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Revision 3 (current)
Edited by adelikat on 10/28/2012 9:37 PM
This page provides documentation and explanation of the goals and requirements of each tier of publication.  Each publication on the site would belong to a single tier

!!!! Stars
!! Overview
*This is the highest tier with the strictest publication requirements.
*This tier contains approximately the top 5-10% of site's content.
*Aims to fulfill the site's goal of exposing as many people as possible to Tool-assisted Speedrun/Superplay movies as an art form.

!! Entertainment Requirements
*Audience engagement is the largest factor (large number of voters, viewers, comments).
*Also requires approval of one or more admin dedicated to maintaining the Star list (starman role).


!! Technical Requirements
*The TAS itself must be perceived as of highest quality.
*Shining example of entertaining the audience, being impressive, showing a mastery of TAS techniques, using unexpected/seemingly impossible ideas, expertise of the game. 


!! Game and Goal choice
* Game choice is a very large factor. The game must be one that engages the audience easily, and does not depend on prior knowledge of Tool-assisted literature; easily grabs attention. (A natural consequence is that game popularity will play a role here, since familiarity of the game increases audience engagement).
* Game choice must be one that allows for a variety of TAS techniques, strategies, and ideas. In other words, it must be difficult to make an optimized TAS.
* Goal choice must be one that easily understood and clear to the audience. 
* Goal choices must not be too esoteric. It must cater to the average user rather than the TAS experts of the given game.


!!!! Moons
!! Overview
*Aims to fulfill the site's goal of being entertainment based and provide impressive and high quality TAS movies to the audience.

!! Entertainment Requirements
* The dominant criteria here is entertainment value to the users. This will be assessed via votes, comments, and views.
* These movies must be impressive, attempt to entertain the audience even when it does not save time.
* Speed/entertainment trade-offs are acceptable.


!! Technical Requirements
* Must be perceived to be well optimized, and show competence in TAS techniques.

!! Game and Goal choice
* Game choice is a strong factor. The game must be one that facilitates entertainment value when tool-assistance is applied.  
* Goal choice is the least restrictive in this category than any other. Esoteric, and unorthodox choices are possible.

!!!! Vault
!! Overview
* This category represents the fastest completion times for a minimum set of goals.
* Its purpose is to fulfill the site's goal of being

!! Entertainment Requirements
* Entertainment value has little to no significance
* Opportunities to entertain the audience where it does not affect time is not a requirement. However, it is encouraged and can be used as a tie-breaker for two equally fast movies.
* It is possible for a faster movie to be published in this category while a slower but "more entertaining" movie is published in another tier.
* Aims to fulfill the site's goal of being a Tool-assisted Speedrun records site, as well as be an information based central repository for the body of TAS literature.

!! Technical Requirements
* Must beat all known unassisted records and beat or match all known tool-assisted records.
* Must show a proficient understanding of TAS techniques and be perceived as well optimized. I.e. should not have obvious pauses, mistakes, or sloppy play.
* In rare cases, there will be a sloppier movie that is faster than a more optimized movie due to the use of a major skip discovery. In this case, the faster of the two movies is preferred.

!! Game and Goal choice
* Must be clearly definable as a game.
* Must be clearly definable as having completed the game.
** Games that loop endlessly can still be defined. The completion point is one where there is no new content, and the game is no longer increasing in difficulty.
** Hacks are not eligible for this category, but unlicensed games are.
** For the purposes of this tier, board games and similar types that are a human vs CPU match in which the player beats the CPU as fast as possible is not defined as a game completion.
* Goal choice is limited to fastest completion time (any%), or full-completion (100%).
** Other goal choices are not eligible for this category.
** Goal choice criteria must be clear and non-controversial (A clear consensus and what constitutes full-completion, or when a game is completed).