also, if you don't mind sending me what you've done already so I can see what im up against or anything you may of discovered, better ways to do stuff etc...we always use to help each other out on the smw runs, lol...back in the day ;) Well, yeah, i'll see it once its released anyways, well, I wait for your reply.. - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
Hey it's me Volkov (made the old old SMW vid) And i'm like so much better now i pwnd the old times but i dont have the files now, though...I do have exactly 7 days of free time so im just gonna be bumming around n stuff, thought I might help you guys out on this or even make a run, if you guys help me out on fastest route, cus i can play the levels easy just ened to know fastest ways..anyways let me know what you think... - Volkov ;)
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
Thanx, at least somone is looking forwared to it, otherwise I wouldn't bother doing it, I don't have heaps of spare time like a lot of people, I have a lot of other things to do, and doing this in my spare time can be really hard sometimes... Look forwared to it! - Volkov
Experienced Forum User, Published Author, Former player
Joined: 7/11/2004
Posts: 72
Location: Adelaide
I won't even being trying to work out what is the absolute fastest way, It's not my 'thing' I'll just play the levels with a reasonable overworld speed, sorta... - Volkov