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#638650778628629060 - Dragon Warrior Monsters 2 save bug

dmw2 v4.bk2
In 20:47.23 (74562 frames), 43166 rerecords
21 downloads
Uploaded 10/21/2024 3:24 AM by jlun2 (see all 165)
Emulator used: BizHawk 2.9.1

#638623077053717659 - Wario Land 2 GBC Stage 38 fish boss

Wario Land II GBC Stage 38.bk2
In 01:12.05 (4324 frames), 4223 rerecords
Game: Wario Land II ( GBC, see all files )
18 downloads
Uploaded 9/19/2024 1:55 AM by jlun2 (see all 165)
Emulator used: BizHawk 2.7
An input file for defeating the fish boss in GBC. This was done there to see how long it would take, ignoring lag.

#638616165666042151 - Wario Land 2 GB Credits Warp

WL2 GB ACE.bk2
In 35:52.14 (128542 frames), 243769 rerecords
26 downloads
Uploaded 9/11/2024 1:56 AM by jlun2 (see all 165)
Emulator used: Bizhawk 2.7
Proof of concept of triggering the real final chapter ending, while in a completely different stage. In this case, stage 28, Go through the grand hall.

#638548905365916192 - Bomberman GB NPC suicide

Bomberman GB (Japan).bk2
In 00:32.43 (1937 frames), 206 rerecords
Game: Bomberman GB ( GB, see all files )
33 downloads
Uploaded 6/25/2024 5:35 AM by jlun2 (see all 165)
Emulator: BizHawk 2.9.1 An example of an npc blowing themselves up in the very first stage.
Moving up 1 frame earlier would've made the npc go offscreen, allowing them to survive.

#638414057887586707 - Dragon Warrior Monsters 2: Tara's Adventure Debug Menu

DQM2 Pirate Early Corrupt.bk2
In 06:54.47 (24755 frames), 43351 rerecords
61 downloads
Uploaded 1/21/2024 3:49 AM by jlun2 (see all 165)
Emulator: BizHawk-2.9.1
Dragon Quest Monsters 2 - Maruta no Fushigi na Kagi - Iru no Bouken (J) C[!].gbc
Gets the debug menu, but crashes on any game menu.

#638368781907819107 - GBA Link to the Past Death Mountain Ascent

dma lttp.bk2
In 00:01.69 (101 frames), 0 rerecords
73 downloads
Uploaded 11/29/2023 6:09 PM by jlun2 (see all 165)

#638368414987655382 - GBA Link to the Past Sword Skip

LTTP GBA River FAWT.bk2
In 02:47.11 (9981 frames), 586 rerecords
71 downloads
Uploaded 11/29/2023 7:58 AM by jlun2 (see all 165)

#638368048061441682 - SNES Link to the Past RTA ACE

Legend of Zelda, The - A Link to the Past (USA).bk2
In 09:02.69 (32615 frames), 573 rerecords
82 downloads
Uploaded 11/28/2023 9:46 PM by jlun2 (see all 165)

#638320581598112959 - Wario Land 2 GB Jump to C200

WL2 GB 28.bk2
In 08:31.98 (30579 frames), 189414 rerecords
79 downloads
Uploaded 10/4/2023 11:15 PM by jlun2 (see all 165)
Emulator used: BizHawk 2.7
Input file showcasing a route to an OoB block that on contact, leads to a jump to C200, where stage flags are located.

#638317929758634206 - Harry Potter 1 failed ACE improvement

HP1 v7.bk2
In 10:05.79 (36182 frames), 66361 rerecords
72 downloads
Uploaded 10/1/2023 9:36 PM by jlun2 (see all 165)
Emulator: BizHawk 2.8 I failed to actually leave the fight at the end, so I'm posting here in case something is found in the future.

#638314350640159042 - Harry Potter 1 glitch item

HP1 v7.bk2
In 09:01.78 (32359 frames), 65610 rerecords
73 downloads
Uploaded 9/27/2023 6:11 PM by jlun2 (see all 165)
Uses BizHawk 2.8 with Bios
I managed to get a whole bunch of glitched items at once without crashing while attempting to improve the TAS. Posting here in case it might lead to something.

#638184892407029936 - Harry Potter 1 level 160

HP1 v5.bk2
In 08:31.71 (30674 frames), 57476 rerecords
95 downloads
Uploaded 4/30/2023 10:07 PM by jlun2 (see all 165)
Used BizHawk 2.8 I used "yes" item in fight to unlock all spells + reached level 160, but then softlocks right as I land at the end of the lake.

#638182797147692503 - Harry Potter 1 Default Combo Timing

HPSS Card.tasproj
In 00:00.00 (0 frames), -1 rerecords
84 downloads
Uploaded 4/28/2023 11:55 AM by jlun2 (see all 165)
Uses 2.8 Bizhawk Tasproj file that checks the default combos in terms of "lightning" bug.

