Page | Date | Minor Edit | Revision Message | Actions |
---|---|---|---|---|
InternalSystem/SubmissionContent/S3080 r1 | 4/1/2011 11:16:37 AM | False | ||
WelcomeToTASVideos r21 | 2/23/2011 3:47:28 PM | False | link the console verification section, make it clear that some TASes are console-verified and some aren't | |
GameResources/DOS/Nethack r22 | 2/4/2011 6:32:17 PM | False | some ways to abuse the movement speed system | |
GameResources/DOS/Nethack r21 | 2/4/2011 6:06:32 PM | False | explain AI limitations on gold duplication | |
GameResources/DOS/Nethack r18 | 1/7/2011 9:36:28 PM | False | fix mistakes | |
GameResources/DOS/Nethack r17 | 1/7/2011 8:54:21 PM | False | explain gold duplication | |
FAQ r121 | 12/21/2010 1:38:48 PM | True | fix unbalanced parentheses | |
GameResources/DOS/Nethack r16 | 11/26/2010 9:38:36 AM | False | explain the polyself bug | |
GameResources/DOS/Nethack r14 | 11/15/2010 11:07:13 PM | True | fix Sanctum depth | |
GameResources/DOS/Nethack r12 | 11/14/2010 10:04:44 PM | False | Clarify information added by dwangoAC | |
GameResources/DOS/Nethack r10 | 11/11/2010 9:25:35 AM | False | I just found a new (and useful) sequence break, documenting it here | |
GameResources/DOS/Nethack r9 | 11/10/2010 10:43:29 PM | False | correct existing data, add a lot more |