Table of contents
RAM Addresses
See Metroid Fusion / Metroid Zero Mission RAM addresses here now.
Spiderman 3 RAM addresses
-
0x0200B6D8
: Black Suit Counter -
0x02027F88
: Search and Rescue 1 Horizontal Speed -
0x02027F8C
: Search and Rescue 1 Vertical Speed -
0x0202A5D4
: Search and Rescue 2 Horizontal Speed -
0x0202A5D8
: Search and Rescue 2 Vertical Speed -
0x0202BB84
: Goblin Hunt Horizontal Speed -
0x0202BB78
: Goblin Hunt Vertical Speed -
0x020182D0
: Goblin Hunt Fight Horizontal Speed -
0x020182D4
: Goblin Hunt Fight Vertical Speed -
0x020166B8
: Spidey Saves 1 Horizontal Speed -
0x020166BC
: Spidey Saves 1 Vertical Speed -
0x0201819C
: Spidey Saves 2 Horizontal Speed -
0x020181A0
: Spidey Saves 2 Vertical Speed -
0x020337BC
: Sandstorm Horizontal Speed -
0x020337C0
: Sandstorm Vertical Speed -
0x02024534
: The Dark Side Horizontal Speed -
0x02024538
: The Dark Side Vertical Speed -
0x02023FC0
: Court Disorder 1 Horizontal Speed -
0x02023FC4
: Court Disorder 1 Vertical Speed -
0x0201A0C8
: Court Disorder 2 Horizontal Speed -
0x0201A0C4
: Court Disorder 2 Vertical Speed -
0x02031488
: Follow That Limo Horizontal Speed -
0x0203148C
: Follow That Limo Vertical Speed -
0x02016D20
: Follow That Limo Fight Horizontal Speed -
0x02016D24
: Follow That Limo Fight Vertical Speed -
0x02017ABC
: Kingpin's Mansion 1 Horizontal Speed -
0x020178B4
: Kingpin's Mansion 1 Vertical Speed -
0x02023650
: Kingpin's Mansion 2 Horizontal Speed -
0x02023654
: Kingpin's Mansion 2 Vertical Speed -
0x02023D88
: Totally Amped Horizontal Speed -
0x02023D8C
: Totally Amped Vertical Speed -
0x0201ED9C
: Totally Amped Fight Horizontal Speed -
0x0201EDA0
: Totally Amped Fight Vertical Speed -
0x0202A9D8
: Subway Rumble 1 Horizontal Speed -
0x0202A9DC
: Subway Rumble 1 Vertical Speed -
0x0202AA90
: Subway Rumble 2 Horizontal Speed -
0x0202AA94
: Subway Rumble 2 Vertical Speed -
0x02026A44
: Subway Rumble 3 Horizontal Speed -
0x02026A48
: Subway Rumble 3 Vertical Speed -
0x02027870
: Toxic Shock 1 Horizontal Speed -
0x02027874
: Toxic Shock 1 Vertical Speed -
0x020278DC
: Toxic Shock 2 Horizontal Speed -
0x020278F0
: Toxic Shock 2 Vertical Speed -
0x02025D44
: Bombs Away 1 Horizontal Speed -
0x02025D48
: Bombs Away 1 Vertical Speed -
0x02027504
: Bombs Away 2 Horizontal Speed -
0x02027508
: Bombs Away 2 Vertical Speed -
0x0203325C
: 'Copter Chase 1 Horizontal Speed -
0x02033260
: 'Copter Chase 1 Vertical Speed -
0x02034E28
: 'Copter Chase 2 Horizontal Speed -
0x02034E2C
: 'Copter Chase 2 Vertical Speed -
0x0201D144
: 'Copter Chase Fight Horizontal Speed -
0x0201D148
: 'Copter Chase Fight Vertical Speed -
0x020289A4
: Sand Hassles Horizontal Speed -
0x020289A8
: Sand Hassles Vertical Speed -
0x020218F0
: Sand Hassles Fight Horizontal Speed -
0x020218F4
: Sand Hassles Fight Vertical Speed -
0x0202F678
: Quick Sand 1 Horizontal Speed -
0x0202F67C
: Quick Sand 1 Vertical Speed -
0x0201F774
: Quick Sand 2 Horizontal Speed -
0x0201F778
: Quick Sand 2 Vertical Speed -
0x0201F660
: Quick Sand Fight Horizontal Speed -
0x0201F664
: Quick Sand Fight Vertical Speed
Boss Stats
Super Metroid Boss Stats
Boss name | Health RAM location | Health |
---|---|---|
Kraid | 7E0F8C | 1000 |
Phantoon | 7E0F8C | 2500 4x super missiles |
Draygon | 7E0F8C | 6000 1x shinespark |
Ridley | 7E0F8C | 18000 4x super missiles |
Mother Brain | 7E0FCC | 6 shots/3000/0%\18000/0%\36000[1] |
Metroid Zero Mission Boss Stats
Boss name | Health RAM location | Health |
---|---|---|
Kraid | 030001C0 | 300 |
Ridley | 030001C0 | 1000 |
Zebetites | 03000496 | 140 |
Mother Brain | 03000578 | 700 |
Mecha-Ridley | 03000716 | 200/0%\360[1] 3x health with 100% |
Metroid Fusion Boss Stats
Boss name | Health RAM location | Health |
---|---|---|
Arachnus | 030001C4 | 150 |
Zazabi | 03000790 | 100 |
Serris | 030001C4 | 50 |
BOX | 03000314 | 300 |
Mega-X | 030001FC | 100 |
Yakuza | 03000154 | 1000/<50%\500[2] |
Nettori | 03000234 | 2000 |
Nightmare | 030003F4/03000790 | 600/0%\1200[1] |
X-BOX | 0300034C | 500 |
Ridley | 030001C4 | 4500 |
SA-X | 0300018C | 350/0%\600[1] |
Omega Metroid | 03000154/030001FC | 1200 |
[1]: When its health gets to 0, its health increases.
[2]: When its health gets below 500, its health increases to 500.
[2]: When its health gets below 500, its health increases to 500.
Super Metroid Enemy Stats
- x0: No damage
- x1: Half normal damage
