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#73205899805027418 - Stone Protectors In 18:37.88

Stone Protectors (Japan) finished v3.bk2
In 18:37.88 (67183 frames), 28799 rerecords
3 comments, 149 downloads
Uploaded 8/1/2021 7:57 PM by Technickle (see all 209)

Project Duration

  • 672 Hours | 28 days

Stone Protectors "Any%"/All Levels In 18:37.88

Game Logo -

Yo, DUDES! ROCK'N SCROLLLLLLLLL!

  • SLAM INTO THE STONE ZONE FOR A WILD BATTLE OF THE BANDS. IT'S YOU AND THE REST OF THE STONE PROTECTORS AGAINST THE EVIL ZOK AND HIS WHOLE SUCKY GROUP. YOU GET TO PLAY CLIFFORD. CORNELIUS. CHESTER MAXWELL. OR ANGUS. MAKE SPECIAL MOVES AND ATTACKS IN SCROLLING 16-MEG. SOLO OR TWO AT A TIME. AND GO FOR A MONSTER HIT BEFORE THEY BLOW YOU OFF THE STAGE. YOU'VE GOT COOL WEAPONS TO FIGHT WITH, 10 LEVELS TO EXPLORE, AND A WHOLE GARAGE FULL OF POWERUPS. SO GRAB YOUR AXE AND LET'S JAM!

What are Stone Protectors?

  • Stone Protectors is a 1993 British/American/French multi-media entertainment property consisting primarily of an action figure line and animated series. The series also had a tie-in video game released for the Super NES. It served as a late attempt to market the troll doll craze of the early 1990s to young boys. While not particularly successful, nor inspired by a prior medium, Stone Protectors generally followed in the same vein as contemporaries including Toxic Crusaders, Swamp Thing, and the highly popular Teenage Mutant Ninja Turtles.

Who Are the Stone Protectors?

  • A kingdom built of crystals came under attack by the reptilian troll-like Saurians whose leader, Zok, desired the powerful crystals protected by the Empress. Zok broke into the castle and reached for the crystals only to see them explode into pieces and fly to Earth. After being thrown out the back door of a New York City club, an awful rock band known as the Rock Detectors found the five magical stones which gave them troll-like appearances and special skills (not the least of which is playing good music). This put them at odds with the music-hating Zok and his henchman Zink, collectively known as The Protectors.

Which Character Will You Be Playing As?

  • Cornelius. In short, he has the fastest moveset, both with a 5 frame window. Both of his moves have really good range and do a lot of damage fast.

Special Moves

  • Twist Me Scream
  • Mic Toss

How Special Moves are Used

  • Corneilus can input the Twist Me Scream at 5 frames: UUR^L, l/UUL^R, l
  • Cornelius can input the Mic Toss at 5 frames: DR^DDL, r/DL^DDR, r
  • Cornelius moves kind of jerkily, but, makes up for it in the swagger walk

Glitches?

  • I am Not really sure if it should be classified as a glitch, but, I can use the mic toss to hit bosses without actually hitting them physically. I refer to this as a "phantom hit". This 'Glitch' can be seen in fights such as Tackle Jackal, Predatron & Zok. This allows me to get extra hits in quicker than if I used the "Twist Me Scream" or the combo hits. Although not always as effective as the combo hits, which can be seen in such fights as Lava Boss & Frank.

Genere

  • Side-Scrolling Beat ‘em up

Movie Goals

  • Uses Bizhawk 2.6.2
  • Plays Easiest Difficulty
  • Uses 1 Character in a 2 player game
  • Goes for Any% completion
  • Goes for Fastest Completion
  • Final Input is on Final button press for the Final Boss
  • Manipulates RNG

All Levels

  • Snowy Village
  • Crystal Mine
  • Volcano/Downward
  • Beach Party
  • Forest of Mythrandir
  • Bizarre Bazaar
  • Approaching the Castle
  • In the Castle
  • The Laboratory
  • Throne Hall

Bosses

  • Zink -
  • Zink's Gem Extractor -
  • Lava Boss -
  • Tackle Jackal -
  • Wraith -
  • Frank -
  • Zink Again -
  • Sucker Puncher -
  • Predatron -
  • Zok -

Per Level Frames

  • Level 1: 4583 Vs. 4563 | Saved: 0
  • Level 2: 4060 Vs. 4060 | Saved: 0
  • Level 3: 4813 Vs. 4813 | Saved 0
  • Level 4: 3855 Vs. 3806 | Saved: 61
  • Level 5: 4760 Vs. 4730 | Saved: 0
  • Level 6: 5867 Vs. 5867 | Saved: 0
  • Level 7: 6918 Vs. 6918 | Saved: 0
  • Level 8: 10038 Vs. 10038 | Saved: 0
  • Level 9: 6703 Vs. 6703 | Saved: 0
  • Level 10: 7303 Vs. 7126 | Saved: 177

Per Level Thoughts

  • Level 1: Still amazed I was able to even save time here, albeit 5 frames, but, still faster.
  • Level 2: Found out that stalling for a little bit saves time, which doesn't really make any sense. Had a better boss fight, which was optimized just right.
  • Level 3: 20 frames saved game time, 0 frames saved TAS time.
  • Level 4: Managed to get the Phantom Hits in on Tackle Jackal, which gives me the quickest kill
  • Level 5: Killed Wraith quicker and when Wraith was 98% invisible.
  • Level 6: Kept the same, as there wasn't a real reason to mess with the way Frank allowed me to get the stun hit. I tried improving the boss fight, but, couldn't get the same pattern as I had previously, so I just kept the same pattern.
  • Level 7: Kept the same, as Zink's pattern was too good to pass up.
  • Level 8: Kept the same.
  • Level 9: Kept the same, the boss pattern from Predatron was unlike any other, and changing anything about the stage being played results in different patterns from the boss. I tried to make it better, but, couldn't and I was the one that did it.
  • Level 10: Zok's pattern was also really nice, and I got the phantom hits in that I needed. I fixed the fight here and saved 177

The 18:37.88 Beats these movies:

  • 28:23 (This is so old, feels like 20 years ago)
  • 27 (pretty sure exists I thought)
  • 22:01 (Old submission that I still regret submitting to this day and still haunts me)
  • 20:13.98 (what I thought was the limit)
  • 19:54.02 (really thought it was done)
  • 19:20 (didn't think it would come to this)
  • 19:08 (really thought I was pushing it here)
  • 19:00 (of course I was salty that it didn't sub 19 here at that point)
  • 18:58.22 (Spike with the Co-authorship file)
  • 18:54.22 (Me beating that time, by another 4 seconds?!)
  • 18:48 (NOW it's sub 18:50?!)
  • 18:46.16 (This is getting out of control)
  • 18:46.08 (Like seriously? 8 frames????!)
  • 18:45.51 (thought it was over? Guess again)
  • 18:40.32 (really pushing it here)
~ Different WIP Versions:
  • like 6 (guesstimate)

Total = 22 versions

Perfect Credits Loop

  • (1 loop) Frame #: 82,977

SHA1

  • F408B6132E88BB9CDCB6FBB7DCB41723F88FE76D

Suggested Screenshot: Frame #: 36,219

feos
on 8/2/2021 4:28 PM
Will there be more WIPs before we do detailed comparison?
Technickle
on 8/2/2021 4:54 PM
Don't wanna say 'no' as a guarantee, but, I don't wanna say yes and never do any more improvements.
feos
on 8/2/2021 6:32 PM
I'll wait a few days. If you continue by then, reply here. Thought as said, it's always better to discuss things in the thread, since reply notifications only exist there.