#638182796684225370 - Harry Potter 1 Default Combo Timing

HPSS Card.tasproj
In 00:00.00 (0 frames), -1 rerecords
93 downloads
Uploaded 4/28/2023 11:54 AM by jlun2 (see all 165)
Uses 2.8 Bizhawk Tasproj file that checks the default combos in terms of "lightning" bug.

#638175722463215003 - Harry Potter 1 glitch item

HPSS frog - glitched items - 2.bk2
In 11:17.17 (40446 frames), 810 rerecords
89 downloads
Uploaded 4/20/2023 7:24 AM by jlun2 (see all 165)

#638141083055355705 - Keitai Denjuu Telefang Rival Recruit Route

Keitai_Denjuu_Telefang_-_Speed_Version_Japan.bk2
In 17:14.75 (61803 frames), 23597 rerecords
75 downloads
Uploaded 3/11/2023 5:11 AM by jlun2 (see all 165)
Emulator used: BizHawk-2.7 Here's a method to recruit the rival's denjuu without beating most of the game.

#637807499984231486 - Wario Land 2 GB 100% Out of Bounds WIP

WL2_GB_100_V4.bk2
In 49:50.00 (178608 frames), 135446 rerecords
125 downloads
Uploaded 2/18/2022 2:59 AM by jlun2 (see all 165)
Uses BizHawk 2.7
Up to Chicken stage, had to resync everything because I didn't skip the coin count down previously.
Don't mind the game category; this uses the GB version since better OoB layout.

#637807499153404440 - Wario Land 2 GBC 100% In Bounds WIP

WL2_GBC_100_V4.bk2
In 1:10:00.00 (250869 frames), 121833 rerecords
Game: Wario Land II ( GBC, see all files )
121 downloads
Uploaded 2/18/2022 2:58 AM by jlun2 (see all 165)
Uses BizHawk 2.7
It beats the game up to Factory 1.

#72122126885481104 - Dragon Warrior Monsters 2 J RTA route

DQM2 J 2.bk2
In 29:29.07 (105662 frames), 12862 rerecords
233 downloads
Uploaded 6/14/2021 12:34 AM by jlun2 (see all 165)
Emulator used: BizHawk 2.5
This isn't mentioned anywhere else outside speedrun.com, so I decided to make an input file for it given 2/3 of the run videos are dead.
This uses save corruption to cut the time in 1/2.
Reuploading to fix a desync.

#68497645493786710 - Klonoa Heroes: Densetsu no Star Medal LOTAD

Klonoa Heroes - Densetsu no Star Medal (Japan).bk2
In 1:53:26.15 (406514 frames), 3617 rerecords
317 downloads
Uploaded 1/1/2021 7:03 PM by jlun2 (see all 165)

#67750316026875191 - Wario Land 2 GB 100 WIP

Wario Land II GB 100 2.bk2
In 34:02.13 (121971 frames), 56697 rerecords
Game: Wario Land II ( GBC, see all files )
287 downloads
Uploaded 11/29/2020 3:18 AM by jlun2 (see all 165)
Emulator used: BiHawk 2.5 Posting this here since I'm stuck on stage 35.

#63043739429946305 -

Wario_Land_II_Resync_no_reset[1].bk2
In 06:05.19 (21879 frames), 8156 rerecords
Game: Wario Land II ( GBC, see all files )
3 comments, 480 downloads
Uploaded 5/1/2020 4:12 AM by jlun2 (see all 165)
Emulator used: BizHawk 2.4
Current improvement to the current any% published TAS. Does not use reset and the route apparently works on console. It can be improved further by avoiding coins.

#63043461467067961 - Wario Land 2 1675M improvement

Wario Land II (USA, Europe) 1675 resync 879 improvement.bk2
In 07:25.73 (29177 frames), 5590 rerecords
Game: Wario Land II ( GBC, see all files )
537 downloads
Uploaded 5/1/2020 3:54 AM by jlun2 (see all 165)
Emulator used: BizHawk 2.4
Improves on 1675M without using OoB, but with wallclips by 879 frames

#63043388956629987 - Wario Land 2 any% reset route

Wario Land II any% reset route .bk2
In 00:45.94 (21590 frames), 5906 rerecords
Game: Wario Land II ( GBC, see all files )
478 downloads
Uploaded 5/1/2020 3:50 AM by jlun2 (see all 165)
Emulator: BizHawk 2.4
Uses reset to change the layout of OoB, but desynced on console.

#63000414314992766 - Wario Land 2 GBC 1675 Resync

Wario Land II (USA, Europe) 1675 resync.bk2
In 08:00.01 (30056 frames), 734 rerecords
Game: Wario Land II ( GBC, see all files )
522 downloads
Uploaded 4/29/2020 5:23 AM by jlun2 (see all 165)
Partial resync attempt of 1675M for BizHawk 2.4
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