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#637784511600329291 - Rockman 2 "The 116 Frames Saved Edition" (Deprecated)

rm2-shinryuu-v2022-85163f-tweaks.fm2
In 23:37.00 (85163 frames), 98663 rerecords
Game: Mega Man 2 ( NES, see all files )
147 downloads
Uploaded 1/22/2022 12:26 PM by Shinryuu (see all 11)
Still alive and kicking. This uses a Japanese version of the game.
  • F = no frames (0 frames ahead)
  • H = no frames (0 frames ahead)
  • A = 10 frames gained (10 frames ahead)
  • C = 8 frames gained (18 frames ahead)
  • Q = 16 frames gained (34 frames ahead)
  • M = no frames (34 framed ahead)
  • B = 39 frames (73 frames ahead)
  • W = 18 frames (91 frames ahead)
  • W1 = 24 frames (115 frames ahead)
  • W2 = no frames (115 frames ahead)
  • W3 = no frames (115 frames ahead)
  • W4 = no frames (115 frames ahead)
  • W5 = no frames (115 frames ahead)
  • W6 = 1 frame saved (116 frames ahead)
  • Total saving: 116 frames
Changelog
  • F = Small tweaks and gameplay changes
  • H = Small tweaks and gameplay changes
  • A = Menu exploit and earlier delay scroll
  • C = One frame earlier delay down scroll, new boss fight
  • Q = Partially skipped first screen (..thanks Crashman fight)
  • M = Small tweaks and gameplay changes
  • B = Lag free and new Item-2 route for even more early delay down scroll
  • W = Using "H" for delay scroll (proved to be impossible for years) and bizarre, yet different lag handling
  • W1 = Frame rule position was now better and I got 24 frames because of that
  • W2 = Small tweaks and gameplay changes, getting a refill to shorten frame rule stuff
  • W3 = Small tweaks and gameplay changes, getting a refill to shorten frame rule stuff
  • W4 = Small tweaks and gameplay changes
  • W5 = Small tweaks and gameplay changes
  • W6 = Menu exploit and small tweaks