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#13715712519445572 - Chrono Trigger elixir glitch (savestate without glitch 2)

noglitcharmor.lsmv
In 02:46.98 (10035 frames), 21 rerecords
Game: Chrono Trigger ( SNES, see all files )
1090 downloads
Uploaded 4/1/2014 4:08 PM by keylie (see all 122)

#13715684510794266 - Chrono Trigger elixir glitch (savestate without glitch 1)

Noglitch.lsmv
In 00:36.32 (2183 frames), 0 rerecords
Game: Chrono Trigger ( SNES, see all files )
1099 downloads
Uploaded 4/1/2014 4:07 PM by keylie (see all 122)

#13715645762272053 - Chrono Trigger elixir glitch (savestate with glitch)

glitch.lsmv
In 01:38.50 (5920 frames), 1 rerecords
Game: Chrono Trigger ( SNES, see all files )
1086 downloads
Uploaded 4/1/2014 4:04 PM by keylie (see all 122)
Generated by lsnes-rr2-beta18
Savestate to try to analyse/disassemble the behaviour of the elixir glitch. This glitch consists on equiping the GreenDream (auto-revive) on one character and have the entire party wiped out. Occasionally, when the character with the GreenDream is revived, the menu will be messed up and you can launch items on enemies. Launching an elixir on Lavos is an insta-kill (HP overflow probably). The problem is to make the glitch happen. It is very rare and sensible to a lot of factors: battle start RNG (for enemy attacks, ATB start, criticals, etc.), equipments, timing of commands... :(
This savestate is just before the Inner Lavos fight, and the glitch will happen. You can see it working if Crono lies down for a few frames after being revived. I also provide some savestates where the glitch does not happen by changing something.

#13670011904558976 - Chrono Trigger any% no corruption -> Lavos shell skip

Chrono Trigger_shell_skip.bkm
In 2:14:51.27 (486276 frames), 24681 rerecords
Game: Chrono Trigger ( SNES, see all files )
1194 downloads
Uploaded 3/30/2014 2:45 PM by keylie (see all 122)
I managed to reproduce the Lavos shell skip. However, I didn't know which setup I need for the elixir glitch, which is faster to do before the skip :( So now, I need to determine everything for the elixir glitch and probably do the shell skip again. It's really not hexedit frendly because it's based on making the game lag to make the other characters behind.

#13473109920628245 - Chrono Trigger any% no corruption -> Tyranno

Chrono Trigger_azala.bkm
In 1:58:49.16 (428454 frames), 20899 rerecords
Game: Chrono Trigger ( SNES, see all files )
1202 downloads
Uploaded 3/21/2014 5:55 PM by keylie (see all 122)
The hypno strat is in fact slower than the normal strat, by about 20 seconds.

#13451573033798666 - Chrono Trigger any% no corruption -> Tyranno (hypno strat)

Chrono Trigger (USA)_azala_hypno.bkm
In 1:56:24.58 (419765 frames), 20177 rerecords
Game: Chrono Trigger ( SNES, see all files )
1603 downloads
Uploaded 3/20/2014 6:39 PM by keylie (see all 122)
For the fight against Tyranno, I can either kill Azala or make him sleep. I tried here to optimise the second choice, and I will do the same with the first one. I hex-edited half of the run to grab a SpeedTab before Masamune, and spent hours to sync everything again, which has the consequence of saving and loosing random frames here and there (this game : ).

#13226432307013465 - Chrono Trigger any% no corruption -> after Magus

Chrono Trigger-after_magus.bkm
In 1:43:13.97 (372251 frames), 17485 rerecords
Game: Chrono Trigger ( SNES, see all files )
1724 downloads
Uploaded 3/10/2014 3:18 PM by keylie (see all 122)

#13161454069968722 - Chrono Trigger any% no corruption -> after flea

Chrono Trigger-after_flea.bkm
In 1:25:28.07 (308191 frames), 14614 rerecords
Game: Chrono Trigger ( SNES, see all files )
1191 downloads
Uploaded 3/7/2014 5:04 PM by keylie (see all 122)

#13134574169328449 - Chrono Trigger any% no corruption -> after Nizbel

Chrono Trigger-after_nizbel.bkm
In 1:11:09.84 (256612 frames), 13494 rerecords
Game: Chrono Trigger ( SNES, see all files )
1171 downloads
Uploaded 3/6/2014 12:01 PM by keylie (see all 122)