- x2: Normal damage
- x4: Twice normal damage
- 0x: Freezes before death
- 8x: Not freezable
- FF: Freezes immediately, but not killable
Enemy ID | Health | Internal name | Damage multipliers________________________________________________________________} Normal |
---|---|---|---|
CEBF | 1000 | BOYON | 00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 02 02 00 00 00 00 02 02 |
CEFF | 20 | STOKE | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
CF3F | 20000 | KAME | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
CF7F | 20000 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
CFBF | 100 | PUYO | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
CFFF | 60 | SABOTEN | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D03F | 20 | TOGE | 00 00 00 00 00 00 00 00 02 02 02 02 00 02 00 02 02 02 02 02 02 02 |
D07F | 20 | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 | |
D0BF | 20 | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 | |
D0FF | 9 | MERO | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D13F | 30 | MELLA | 02 02 04 04 02 02 04 04 02 02 04 04 02 02 02 02 02 02 02 02 02 02 |
D17F | 100 | MEMU | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D1BF | 90 | MULTI | 02 02 04 04 02 02 04 04 02 02 04 04 02 02 02 02 02 02 02 02 02 02 |
D1FF | 1 | POLYP | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
D23F | 10 | RINKA | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D27F | 45 | RIO | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D2BF | 300 | SQUEEWPT | 00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02 |
D2FF | 120 | GERUDA | 02 02 04 04 02 02 04 04 02 02 04 04 02 02 00 02 02 02 02 02 02 02 |
D33F | 900 | HOLTZ | 02 02 04 04 02 02 04 04 02 02 04 04 00 02 00 02 02 02 02 02 02 02 |
D37F | 300 | OUM | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
D3BF | 100 | HIRU | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D3FF | 200 | RIPPER2 | 00 00 00 00 00 00 80 00 00 00 00 00 02 02 00 02 00 02 02 00 00 02 |
D43F | 200 | RIPPER2 | 00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02 |
D47F | 200 | RIPPER | 00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02 |
D4BF | 300 | DRAGON | 00 00 FF FF 00 00 FF FF 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D4FF | 20 | SHUTTER | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00 |
D53F | 20 | SHUTTER2 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00 |
D57F | 20 | SHUTTER2 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00 |
D5BF | 20 | SHUTTER2 | 02 02 02 02 02 02 02 02 02 02 82 82 00 00 00 00 00 00 00 02 00 00 |
D5FF | 20 | SHUTTER2 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00 |
D63F | 30 | WAVER | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D67F | 50 | METALEE | 00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 02 02 00 00 02 00 02 02 |
D6BF | 20 | HOTARY | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D6FF | 300 | FISH | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D73F | 40 | | |
D77F | 200 | KANI | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02 |
D7BF | 50 | OUMU | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02 |
D7FF | 20 | KAMER | 00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02 |
D83F | 20 | KAMER | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
D87F | 20 | SBUG | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
D8BF | 20 | SBUG | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
D8FF | 100 | METMOD | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D93F | 60 | SSIDE | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D97F | 120 | SDEATH | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D9BF | 320 | SIDE | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
D9FF | 1500 | SIDE | 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 |
DA3F | 800 | DESSGEEGA | 00 00 00 00 01 01 01 01 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
DA7F | 40 | ZOA | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
DABF | 30 | VIOLA | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02 |
DAFF | 0 | | |
DB3F | 10 | BANG | 02 02 02 02 02 02 02 02 02 02 02 02 00 00 00 00 00 00 00 02 00 00 |
DB7F | 15 | SKREE | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
DBBF | 10 | YARD | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02 |
