This movie tries to recreate the currently published run in BizHawk, but loses frames everywhere due to needing to do different things to get the same results. Not sure if it's more accurate emulation or just my general incompetence. Note that the file is automatically 5 seconds longer due to the GBA BIOS, actual time lost compared to the published run is ~10 frames.
6 frames faster than published run by direct comparison: Actually about 19 frames faster but 7 are lost due to the emulator and 6 are lost due to enemy spawning being on a global timer. Because ugh.
Had to copy-paste my original input to a new blank file to properly switch the core from Performance to Compatibility, which wiped the re-record count. Actual count is ~5000.
#26539679099132664 - Castlevania: Aria of Sorrow RAM Watch (for BizHawk)