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#32829448429403214 - NG1 pacifisting WIP136v1

NG1_pacifist_WIP136v1-compact.fm3
In 11:21.78 (40974 frames), 183409 rerecords
Game: Ninja Gaiden ( NES, see all files )
6 comments, 1226 downloads
Uploaded 8/9/2016 11:10 AM by MESHUGGAH (see all 292)
Syncs up to 6-1 start.
  • Added interrupt jugglings to places where Scumtron mentioned in previous WIP comments, subtimer is optimal now (3 frames)
  • 5-3 5th screen knife bitch improved by 1 frame with better positoning.
4 frames faster total.
Unsure about the possibility to save the lost frames:
  • 5-3 2nd screen slot1/2 needs a 1 frame slower 5-2 3rd screen
  • 5-3 3rd screen slot4 change ruins next screen slot4 bat
edit after 6 comments: slot 4 can be changed on 5-2 last screen, making 5-3 2nd screen 1 frame faster. But this way slot7 and slot4 bad, nullifying the improvement.
Scumtron
on 8/9/2016 3:29 PM
Would less interrupt juggling at the end of 5-3 screens 1 or 3 (replaced with more when jumping over the enemy on screen 6) do anything for the subpixel values?
MESHUGGAH
on 8/9/2016 4:30 PM
  • 5-3 1st screen juggling changes slot 3~7 and ruins next screen slot 7.
  • 5-3 3rd screen juggling changes slot 3.
  • 5-3 5th screen juggling changes slot 4.
Scumtron
on 8/9/2016 4:44 PM
So there's no obvious combination of doing stuff differently that can fix slot4 before screen 4?
MESHUGGAH
on 8/9/2016 5:05 PM
Quoting Scumtron
So there's no obvious combination of doing stuff differently that can fix slot4 before screen 4?
Nope. I will need to test different routes like changing slots on 5-2 3rd screen with 1 frame delay or 5-2 4th screen different slot without ruining slot7, etc.
Scumtron
on 8/9/2016 5:09 PM
Yup, sounds like fun! :D
MESHUGGAH
on 8/9/2016 5:32 PM
Quoting Scumtron
Yup, sounds like fun! :D
Exactly :D I won't progress to 6-1 until I'm sure it's impossible to save any of the lost frames.