There is still room for improvement, but I was certain that this couldn't be faster than the 1 player version, but somehow it still is regardless of the double gem count screen totals. I am not deterred by it being faster, but, still amazing that it can be. Let this be its own separate thing from its 1P counterpart, as I still want to make this as good if not better than the 1P TAS by about 15 seconds or so since now it's known to be faster.
This is a "Let's work from here, and see what's improvable" which is what I did for a long while with 1P
Character Choices
- Cornelius ~ Seen in the 1 Player Version, Cornelius has a wide range of weaponry that helps quite a lot in terms of going fast, the only drawback to Cornelius is that his fists/Feet don't hit quite as hard as his Mic Toss or Ultra Sonic Reverb
- Chester ~ While slow-moving, Chester has a move called Thunderin' Closeline Crush, which will primarily be used in this 2 player version. Chester Shares this move with Maxwell, but, unlike Maxwell, Chester's variation hits way harder. This move only requires 4 frames to activate and lasts a very short time, which is why I can spam it like crazy. This move requires RR/LL + RR to activate, and reverse with rr to do it the opposite way.