DBFF | 200 | REFLEC | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
DC3F | 15 | HZOOMER | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02 |
DC7F | 30 | ZEELA | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02 |
DCBF | 40 | NOVA | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02 |
DCFF | 15 | ZOOMER | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02 |
DD3F | 15 | MZOOMER | 00 00 00 00 00 00 00 00 02 02 02 02 00 00 02 02 00 00 02 00 00 00 |
DD7F | 500 | METROID | 00 00 FF FF 00 00 FF FF 00 00 FF FF 02 04 00 01 02 02 02 00 02 02 |
DDBF | 32767 | 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 82 80 80 80 00 80 80 | |
DDFF | 32767 | 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 82 80 80 80 00 80 80 | |
DE3F | 6000 | 80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80 | |
DE7F | 6000 | 80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80 | |
DEBF | 6000 | 80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80 | |
DEFF | 6000 | 80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80 | |
DF3F | 960 | 80 82 82 82 80 82 82 82 82 82 82 82 82 82 80 80 80 80 80 04 80 80 | |
DF7F | 960 | 80 82 82 82 80 82 82 82 82 82 82 82 82 82 80 80 80 80 80 04 80 80 | |
DFBF | 20 | RSTONE | 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 02 02 |
DFFF | 500 | KZAN | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
E03F | 500 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
E07F | 20 | HIBASHI | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
E0BF | 40 | PUROMI | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
E0FF | 400 | SCLAYD | 82 82 82 82 82 82 82 82 82 82 82 82 84 84 82 82 82 82 82 02 80 80 |
E13F | 32767 | 80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 82 80 80 80 82 80 80 | |
E17F | 18000 | 80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 82 80 80 80 82 80 80 | |
E1BF | 18000 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
E1FF | 32767 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
E23F | 40 | | |
E27F | 1000 | 80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 80 80 00 80 80 | |
E2BF | 1000 | 82 82 82 82 82 82 82 82 82 82 82 82 82 82 80 80 80 80 80 02 80 80 | |
E2FF | 1000 | 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80 | |
E33F | 1000 | 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80 | |
E37F | 1000 | 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80 | |
E3BF | 1000 | 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80 | |
E3FF | 1000 | 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80 | |
E43F | 10 | 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 00 82 02 82 82 | |
E47F | 10 | 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 00 82 02 82 82 | |
E4BF | 2500 | 80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80 | |
E4FF | 2500 | 80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80 | |
E53F | 2500 | 80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80 | |
E57F | 2500 | 80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80 | |
E5BF | 32767 | | |
E5FF | 32767 | | |
E63F | 300 | EBI | 02 02 FF FF 02 02 FF FF 02 02 82 82 02 02 02 02 02 02 02 02 02 02 |
E67F | 300 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
E6BF | 20 | EYE | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
E6FF | 20 | FUNE | 00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 02 02 00 00 00 02 |
E73F | 20 | NAMI | 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 00 00 00 00 02 00 02 02 |
E77F | 300 | GAI | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
E7BF | 20 | HAND | 00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 00 02 02 00 00 00 02 |
E7FF | 1600 | KAGO | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 |
E83F | 20 | LAVAMAN | 00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 02 02 00 00 00 02 |
E87F | 60 | NOMI | 00 00 FF FF 00 00 FF FF 00 00 FF FF 02 02 04 04 02 02 02 00 00 02 |
E8BF | 10 | PUU | 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 02 82 82 |
E8FF | 800 | ROBO | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
E93F | 450 | ROBO2 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
E97F | 100 | PIPE | 80 80 80 80 80 80 80 80 02 02 82 82 02 02 02 02 02 02 02 02 02 02 |
E9BF | 200 | NDRA | 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02 02 02 |
E9FF | 250 | ATOMIC | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
