Posts for Lars_Hendrick

Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
You have selected POWER DRIIIVE
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
lapogne36 wrote:
Lars_Hendrick wrote:
CoolHandMike wrote:
Could any of those possible improvements lapogne mentioned be implemented without redoing massive sections of the tas?
I'm willing to take a day to go back on the final level at the request of the judge and see if I can't scrape a few seconds off with the reload/grenade hotswap but aside from that it's basically throwing away whatever work has been done after said trick is recorded.
Use this clear as a reference for the boss battle https://youtu.be/1yi267UzRMg?si=94uuSc34PDswiwg1 You may also consider redoing the end of The Hooded Man, but yeah anything more would not be realistic as a "small" update
I will take some time Friday and see if I can't shave off a few seconds then resubmit a new movie file for whoever decides to claim for judging. Just curious, do you have a playlist or any resources for actually finding the WR times easily? I could never find the video you linked until you posted it here.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
Beating the COM by 1 yard is just mean.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
CoolHandMike wrote:
Could any of those possible improvements lapogne mentioned be implemented without redoing massive sections of the tas?
I'm willing to take a day to go back on the final level at the request of the judge and see if I can't scrape a few seconds off with the reload/grenade hotswap but aside from that it's basically throwing away whatever work has been done after said trick is recorded.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
lapogne36 wrote:
Don't worry I read the messages on the TS Discord, I just don't post much on it. I have no complaint about the entertainment, but I find the technical aspect to be borderline, hence why I made my post.
All good, I understand where you're coming from as the current WR holder.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
I'm sorry the TAS was a disappointment to you Lapogne. Yes, it's true, I am not an RTA runner of this game nor am I the most knowledgeable of tricks, just a fan of the game and studio, but in my defense the game's tricks are hardly documented outside a single YT video, various VODs of different runs and years of text messages to comb through in the TS Discord. Some of the tricks you mentioned I've never even heard of nor can find documentation for. The other runners in the Timesplitters Discord who have watched it all really enjoy it though. I aimed for viewer entertainment above all else with some time loss as a given, but obviously with some of the bits you mentioned, this can be improved upon by someone willing to take the task. I appreciate your detailed feedback, and no, it's not to harsh. I do hope your comments don't predispose the judge for this movie to give it an X out of hand though, there's a lot of entertainment to be had and still keeps up an intense pace beyond that of complete RTA runs. Thank you for taking the time to watch it and write out where there's possible improvements to be had.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
RIP WUMPUS HE DIED AS HE LIVED BEING FAT IN A CAVE 1973-2024
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
Absolutely incredible. Quite possibly one of the greatest technical achievements I've held the pleasure to behold in the TAS scene. Everything from start to finish is the peak of entertainment. There's too much to comment on individually, but my favorite parts are probably RAID SHADOW LEGENDS, RAID SHADOW LEGENDS and of course who can forget RAID SHADOW LEGENDS. This one imo is a serious contender for TAS of the Year overall and maybe even in TAS of the Decade. 10 stars.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
This game has some of the ugliest 3D models I have ever seen
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
Wow, what an unlocked memory. 20 years ago this was some quality free gaming content lol. Great TAS you broke this thing apart.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
One of the all-time greatest TAS ever published to the site.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
Bunny hopping through the jungle with the greatest of ease
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
GJTASer2018 wrote:
I was surprised that I couldn't find a human playing this game. I figured it was more popular for someone to post a video.
I think in this case it wouldn't be unreasonable to assume one of a number of companies with rights to the Star Trek franchise hit any videos that were uploaded with copyright strikes because of the obvious rip-off nature of the game. Also, the ship name of Pegasus (as seen on the victory screen) was eventually used for a fairly important ship seen in Next Generation, which would add to the legal problems any uploads of the game may face.
Would Paramount really go through the trouble to manually strike down videos of a 40 year old C64 game of this nature? There's dozens of games like this from this era of computing (including other Star Trek knockoffs/fan games) that have footage available on YT. This game could just be SO old and obscure this TAS is some of the only footage that can be found of it.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
Noone ever told me CastleCat got ported to the Genesis wth
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
Never knew this hack existed. Movie is blazing fast and fun to watch. Yes vote!
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
"I been dreaming bout dem eggs"
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
Great little movie! Fun challenge to impose on yourself in such a unique platformer. Poor Ristar must have a killer headache from scaling those walls.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
After learning about this game I thought "Someone must TAS this trash". Then you went and did it. Madman.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
https://tasvideos.org/UserFiles/Info/638449062331145461 Hopefully THIS is the correct video we need to get this thing published already lol.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
eien86 wrote:
Lars_Hendrick wrote:
https://tasvideos.org/UserFiles/Info/638446631239802809 Uploaded. Should be on the final input frame where Mendoza gets shot in the dangalang.