#13055592822430070 - Chrono Trigger any% no corruption -> before Masamune

Chrono Trigger (USA)-before_masamune.bkm
In 55:21.08 (199593 frames), 10591 rerecords
Game: Chrono Trigger ( SNES, see all files )
1499 downloads
Uploaded 3/2/2014 10:39 PM by keylie (see all 122)

#13023680288670026 - Chrono Trigger any% no corruption -> after Zombor

Chrono Trigger-after_zombor.bkm
In 51:58.53 (187420 frames), 9677 rerecords
Game: Chrono Trigger ( SNES, see all files )
1221 downloads
Uploaded 3/1/2014 12:09 PM by keylie (see all 122)

#12982827917773945 - Chrono Trigger any% no corruption -> after Heckran

Chrono Trigger-after_heckran.bkm
In 49:02.75 (176856 frames), 9157 rerecords
Game: Chrono Trigger ( SNES, see all files )
1251 downloads
Uploaded 2/27/2014 4:00 PM by keylie (see all 122)

#12894480167278535 - Chrono Trigger any% no corruption -> End of Time

Chrono Trigger-EndOfTime.bkm
In 43:57.32 (158500 frames), 8216 rerecords
Game: Chrono Trigger ( SNES, see all files )
1245 downloads
Uploaded 2/23/2014 4:31 PM by keylie (see all 122)

#12808867085239684 - Chrono Trigger any% no corruption -> to 2300

Chrono Trigger-to_future.bkm
In 28:13.01 (101748 frames), 5415 rerecords
Game: Chrono Trigger ( SNES, see all files )
1222 downloads
Uploaded 2/19/2014 7:59 PM by keylie (see all 122)

#12673535284949127 - Chrono Trigger any% no corruption -> yakra

Chrono Trigger-after_yakra.bkm
In 13:43.05 (49465 frames), 3762 rerecords
Game: Chrono Trigger ( SNES, see all files )
884 downloads
Uploaded 2/13/2014 5:42 PM by keylie (see all 122)

#12632009922195779 - Chrono Trigger any% no corruption -> after naguette

Chrono Trigger-after_nagette.bkm
In 11:26.72 (41271 frames), 2348 rerecords
Game: Chrono Trigger ( SNES, see all files )
1380 downloads
Uploaded 2/11/2014 8:49 PM by keylie (see all 122)

#12586014547232352 - Chrono Trigger any% no corruption -> after forest

Chrono Trigger-after_forest.bkm
In 09:46.02 (35219 frames), 2139 rerecords
Game: Chrono Trigger ( SNES, see all files )
1291 downloads
Uploaded 2/9/2014 7:06 PM by keylie (see all 122)

#12580905275191917 - Chrono Trigger any% no corruption -> after first fight

ChronoTrigger-after_first_fight.bkm
In 05:08.76 (18556 frames), 1002 rerecords
Game: Chrono Trigger ( SNES, see all files )
1181 downloads
Uploaded 2/9/2014 1:35 PM by keylie (see all 122)

#12319348085890271 - Super Monkey Ball Expert mode, stages 1-9

SuperMonkeyBall_Expert_1-9.dtm
In 01:39.78 (5987 frames), 1708 rerecords
901 downloads
Uploaded 1/28/2014 6:53 PM by keylie (see all 122)

#12268253182325664 - Super Monley Ball Expert mode, stages 1-7

SuperMonkeyBall_Expert_1-7.dtm
In 01:16.65 (4599 frames), 1377 rerecords
858 downloads
Uploaded 1/26/2014 11:39 AM by keylie (see all 122)

#12206136410877321 - Super Monkey Ball Expert mode, stages 1-5

SuperMonkeyBall_Extreme_1-5.dtm
In 00:47.70 (2862 frames), 491 rerecords
873 downloads
Uploaded 1/23/2014 4:31 PM by keylie (see all 122)

#6677048303526791 - Braid speedrun updated

braid_speedrunup.wtf
In 22:15.28 (80117 frames), 19082 rerecords
Game: Braid ( Windows, see all files )
1345 downloads
Uploaded 5/19/2013 4:25 PM by keylie (see all 122)