EA3F | 80 | SPA | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
EA7F | 20 | KOMA | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
EABF | 60 | HACHI1 | 01 01 01 01 01 01 01 01 01 01 01 01 04 04 00 02 02 02 02 02 02 02 |
EAFF | 60 | 01 01 01 01 01 01 01 01 01 01 01 01 04 04 00 02 02 02 02 02 02 02 | |
EB3F | 360 | HACHI2 | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 00 02 02 02 02 02 02 02 |
EB7F | 360 | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 00 02 02 02 02 02 02 02 | |
EBBF | 1800 | HACHI3 | 00 00 81 81 81 82 82 82 82 82 82 82 00 02 00 00 02 02 04 82 00 02 |
EBFF | 1800 | 00 00 81 81 81 82 82 82 82 82 82 82 00 02 00 00 02 02 04 82 00 02 | |
EC3F | 18000 | 80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 80 80 02 80 80 | |
EC7F | 18000 | 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80 | |
ECBF | 3200 | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 | |
ECFF | 1000 | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 | |
ED3F | 1000 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
ED7F | 320 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
EDBF | 320 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
EDFF | 1000 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
EE3F | 1000 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
EE7F | 1000 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
EEBF | 3200 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
EEFF | 800 | 02 02 82 82 02 02 82 82 02 02 82 82 02 04 00 00 00 00 00 02 00 00 | |
EF3F | 800 | 02 02 82 82 02 02 82 82 02 02 82 82 02 04 00 00 00 00 00 02 00 00 | |
EF7F | 13500 | 80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 00 00 00 00 02 02 00 | |
EFBF | 13500 | 80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 00 00 00 00 02 02 00 | |
EFFF | 3000 | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 | |
F03F | 3000 | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 | |
F07F | 300 | DORI | 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 00 00 00 00 00 00 00 |
F0BF | 20 | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 | |
F0FF | 20 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | |
F153 | 20 | | |
F193 | 9 | ZEB | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
F1D3 | 30 | ZEBBO | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
F213 | 20 | GAMET | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
F253 | 10 | GEEGA | 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
F293 | 3000 | BOTOON | 80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 80 80 02 80 80 |
F2D3 | 3000 | | |
F313 | 3000 | | |
F353 | 20 | BATTA1 | 02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02 |
F393 | 90 | BATTA1Br | 02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02 |
F3D3 | 200 | BATTA1No | 00 02 04 04 02 02 04 04 02 02 04 04 04 04 02 02 02 02 02 02 02 02 |
F413 | 900 | BATTA1Na | 00 00 00 00 00 00 00 00 00 00 00 00 02 02 02 02 02 02 02 02 02 02 |
F453 | 300 | BATTA1Ma | 02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02 |
F493 | 500 | BATTA1Tu | 02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02 |
F4D3 | 20 | BATTA2 | 82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00 |
F513 | 90 | BATTA2Br | 82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00 |
F553 | 200 | BATTA2No | 82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00 |
F593 | 1800 | BATTA2Na | 80 80 80 80 81 81 81 81 82 82 82 82 02 04 00 00 00 00 00 02 80 00 |
F5D3 | 300 | BATTA2Ma | 82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00 |
F613 | 500 | BATTA2Tu | 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 04 84 84 |
F653 | 20 | BATTA3 | 02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02 |
F693 | 90 | BATTA3Br | 00 02 02 02 02 02 02 02 02 02 02 02 04 04 04 02 02 02 02 02 02 02 |
F6D3 | 200 | BATTA3No | 00 02 04 04 02 02 04 04 02 02 04 04 04 04 00 02 02 02 02 02 02 02 |
F713 | 900 | BATTA3Na | 00 00 00 00 00 00 00 00 00 00 00 00 02 02 02 02 02 02 02 02 02 02 |
F753 | 300 | BATTA3Ma | 00 00 00 00 00 00 00 00 02 02 02 02 00 00 00 00 02 02 02 00 02 02 |
F793 | 500 | BATTA3Tu | 02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02 |
Weapon Stats
Super Metroid Weapon Stats
These values are divided by two before being multiplied by an enemy's resistance value for the weapon.
