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#638424229936183767 - Test up to first boss (flintstones 2 NES)

Flintstones2_test.bk2
In 02:21.23 (8488 frames), 3789 rerecords
46 downloads
Uploaded 2/1/2024 10:23 PM by Exonym (see all 102)
I did find the basic values such as x camera position, x position relative to the camera and something related to animation cycles in the RAM. Did not do any hard digging for boss hp values or such.
Mainly for this I just used prince_leaf's fastest TAS on youtube as a reference point but without an actual input file I have no idea if I was faster or slower than what he did.
Haven't really found anything substantial, there is a slight glitch where the water death animation can slide along the moving platform and then over the crocodile and into the wall but you still die anyway.
This is just a quick test, everything seems relatively sync friendly at least up til the first boss. Only one jump height, annoyingly.