User File #638477086769521887

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#638477086769521887 - Segapede 700 frames(?)

segaaaaaaa.bk2
In 00:11.68 (700 frames), 1249 rerecords
Game: Segapede ( Genesis, see all files )
1 comment, 55 downloads
Uploaded 4/3/2024 2:37 AM by Spikestuff (see all 287)
Induviel & Spikestuff
Induviel's opening input until they touch the gem, rest is mine.
ADMITTEDLY I AM NOT 100% SURE THIS HITS THE FLAG.
Let me quickly explain. In practice there's this jump that makes it without needing to hit anything else after (image below).
I do that jump on this userfile blind with the only value I'm looking at being the y coordinates (0x86E2), now I could find the x coordinates to validate, but I'm blind like this jump.
Roughly what's happening:

White represents alive input, Grey represents no input, but projected path.
Induviel
on 4/3/2024 2:47 AM
Adding some left presses before the end puts Astropede just left of the flag so I'd say it is probably touching the flag.