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#638479714099246976 - Star Fox Adventures: Beating Krystal Section Without Picking Up Any Health

Full_Krystal_Section_No_Health_Pickup.dtm
In 11:53.77 (42826 frames), 270 rerecords
69 downloads
Uploaded 4/6/2024 3:36 AM by Lobsterzelda (see all 85)
This was done on Dolphin 5.0-21264
Normally, there's 2 unavoidable health pickups in the Krystal section of the game that cause unavoidable cutscenes. However, using careful movement, I am able to avoid both of them while beating the Krystal section. Note that the trick to skip the first health pickup was found by me earlier today, and the trick to skip the second health pickup (which is less precise) has been known about for a while. These 2 tricks combined save about ~8-12 seconds in a TAS.
A video of the section where I avoid the 2 health pickups can be found here: https://www.youtube.com/watch?v=ASnGJQ2sxBE&ab_channel=LobsterZelda

#638427841080321039 - Strange Battletoads Glitch (Never Die)

Bizzare_Glitch.bk2
In 01:27.49 (4375 frames), 907 rerecords
Game: Battletoads ( NES, see all files )
73 downloads
Uploaded 2/6/2024 2:41 AM by Lobsterzelda (see all 85)
This is the movie to reproduce the following glitch in Battletoads shown here: https://www.youtube.com/watch?v=i0h4quApjOE&ab_channel=LobsterZelda
I have no idea what causes this. It seems that player 1's health actually goes up by 4 each time they're hit here, and then drops back down to its original value in a few frames. This continues until you move away from the enemy. Also works on the right side of the screen.
This was done on the PAL version of the game.

#638423586277479277 - Basic Battletoads Addresses for TASing

Battletoads.wch
Game: Battletoads ( NES, see all files )
62 downloads
Uploaded 2/1/2024 4:30 AM by Lobsterzelda (see all 85)
Basic Battletoads memory addresses for TASing:
SystemID NES
03EE b u 0 RAM p1_X_HIGH
03FD b u 0 RAM p1_X_LOW
0565 b u 0 RAM p1_X_SPEED
040C b u 0 RAM p1_Y_HIGH
041B b u 0 RAM p1_Y_LOW
042A b u 0 RAM p1_Z_HIGH
0439 b u 0 RAM p1_Z_LOW
04C0 b u 0 RAM p1_Z_SPEED
03EF b u 0 RAM p2_X_HIGH
03FE b u 0 RAM p2_X_LOW
0566 b u 0 RAM p2_X_SPEED
040D b u 0 RAM p2_Y_HIGH
041C b u 0 RAM p2_Y_LOW
042B b u 0 RAM p2_Z_HIGH
043A b u 0 RAM p2_Z_LOW
04C1 b u 0 RAM p2_Z_SPEED

#638257591633501722 - Faster Hyperchase

Faster_End_From_Me.bk2
In 02:09.72 (6486 frames), 451 rerecords
Game: HyperChase ( VEC, see all files )
77 downloads
Uploaded 7/24/2023 1:32 AM by Lobsterzelda (see all 85)
This is faster in terms of when input ends. The "End" screen takes more frames to appear on screen, however (while the in-game-time remains the same at 96.6 seconds). The "End" screen appears on screen 12 frames faster in this TAS than in ViGadeome's TAS

#638010621220672086 - Test TAS

test.dtm
In 03:45.48 (13529 frames), 195 rerecords
Game: Spider-Man 2 ( GC, see all files )
106 downloads
Uploaded 10/11/2022 5:15 AM by Lobsterzelda (see all 85)
Test TAS.

#638001000147695082 - Testing File

Full_Movie.sav.dtm
In 01:09.03 (4142 frames), 0 rerecords
113 downloads
Uploaded 9/30/2022 2:00 AM by Lobsterzelda (see all 85)
TAS of Spider-Man 2 for testing desyncs on Dolphin.

#637958588936860257 - Finished Star Fox Adventures No Void Travel TAS

Beat_Game.sav.dtm
In 2:51:49.53 (618572 frames), 175914 rerecords
115 downloads
Uploaded 8/11/2022 11:54 PM by Lobsterzelda (see all 85)
This is my finished TAS of Star Fox Adventures for the category "Any% No Void Travel".
Note that this movie ends on the 1st frame of the cutscene of killing Andross (this is only 10-12 frames later than the last input of the movie anyway).

#637955400519930794 - Star Fox Adventures TAS Up To Andross

At_Andross.sav.dtm
In 2:50:25.83 (613550 frames), 172146 rerecords
109 downloads
Uploaded 8/8/2022 7:20 AM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until we reach Andross (the final boss).

#637951022707849395 - Star Fox Adventures TAS Up To Reached Krazoa Palace With K5

At_KP_With_K5.sav.dtm
In 2:44:00.23 (590414 frames), 168410 rerecords
107 downloads
Uploaded 8/3/2022 5:44 AM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until we land at Krazoa Palace with K5 in our inventory.

#637950582978218820 - Star Fox Adventures TAS Up To In Orbit With K5

In_Orbit_With_K5.sav.dtm
In 2:42:34.10 (585246 frames), 166533 rerecords
105 downloads
Uploaded 8/2/2022 5:31 PM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until we enter orbit with K5.

