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#638214640676891518 - [NES] Arkanoid "warps, demo glitch" 13 frames faster ending

Arkanoid (U) [!]_warps_neshawk_fasterEnding.bk2
In 04:23.02 (15807 frames), 10 rerecords
Game: Arkanoid ( NES, see all files )
99 downloads
Uploaded 6/4/2023 8:27 AM by eien86 (see all 101)

#638199790784738960 - [NES] Metroid -- First jump cleared in the climb after Kraid

metroid-alyosha-afterkraidclimb-initial-jump.bk2
In 02:08.97 (7751 frames), 146855 rerecords
Game: Metroid ( NES, see all files )
107 downloads
Uploaded 5/18/2023 3:57 AM by eien86 (see all 101)

#638138976965862752 - [NES] Superfast Mario Bros. (4083 Frames)

sfsmb_denial_minus_2.bk2
In 01:07.94 (4083 frames), 704 rerecords
98 downloads
Uploaded 3/8/2023 6:41 PM by eien86 (see all 101)

#638055646700676683 - [SNES] Prince of Persia (Japan) - Comprehensive Watch Table

Prince of Persia (Japan).wch
104 downloads
Uploaded 12/2/2022 7:57 AM by eien86 (see all 101)
A lot of relevant RAM addresses

#638055646214449086 - [SNES] Prince of Persia (Japan) - LUA Script for precise IGT timing

MovieClockSNESPop.lua
103 downloads
Uploaded 12/2/2022 7:57 AM by eien86 (see all 101)
Title says it all.
Lines 8-9 emulates readword by calling readbyte twice. No, I'm not an idiot, it's just readword didn't work for some reason.

#638045669180422409 - [SNES] Prince of Persia (Japan) - Training Mode alternate movie

Prince of Persia (Japan)_training_snes9x_t03.bk2
In 03:30.94 (12677 frames), 277 rerecords
111 downloads
Uploaded 11/20/2022 6:48 PM by eien86 (see all 101)
My first SNES movie using a bot. Used training mode to calibrate the bot in preparation for the actual game's run. Found out Challenger's movie is already perfect. Got a 10 frame gain, just because SNES9X emulates less lag frames. Clap Clap Challenger, you win this round.

#637989917533509499 - [NES] R.C. Pro-AM 2 - 33/36 Races Finished

R.C. Pro-Am II 2_frkWIP_Bizhawk_resynced_r34.bk2
In 27:25.71 (98905 frames), 475 rerecords
Game: R.C. Pro-Am II ( NES, see all files )
109 downloads
Uploaded 9/17/2022 6:09 AM by eien86 (see all 101)
4 Races to go!

#637986633594509733 - [NES] R.C. Pro-AM 2 - 29/36 Races Finished

R.C. Pro-Am II 2_frkWIP_Bizhawk_resynced_r30.bk2
In 23:55.77 (86288 frames), 310 rerecords
Game: R.C. Pro-Am II ( NES, see all files )
105 downloads
Uploaded 9/13/2022 10:55 AM by eien86 (see all 101)
24 initial races from FatRatKnight 5 from yours truly 7 more to go

#637983038712274532 - [NES] R.C. Pro-AM 2 - 24 Tracks - FatRatKnight WIP Resynced to Bizhawk

R.C. Pro-Am II 2_frkWIP_Bizhawk_resynced.bk2
In 20:50.94 (75180 frames), 43 rerecords
Game: R.C. Pro-Am II ( NES, see all files )
1 comment, 107 downloads
Uploaded 9/9/2022 7:04 AM by eien86 (see all 101)

#637974469177028364 - [NES] SMB - NOT AN IMPROVEMENT. Faster 4-2

smb_faster4_2_noimprovement.bk2
In 02:12.37 (7955 frames), 9751 rerecords
1 comment, 159 downloads
Uploaded 8/30/2022 9:01 AM by eien86 (see all 101)
Just an interesting remark: 4-2 can be solved 3 frames faster than current TAS. But then of course the frame rule eats it up. Perhaps this was known and the current TAS waits these frames to manip RNG. In any case,
I'll just leave it here just in case and join the infamous list of SMB movie uploaders.

