This is a demo TAS of mine, which goes through the hack in record time, but does not entertain compared to the other TASes I have available. The reason for this is while I found an improvement in World 1-1 by performing the flagpole glitch, that improvement is negated when it comes time for the first input on World 1-2. So I decided to run through the hack as is.
The plot for Late for Work, an almost nine-year-old SMB1 ROM hack created by Sullyrox, entails Mario having overslept and needing to make it to work without being later than he already is. There are four levels, each lasting 100 in-game seconds, with the last three being mostly the original, unchanged levels with slight modifications.
This saves at least 21 frames (a framerule) over Jhynjhiruu's rejected run of the hack due to subpixel and subspeed manipulation on the flagpole glitch (FPG) in World 1-2 to touch the castle block one frame faster. That improvement has since been found by RaZNope in 2017.
There are no other improvements I could find.
I'm currently tied with RaZNope for fastest run, so I can't submit my run for publication; RaZNope has to be the one to submit their run. However, he has seemingly disappeared from the internet since January 2020, according to his last post on Twitter.
I'm currently tied with RaZNope for fastest run, so I can't submit my run for publication; RaZNope has to be the one to submit their run. However, he has seemingly disappeared from the internet since January 2020, according to his last post on Twitter.
For now, I am uploading my run here until noted otherwise...
Oh, and you can download the IPS patch for this hack here.