event.onmemoryexecute(function()
-- $10 -> offset loading time by one frame
-- $13 -> global framecounter
-- $14 -> local framecounter
local fct = emu.framecount()
if fct== 1550 then memory.write_u8(0x10,0)
elseif fct== 9857 then memory.write_u8(0x13,0x75)
elseif fct==18447 then memory.write_u8(0x13,0xA8)
elseif fct==27170 then memory.write_u8(0x13,0xB9)
elseif fct==35656 then memory.write_u8(0x13,0x1E)
elseif fct==44259 then memory.write_u8(0x13,0x89) memory.write_u8(0x10,0)
elseif fct==52807 then memory.write_u8(0x13,0x02)
elseif fct==61358 then memory.write_u8(0x13,0x8A)
elseif fct==70033 then memory.write_u8(0x13,0x55)
elseif fct==78530 then memory.write_u8(0x13,0xF1)
elseif fct==83520 or fct==83849 or fct==83854 or fct==83859 or fct==83864 or fct==83974 or fct==83979 then memory.write_u8(0x10,0)
elseif fct==87186 then memory.write_u8(0x13,0x79) memory.write_u8(0x14,0xE7)
end
end,0x0082C3)