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#637986633594509733 - [NES] R.C. Pro-AM 2 - 29/36 Races Finished

R.C. Pro-Am II 2_frkWIP_Bizhawk_resynced_r30.bk2
In 23:55.77 (86288 frames), 310 rerecords
Game: R.C. Pro-Am II ( NES, see all files )
91 downloads
Uploaded 9/13/2022 10:55 AM by eien86 (see all 94)
24 initial races from FatRatKnight 5 from yours truly 7 more to go

#637983038712274532 - [NES] R.C. Pro-AM 2 - 24 Tracks - FatRatKnight WIP Resynced to Bizhawk

R.C. Pro-Am II 2_frkWIP_Bizhawk_resynced.bk2
In 20:50.94 (75180 frames), 43 rerecords
Game: R.C. Pro-Am II ( NES, see all files )
1 comment, 95 downloads
Uploaded 9/9/2022 7:04 AM by eien86 (see all 94)

#637974469177028364 - [NES] SMB - NOT AN IMPROVEMENT. Faster 4-2

smb_faster4_2_noimprovement.bk2
In 02:12.37 (7955 frames), 9751 rerecords
1 comment, 136 downloads
Uploaded 8/30/2022 9:01 AM by eien86 (see all 94)
Just an interesting remark: 4-2 can be solved 3 frames faster than current TAS. But then of course the frame rule eats it up. Perhaps this was known and the current TAS waits these frames to manip RNG. In any case,
I'll just leave it here just in case and join the infamous list of SMB movie uploaders.

#637964108091899066 - [NES] Solar Jetman - Fastes Warp 8 with TAS Route [Bizhawk - Soft-Reset Start]

SolarJetman_TAS_Warp8_Bizhawk.bk2
In 00:38.52 (2315 frames), 109 rerecords
95 downloads
Uploaded 8/18/2022 9:13 AM by eien86 (see all 94)

#637964084780842333 - [NES] Solar Jetman - Fastest Warp 8 with TAS Route

SolarJetman_TAS_Warp8_Bizhawk.bk2
In 00:23.30 (1400 frames), 97 rerecords
105 downloads
Uploaded 8/18/2022 8:34 AM by eien86 (see all 94)
Now resynced the current TAS to warp to world 8 (instead of 7)
This movie should be used as a base for future TASes of this game.
Happy TASing!

#637964057984508564 - [NES] Solar Jetman - Fast Warp 8 with TAS Route [Bizhawk Resync]

Solar Jetman - Hunt for the Golden Warpship (U) [!]_fast_warp8_bizhawk.bk2
In 01:17.51 (4658 frames), 95 rerecords
86 downloads
Uploaded 8/18/2022 7:49 AM by eien86 (see all 94)

#637964055937122633 - [NES] Solar Jetman - Fast Warp 8 with TAS Route

Solar Jetman - Hunt for the Golden Warpship (U) [!]_fast_warp8_quicknes.bk2
In 00:29.00 (1743 frames), 314 rerecords
95 downloads
Uploaded 8/18/2022 7:46 AM by eien86 (see all 94)
This is a movie that showcases that it is possible to get fast warp to stage8 using the TAS route.
Fast Warp 8 was previously demonstrated on console by ktwo (https://www.twitch.tv/videos/1565313484), but now we've got it in a TAS.
Next steps:
1) Resync this to NESHawk
2) Use the bot to Refine the route to get the warp faster

#637952375390784805 - [WIP] NES Castlnvania Pacifist%, Final V1

CastlevaniaPRG0-pacifist-final-v1.bk2
In 10:58.17 (39556 frames), 146320 rerecords
Game: Castlevania ( NES, see all files )
122 downloads
Uploaded 8/4/2022 7:18 PM by eien86 (see all 94)
NES Castlevania Pacifist%, Final V1 - 561 frames faster (9.35s)

#637952158784730748 - [WIP] NES Castlevania Pacifist%, 8.7 seconds ahead reaching Death

CastlevaniaPRG0-pacifist-fix_cavet.bk2
In 08:52.79 (32020 frames), 145736 rerecords
Game: Castlevania ( NES, see all files )
110 downloads
Uploaded 8/4/2022 1:17 PM by eien86 (see all 94)
Reached death 521 frames ahead, but the optimal strat desyncs. Gotta check with Challenger.

