Most of the run is the same as Ferret Warlord's most recent WIP (no game-end glitch. Also, with some input adjustments) of this game, so I added him as the main author and that's why the rerecord count looks lower.
I have no idea why these triggers to 'glitch worlds' is possible, technically.
Emulator used: BizHawk 2.2
#41679849499696870 - StarTropics II - monkey pit 1 shortcut
I haven't worked on this run in a long time, so I figured I might as well take advantage of this new WIP system to show what we currently have. Hopefully, I will find time to complete this run in the not so far future. Randil has a wonderful work ethic, but our current workflow is for him to run each level and for me to re-run it for improvements, so I am holding him back for now as I attend to school and other TASVideos projects.
This run is a major improvement over the published movie (41.42 seconds) as well as Randil's original WIP (13.32 seconds). This is done by better navigation and boss fights, implementing a skip that Sonikkustar found, performing a jumping glitch found by Randil, and actually using the pig glitch to our advantage. That being said, it's definitely improvable thanks to skips that scaryice82 found. The only one we could have used at this point is in Chapter 2. Here are twoothers.