#637964108091899066 - [NES] Solar Jetman - Fastes Warp 8 with TAS Route [Bizhawk - Soft-Reset Start]

SolarJetman_TAS_Warp8_Bizhawk.bk2
In 00:38.52 (2315 frames), 109 rerecords
107 downloads
Uploaded 8/18/2022 9:13 AM by eien86 (see all 101)

#637964084780842333 - [NES] Solar Jetman - Fastest Warp 8 with TAS Route

SolarJetman_TAS_Warp8_Bizhawk.bk2
In 00:23.30 (1400 frames), 97 rerecords
121 downloads
Uploaded 8/18/2022 8:34 AM by eien86 (see all 101)
Now resynced the current TAS to warp to world 8 (instead of 7)
This movie should be used as a base for future TASes of this game.
Happy TASing!

#637964057984508564 - [NES] Solar Jetman - Fast Warp 8 with TAS Route [Bizhawk Resync]

Solar Jetman - Hunt for the Golden Warpship (U) [!]_fast_warp8_bizhawk.bk2
In 01:17.51 (4658 frames), 95 rerecords
98 downloads
Uploaded 8/18/2022 7:49 AM by eien86 (see all 101)

#637964055937122633 - [NES] Solar Jetman - Fast Warp 8 with TAS Route

Solar Jetman - Hunt for the Golden Warpship (U) [!]_fast_warp8_quicknes.bk2
In 00:29.00 (1743 frames), 314 rerecords
104 downloads
Uploaded 8/18/2022 7:46 AM by eien86 (see all 101)
This is a movie that showcases that it is possible to get fast warp to stage8 using the TAS route.
Fast Warp 8 was previously demonstrated on console by ktwo (https://www.twitch.tv/videos/1565313484), but now we've got it in a TAS.
Next steps:
1) Resync this to NESHawk
2) Use the bot to Refine the route to get the warp faster

#637952375390784805 - [WIP] NES Castlnvania Pacifist%, Final V1

CastlevaniaPRG0-pacifist-final-v1.bk2
In 10:58.17 (39556 frames), 146320 rerecords
Game: Castlevania ( NES, see all files )
143 downloads
Uploaded 8/4/2022 7:18 PM by eien86 (see all 101)
NES Castlevania Pacifist%, Final V1 - 561 frames faster (9.35s)

#637952158784730748 - [WIP] NES Castlevania Pacifist%, 8.7 seconds ahead reaching Death

CastlevaniaPRG0-pacifist-fix_cavet.bk2
In 08:52.79 (32020 frames), 145736 rerecords
Game: Castlevania ( NES, see all files )
133 downloads
Uploaded 8/4/2022 1:17 PM by eien86 (see all 101)
Reached death 521 frames ahead, but the optimal strat desyncs. Gotta check with Challenger.

#637936451285715690 - [NES] Ninja Gaiden Pacifist% -2 Frames (plus enternatinment moves at the end)

Ninja_Gaiden_pacifist_neshawk_timermanip.bk2
In 11:24.22 (41121 frames), 2066 rerecords
Game: Ninja Gaiden ( NES, see all files )
112 downloads
Uploaded 7/17/2022 8:58 AM by eien86 (see all 101)
Found a way to manip the timer countdown to save 2 more frames

#637935603246269980 - [NES] Ninja Gaiden Pacifist% resynced for NESHawk with additional entertainment moves at the end

Ninja_Gaiden_pacifist_neshawk_aftermovie.bk2
In 11:24.22 (41121 frames), 1366 rerecords
Game: Ninja Gaiden ( NES, see all files )
155 downloads
Uploaded 7/16/2022 9:25 AM by eien86 (see all 101)
Resynced for NESHawk for encoding.
Had to add some sword slashes to prevent the DPMC bug from messing with the inputs