#637936451285715690 - [NES] Ninja Gaiden Pacifist% -2 Frames (plus enternatinment moves at the end)

Ninja_Gaiden_pacifist_neshawk_timermanip.bk2
In 11:24.22 (41121 frames), 2066 rerecords
Game: Ninja Gaiden ( NES, see all files )
100 downloads
Uploaded 7/17/2022 8:58 AM by eien86 (see all 94)
Found a way to manip the timer countdown to save 2 more frames

#637935603246269980 - [NES] Ninja Gaiden Pacifist% resynced for NESHawk with additional entertainment moves at the end

Ninja_Gaiden_pacifist_neshawk_aftermovie.bk2
In 11:24.22 (41121 frames), 1366 rerecords
Game: Ninja Gaiden ( NES, see all files )
139 downloads
Uploaded 7/16/2022 9:25 AM by eien86 (see all 94)
Resynced for NESHawk for encoding.
Had to add some sword slashes to prevent the DPMC bug from messing with the inputs

#637935080220674359 - [NES] Ninja Gaiden Pacifist, Final V1, 263 frames faster

Ninja_Gaiden_U_pacifist_resync.bk2
In 11:16.89 (40680 frames), 1443 rerecords
Game: Ninja Gaiden ( NES, see all files )
102 downloads
Uploaded 7/15/2022 6:53 PM by eien86 (see all 94)
compared to https://tasvideos.org/Userfiles/Info/33669363111907735. Note that the cited movie has unsync'ed unfinalized stages, from 6-01. Regardless of whether that represents a comparative advantage or disadvantage, it is the best reference I can possibly find.
This version features a 15 frame faster kill of Stage 5 boss, and a manually planned (by me) and bot-executed re-route of the entire Stage 6 and last bosses.
The Demon boss is killed pacifist. That is, nothing is harmed except for the heart. To reach it passing the head, Ryu has to take damage. So be it.
Remaining steps: - Add Entertainment value - Resync to neshawk core using Scum's tool - Write submission notes
Note to possible downloaders: if you work hard enough, you'll find plenty of opportunities for optimization. I dare you find them and challenge my submission.

#637934169695732732 - [NES] Ninja Gaiden, 12 Frames ahead on 06-01a

Ninja_Gaiden_U_pacifist_resync.bk2
In 11:21.25 (40942 frames), 1116 rerecords
Game: Ninja Gaiden ( NES, see all files )
113 downloads
Uploaded 7/14/2022 5:36 PM by eien86 (see all 94)
I'm tired of this
[addendum] so I realized that I was doing things wrong. When you want to obsolete an existing movie AND the game has a globally carried element (global timer, RNG, etc), you should start from the end and go backwards. This way you minimize the amount of resyncing you need to do. If you start from the beginning like I just did, you'll find nothing but frustration. So save yourself from draining all the fun from TASing and try obsoleting movies backwards.

#637933728969148329 - [NES] Ninja Gaiden Pacifist% 15 frames ahead on 3-1

Ninja_Gaiden_U_pacifist_minus2.bk2
In 04:34.23 (16481 frames), 941 rerecords
Game: Ninja Gaiden ( NES, see all files )
1 comment, 99 downloads
Uploaded 7/14/2022 5:21 AM by eien86 (see all 94)

#637933396173115105 - [NES] Ninja Gaiden Pacifist% 7 frames ahead on 4-1

Ninja_Gaiden_U_pacifist.bk2
In 04:34.27 (16483 frames), 895 rerecords
Game: Ninja Gaiden ( NES, see all files )
115 downloads
Uploaded 7/13/2022 8:06 PM by eien86 (see all 94)

