Well, if you haven't played the game before, this run won't help you out very much in understanding the game. So many things are skipped (mainly 2 and a half dungeons plus two mini dungeons) and things are done so out of order that you can't really get a sense of the game from it. Being able to see in front of you wouldn't help out too much in getting more from the video if you haven't played the game.
So unfortunately this is a game where, when taking the path that has been chosen, won't give a real sense of how the game is supposed to go to those who haven't played it before (like Shiek teaching Young Link a song), so I think that for this type of run it's best to just go all the way and go for all the techniques that save the most time.
If you'd like to get an idea of how the game goes, it would be good to see TSA's run on SDA. It does a pretty good job of following the plot. The only main skip is the Lens of Truth being skipped, along with that mini dungeon, but that's not a big deal.
http://speeddemosarchive.com/OcarinaOfTime.html
Edit: And believe me, seeing Hyrule Field with Link rolling forwards isn't much more entertaining. Even for someone who hasn't played the game before, it's probably more entertaining for Link to backwalk instead, especially since it saves a lot of time, and since there isn't the rolling yell that gets about as annoying as the one heart left noise can get. So don't worry, it's not forcing you to miss out on much.