#637935080220674359 - [NES] Ninja Gaiden Pacifist, Final V1, 263 frames faster

Ninja_Gaiden_U_pacifist_resync.bk2
In 11:16.89 (40680 frames), 1443 rerecords
Game: Ninja Gaiden ( NES, see all files )
116 downloads
Uploaded 7/15/2022 6:53 PM by eien86 (see all 101)
compared to https://tasvideos.org/Userfiles/Info/33669363111907735. Note that the cited movie has unsync'ed unfinalized stages, from 6-01. Regardless of whether that represents a comparative advantage or disadvantage, it is the best reference I can possibly find.
This version features a 15 frame faster kill of Stage 5 boss, and a manually planned (by me) and bot-executed re-route of the entire Stage 6 and last bosses.
The Demon boss is killed pacifist. That is, nothing is harmed except for the heart. To reach it passing the head, Ryu has to take damage. So be it.
Remaining steps: - Add Entertainment value - Resync to neshawk core using Scum's tool - Write submission notes
Note to possible downloaders: if you work hard enough, you'll find plenty of opportunities for optimization. I dare you find them and challenge my submission.

#637934169695732732 - [NES] Ninja Gaiden, 12 Frames ahead on 06-01a

Ninja_Gaiden_U_pacifist_resync.bk2
In 11:21.25 (40942 frames), 1116 rerecords
Game: Ninja Gaiden ( NES, see all files )
129 downloads
Uploaded 7/14/2022 5:36 PM by eien86 (see all 101)
I'm tired of this
[addendum] so I realized that I was doing things wrong. When you want to obsolete an existing movie AND the game has a globally carried element (global timer, RNG, etc), you should start from the end and go backwards. This way you minimize the amount of resyncing you need to do. If you start from the beginning like I just did, you'll find nothing but frustration. So save yourself from draining all the fun from TASing and try obsoleting movies backwards.

#637933728969148329 - [NES] Ninja Gaiden Pacifist% 15 frames ahead on 3-1

Ninja_Gaiden_U_pacifist_minus2.bk2
In 04:34.23 (16481 frames), 941 rerecords
Game: Ninja Gaiden ( NES, see all files )
1 comment, 114 downloads
Uploaded 7/14/2022 5:21 AM by eien86 (see all 101)

#637933396173115105 - [NES] Ninja Gaiden Pacifist% 7 frames ahead on 4-1

Ninja_Gaiden_U_pacifist.bk2
In 04:34.27 (16483 frames), 895 rerecords
Game: Ninja Gaiden ( NES, see all files )
128 downloads
Uploaded 7/13/2022 8:06 PM by eien86 (see all 101)

#637933056728833865 - [NES] Ninja Gaiden Pacifist% 11 frames ahead on 3-2

Ninja_Gaiden_U_pacifist.bk2
In 03:39.31 (13180 frames), 467 rerecords
Game: Ninja Gaiden ( NES, see all files )
133 downloads
Uploaded 7/13/2022 10:41 AM by eien86 (see all 101)

#637927913882645332 - [Genesis] Another World US Resync

Another World (E) [!]_final1 2_resyncUSA.bk2
In 03:58.14 (11836 frames), 4942 rerecords
Game: Out of This World ( Genesis, see all files )
123 downloads
Uploaded 7/7/2022 11:49 AM by eien86 (see all 101)
A small demo resync to show that the US version of the game is slower than the euro one.

#637927763155550229 - Genesis Another World - First Final Version

Another World (E) [!]_final1.bk2
In 11:43.76 (34978 frames), 4615 rerecords
Game: Out of This World ( Genesis, see all files )
92 downloads
Uploaded 7/7/2022 7:38 AM by eien86 (see all 101)