#637933056728833865 - [NES] Ninja Gaiden Pacifist% 11 frames ahead on 3-2

Ninja_Gaiden_U_pacifist.bk2
In 03:39.31 (13180 frames), 467 rerecords
Game: Ninja Gaiden ( NES, see all files )
118 downloads
Uploaded 7/13/2022 10:41 AM by eien86 (see all 94)

#637927913882645332 - [Genesis] Another World US Resync

Another World (E) [!]_final1 2_resyncUSA.bk2
In 03:58.14 (11836 frames), 4942 rerecords
Game: Out of This World ( Genesis, see all files )
102 downloads
Uploaded 7/7/2022 11:49 AM by eien86 (see all 94)
A small demo resync to show that the US version of the game is slower than the euro one.

#637927763155550229 - Genesis Another World - First Final Version

Another World (E) [!]_final1.bk2
In 11:43.76 (34978 frames), 4615 rerecords
Game: Out of This World ( Genesis, see all files )
82 downloads
Uploaded 7/7/2022 7:38 AM by eien86 (see all 94)

#637922804230108194 - [NES] Ninja Gaiden, Submission v2 with extra moves after end

Ninja_Gaiden_sub2_extra.bk2
In 10:57.83 (39535 frames), 794 rerecords
Game: Ninja Gaiden ( NES, see all files )
100 downloads
Uploaded 7/1/2022 1:53 PM by eien86 (see all 94)
For entertainment value, here's the movie with additional moves after killing the demon

#637922803616969482 - [NES] Ninja Gaiden, Submission v2

Ninja_Gaiden_sub2.bk2
In 10:50.33 (39084 frames), 693 rerecords
Game: Ninja Gaiden ( NES, see all files )
99 downloads
Uploaded 7/1/2022 1:52 PM by eien86 (see all 94)
New submission for NG TAS

#637920789634945449 - [NES] Ninja Gaiden, 2 Frames save on 06-01

Ninja_Gaiden_U_minus2_6-1.bk2
In 08:20.18 (30060 frames), 42 rerecords
Game: Ninja Gaiden ( NES, see all files )
106 downloads
Uploaded 6/29/2022 5:56 AM by eien86 (see all 94)
Scum managed to save the full 4 frames passing the tosser in 5-1. These 4 frames were just enough to get us a so-so pattern for the tosser in 5-3, which the bot found a way to pass with -2 frames (compared to published TAS, -1 frame compared to currently submitted TAS).
Now it's a matter of synchronizing the rest of the movie. However, the tosser on 6-1 is proving to be a headache as well... let's see

#637907388325535711 - [DOS] Barbarian Resynced to Late 80s and Original Disc

barb_pacifist_late80s_originalDiskResync.ltm
In 07:19.90 (43990 frames), 771 rerecords
Game: Barbarian ( DOS, see all files )
106 downloads
Uploaded 6/13/2022 5:40 PM by eien86 (see all 94)

#637907299679525951 - [DOS] Barbarian Resynced to Late 80s

barb_pacifist_late80s.ltm
In 07:15.28 (43528 frames), 620 rerecords
Game: Barbarian ( DOS, see all files )
97 downloads
Uploaded 6/13/2022 3:12 PM by eien86 (see all 94)
New version of the Barbarian movie, using the correct late 80's setup

#637907217589602591 - [NES] Ninja Gaiden, Resync to EmuHawk 2.8

Ninja Gaiden_resync.bk2
In 10:50.33 (39084 frames), 345 rerecords
Game: Ninja Gaiden ( NES, see all files )
93 downloads
Uploaded 6/13/2022 12:55 PM by eien86 (see all 94)

#637899524333102593 - [NES] Ninja Gaiden, 5-2d 2 frames ahead, all ninpo gone

NG1-NewTASConfirmed-5-2d-2framesless-wastedninpo.bk2
In 10:50.78 (39111 frames), 389 rerecords
Game: Ninja Gaiden ( NES, see all files )
99 downloads
Uploaded 6/4/2022 3:13 PM by eien86 (see all 94)
You can save two more frames if you are willing to was all your ninpo