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#40422006888185956 - Zook Man ZX4 - s4 small change

ZM_s4seg7-1px.bk2
In 18:28.60 (66214 frames), 23579 rerecords
Game: Zook Man ZX4 ( GBA, see all files )
797 downloads
Uploaded 7/17/2017 9:34 AM by FatRatKnight (see all 245)
Stage 4, end of Segment 6. Some time before that last ladder of the stage.
Didn't like making that jump at all. Not after the Flame Charge, and not before it either. Let's get rid of it entirely!
This did mean I needed to adjust my dash, throwing away two pixels so that I remain on the platform for one more pixel. This was exactly enough for a turnaround landing after Flame Charge.
From there, I spent some saved frames by avoiding save platform lag, as otherwise the frame rule would eat my savings,