A new way to escape the starting zone in Grasslands 1.
It collides with the top wall of the starting zone, then it clips through the left wall.
It could potentially be used in other levels, notably: Grasslands 2, Ocean 3, Jungle 1, Jungle 2, Cake Land 1, Cake Land 3, Cloud Land 2, Cloud Land 3, Star Land 2, Machine Land 2, Machine Land 3, Ghost Castle 2.
(or any level where you start turning clockwise with both top and left walls available in the starting zone).
Savestate: world map on Grasslands 1.