Hi Lars_Hendrick, seems you uploaded the exact same file as the movie submission. Can you please upload the correct file for the trimmed movie? Thanks
My bad, here it is. Size is 2170kb vs originals 2224kb. https://tasvideos.org/UserFiles/Info/638447516503674955
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
eien86 wrote:
Thanks for your answers. I was able to sync the movie but I have a question regarding the movie end. It seems you included some menuing after the credits scene (actual game end). However, in TASVideos we consider the movie length to be the frame where you make the very last input, so all this after menuing increases the movie length unnecessarily. Can you please provide a new version of your movie where you make the last input as SOON as possible to just enough to trigger the credits? This is not as simple as it may seem. For inspiration, take a look at the following movies which take amazing measures to avoid making any inputs at the end: [4344] NES River City Ransom "1 player" by willbobsled in 05:14.45 [1116] SNES Gradius III by Cpadolf in 25:31.40 [3881] PSX Tobal 2 by pirohiko in 02:48.77 [5294] NES Ivan "Ironman" Stewart's Super Off Road by eien86 in 50:31.34
https://tasvideos.org/UserFiles/Info/638446631239802809 Uploaded. Should be on the final input frame where Mendoza gets shot in the dangalang.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
eien86 wrote:
Thanks for your answers. I was able to sync the movie but I have a question regarding the movie end. It seems you included some menuing after the credits scene (actual game end). However, in TASVideos we consider the movie length to be the frame where you make the very last input, so all this after menuing increases the movie length unnecessarily. Can you please provide a new version of your movie where you make the last input as SOON as possible to just enough to trigger the credits? This is not as simple as it may seem. For inspiration, take a look at the following movies which take amazing measures to avoid making any inputs at the end: [4344] NES River City Ransom "1 player" by willbobsled in 05:14.45 [1116] SNES Gradius III by Cpadolf in 25:31.40 [3881] PSX Tobal 2 by pirohiko in 02:48.77 [5294] NES Ivan "Ironman" Stewart's Super Off Road by eien86 in 50:31.34
Yeah no problem I'll do it here in a couple hours and post it up on the site. As mentioned in the post I went to stats screen because it has a unqiue feature showing every bullet that hit on the paper doll, mostly for my personal channel.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
eien86 wrote:
CoolHandMike wrote:
I think the game choice is good but have some questions. 1) Where is the hard difficulty option in the menu? Could not find it in game or videos for a Hard mode. 2) Why are the axis inverted and auto Leveling settings changed? 3) Is there significance to have 89% sensitivity instead of 100%? 4) Looks like a lot was played with a controller. How much of the game uses tas inputs? Noticed that part with the van in the first level, how you go up pretty close to the enemies to shoot them, then slowly back up towards the door while shooting them. I tested sniping headshots all the way near the door that opens after you kill all of them and that works. I would expect activating the trigger that causes the van, then running towards the door, quickly getting the headshots from right next to it would be best. Already being where you need to be for the next trigger can help a lot. A lot of movement also seems to be not quite taking the shortest path from point to point, but instead using curving arcs. What might help is to immediately after taking a turn is to then find the right angle immediately towards the next goal and use that. Try not to adjust the angle on the way.
Hi Lars_Hendrick, could you please address the points made by CoolHandMike here?
I had replied to this thread on mobile about a week ago but I guess it did not go through on my device given spotty coverage while I was out. My apologies for the holdup. 1) This is a dumb mistake on my end I blame on lack of coffee. I am working on another GC TAS rn that is on hard and when I submitted this I made the mistake during an edit. I will change this to just plain "any%". 2) Axis is inverted by default, I just changed it to avoid worrying about changing input directions (tho really I should have just kept it there as default and not worried about the couple of frames to change it). Auto leveling is turned off for obvious reasons, it will constantly make your aim drift towards the center and mess with the camera, which is counterintuitive. 3) 89% provides the best speed for moving your aim while still not outpacing your shots *too* much. found it to be a sweet zone I could work with. On 100% its just that much faster that you have to wait 2-3 more frames for your arms to turn sometimes and catch up with where the camera is aiming, otherwise when you fire your character just shoots way off point. 4) I have actually never used virtual input ever for my whole TAS career. (including my 2 player published Mortal Kombat TAS, where I played P1 on a pad and P2 on a keyboard. Yes this is really how I TAS lol) I actually physically hold a controller and play frame by frame and use Dolphin's value display to manually adjust my pad. I know this is unorthodox but for 8 years it's just how I've done TAS vids. The van, like all the other segments in the game that involve killing off waves or "cinematically" spawned enemies, is that you have to wait for their animations to complete before you can kill them, even if you unload 30 rounds directly into their heads. So I maneuver myself at the van just to get slightly better angles for headshots, then as soon as the door is opening, I'm already touching it and ready to move in. You'll see the same thing later with waiting for some doors to be kicked down or unlocked by the AI. Also to answer why I use arcs more than just B lining, you lose 70%~ of your speed as soon as you strafe. You have a very limited angle you can run without your character deciding to jog suddenly instead of run, so it's generally I try to keep moving forward rather than strafing unless it's just through a doorway or something. I hope that clears anything up for would-be judges and viewers. Again, apologies I'm replying late. Hope you guys enjoyed the movie! :)
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
Real footage of an f35 in action
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.
Experienced Forum User, Published Author, Player (64)
Joined: 10/4/2015
Posts: 115
scrimpeh wrote:
What a game. Been a while since I've seen a game with such amazingly atrocious writing. On the bright side, the TAS was quite entertaining. Yes vote.
You don't think quips about "You don't mess with a man's financial institutions!" and "Flat suits and cheap aftershave, I'd deport you anyway!" isn't top tier comedic writing? I got a giggle out of a single joke, when shooting seagulls, your partner says "Hey man, not cool, what did they ever do to you?". One friggin' joke in a comedy action game.
Enter the Matrix is a piece of garbage but I'm gonna finish it if it kills me.