Forces to max play count (in a 2 byte field).
Forces score to stay at 0 (for verification purposes, and no high score).
Forces score to stay at 0 (for verification purposes, and no high score).
while true do
memory.write_u16_le(0xBC038, 65535);
memory.write_u16_le(0xBC03C, 65535);
memory.write_u16_le(0xA4834, 0);
memory.write_u16_le(0xA4836, 0);
emu.frameadvance() end;