Shows X, Y and their subpixels. Dirty lua script to make your day to shine.
-- RM2 Subpixels
local function pixels()
-- X position
local X = math.floor((memory.readbyte(0x460)*256+memory.readbyte(0x480))/256.0 * 1000)/1000
-- Y position
local Y = math.floor((memory.readbyte(0x4a0)*256+memory.readbyte(0x4c0))/256.0 * 1000)/1000
local xadj, yadj = -3, 5
gui.text(5+xadj,5+yadj, "X:"..X.."", "magenta", "black")
gui.text(5+xadj,15+yadj,"Y:"..Y.."", "cyan", "black")
end
gui.register(pixels)