#637946687041130639 - Star Fox Adventures TAS Up To Reached K5 Shrine

At_K5_Shrine.sav.dtm
In 2:38:26.68 (570401 frames), 163109 rerecords
1278 downloads
Uploaded 7/29/2022 5:18 AM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until we warp to the K5 shrine.

#637942503289246453 - Star Fox Adventures TAS Up To Reached Walled City

From_Start_Up_To_WC.sav.dtm
In 2:36:50.75 (564645 frames), 157844 rerecords
1277 downloads
Uploaded 7/24/2022 9:05 AM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until we fly to Walled City after placing Spellstone 4.

#637941618220136469 - Star Fox Adventures TAS Up To Reached Flight to Walled City

Reached_Arwing_For_WC_Flight.sav.dtm
In 2:35:23.32 (559399 frames), 156073 rerecords
1310 downloads
Uploaded 7/23/2022 8:30 AM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until we enter the Arwing after placing Spellstone 4 in order to fly to Walled City.

#637930264288086995 - Star Fox Adventures TAS Up To Placed Spellstone 4

Placed_SS4_Truncated.sav.dtm
In 2:31:32.23 (545534 frames), 146084 rerecords
1278 downloads
Uploaded 7/10/2022 5:07 AM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until we place Spellstone 4.

#637924316721424020 - Star Fox Adventures TAS Up To Ocean Force Point Temple 2 Interior

From_Start_Up_To_OFPT_2_Interior.sav.dtm
In 2:27:32.30 (531138 frames), 141106 rerecords
1233 downloads
Uploaded 7/3/2022 7:54 AM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until we warp to Ocean Force Point Temple Interior 2.

#637922427195597637 - Star Fox Adventures TAS Up To Placed Spellstone 2

From_Start_Up_To_Placed_SS2.sav.dtm
In 2:25:54.23 (525254 frames), 138647 rerecords
1265 downloads
Uploaded 7/1/2022 3:25 AM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until we place Spellstone 2.

#637919019647448591 - Star Fox Adventures TAS Up To Beat First Flame Puzzle in OFPT

Beat_First_Flame_Puzzle.sav.dtm
In 2:24:14.97 (519298 frames), 136841 rerecords
1268 downloads
Uploaded 6/27/2022 4:46 AM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until I beat the first flame puzzle in Ocean Force Point Temple Interior 1.

#637915557513694166 - Star Fox Adventures TAS Up To Ocean Force Point Temple 1 Interior

From_Start_Up_To_OFPT_1_Interior.sav.dtm
In 2:22:32.57 (513154 frames), 134251 rerecords
1313 downloads
Uploaded 6/23/2022 4:35 AM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until we warp to Ocean Force Point Temple 1 Interior.

#637907336483830292 - Star Fox Adventures New RNG Manip OFPT

(NEW)_BruteForce_111111_6564_38833.dtm
In 2:20:47.35 (506841 frames), 0 rerecords
86 downloads
Uploaded 6/13/2022 4:14 PM by Lobsterzelda (see all 85)
This is the movie file which gets the 111 111 pattern in OFPT while also taking damage.

#637907335759703747 - Star Fox Adventures TAS Up To Save Warped With Fire Gem (Fixed)

From_Start_Up_To_SaveWarped_With_FireGem_FIXED.sav.dtm
In 2:20:47.35 (506841 frames), 0 rerecords
87 downloads
Uploaded 6/13/2022 4:12 PM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up until we save warp with the fire gem in our inventory. This movie is different than the earlier movie I uploaded, since it takes damage while collecting the fire gem, which is useful for a deathwarp later on.

#637880901447597323 - SFA Better RNG Manip

FIXED_Post_RNG.sav.dtm
In 2:20:47.43 (506846 frames), 130670 rerecords
114 downloads
Uploaded 5/14/2022 1:55 AM by Lobsterzelda (see all 85)
This dtm improves the RNG manip for the electric tile puzzle.

#637880740468601078 - SFA 111 111 RNG Manip

BruteForce_111111_6571_28378.dtm
In 2:20:47.43 (506846 frames), 0 rerecords
1235 downloads
Uploaded 5/13/2022 9:27 PM by Lobsterzelda (see all 85)
Done!

#637880612639482273 - SFA New Indiana Jones Skip

NEW_Indiana_Jones_Skip.sav.dtm
In 2:20:47.43 (506846 frames), 132385 rerecords
95 downloads
Uploaded 5/13/2022 5:54 PM by Lobsterzelda (see all 85)
For RNG Manip

#637876698212755075 - SFA Testing DTM

From_Start_Up_To_SaveWarped_With_FireGem.sav.dtm
In 2:20:05.00 (504300 frames), 130668 rerecords
1256 downloads
Uploaded 5/9/2022 5:10 AM by Lobsterzelda (see all 85)
For custom dolphin build.

#637876676013436399 - SFA Testing File

Past_Door.sav.dtm
In 2:20:47.45 (506847 frames), 131947 rerecords
1185 downloads
Uploaded 5/9/2022 4:33 AM by Lobsterzelda (see all 85)
Testing for a custom Dolphin mod.
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