Name | Base Damage | Charged Damage | Cooldown Time |
---|---|---|---|
Beam | 20 | 60 | 14 |
Ice | 30 | 90 | 14 |
Spazer | 40 | 120 | 14 |
Wave | 50 | 150 | 14 |
Ice + Spazer | 60 | 180 | 14 |
Ice + Wave | 60 | 180 | 14 |
Spazer + Plasma | 60 | 100 | 14 |
Spazer + Wave | 70 | 210 | 14 |
Ice + Spazer + Plasma | 90 | 300 | 14 |
Ice + Spazer + Wave | 100 | 300 | 14 |
Plasma | 150 | 450 | 14 |
Ice + Spazer + Wave + Plasma | 180 | 200 | 14 |
Ice + Plasma | 200 | 600 | 14 |
Wave + Plasma | 250 | 750 | 14 |
Ice + Wave + Plasma | 300 | 900 | 14 |
Bomb | 30 | 15 | |
Ice SBA | 90 | ||
Missile | 100 | 9 | |
Power Bomb | 200 | 39 | |
Spazer SBA | 300 | ||
Wave SBA | 300 | ||
Plasma SBA | 300 | ||
Super Missile | 300 | 19 | |
Hyper Beam | 450 | ||
Speed Echoes | 4096 | ||
Pseudo Screw Attack | 200 | ||
Shinesparking | 300 | ||
Speed Boosting | 500 | ||
Screw Attack | 2000 |
Metroid Zero Mission Weapon Stats
Name/number of beams | Base Damage | Charged Damage | Pseudo Screw Attack Damage | Cooldown Time |
---|---|---|---|---|
0 | 2 | 8 | 8 | 6 |
1 | 3 | 12 | 12 | 6 |
2 | 4 | 16 | 16 | 6 |
3 | 5 | 20 | 20 | 6 |
4 | 6 | 24 | 24 | 6 |
Missile | 20 | 8 | ||
Super Missile | 100 | 10 | ||
Bomb | 8 | 6 |
Metroid Fusion Weapon Stats
Name | Base Damage | Charged Damage | Flare Damage | Pseudo Screw Attack Damage | Cooldown Time |
---|---|---|---|---|---|
Normal | 2 | 6 | |||
Charge Beam | 4 | 20 | 6 | 14 | 6 |
Wide Beam | 9 | 45 | 9 | 21 | 6 |
Plasma Beam | 9/Frame | 27/Frame | 12 | 30 | 6 |
Wave Beam | 9/Frame | 27/Frame | 15 | 48 | 6 |
Ice Beam | 18/Frame | 36/Frame | 15 | 48 | 6 |
Missile | 10 | 8 | |||
Super Missile | 30 | 13 | |||
Ice Missile | 40 | 14 | |||
Diffusion Missile[3] | 45 | 15 | |||
Bomb | 8 | 6 | |||
Power Bomb | 50 | 4 |
[3]: The ice wave that spans from a charged diffusion missile does 1 damage to a non-frozen enemy (try it out on a Fune or a Red Fish).
Cheat Codes
CodeBreaker Code Info
ID: 0000xxxx 000y x: ROM CRC y: 2 disables IRQs, 8 indicates CRC Exists Hook: 1xxxxxxx 000y x: ROM offset y: Code handler store address 0-7 (0x8000100+(y<<22)) OR: 2xxxxxxx yyyy x: RAM address y: Value 8-bit: 3xxxxxxx 00yy x: RAM address y: New value Slide: 4xxxxxxx yyyy x: Starting RAM address y: New value YYYYzzzz XXXX X: Address increment Y: Value increment z: Number of writes MemWrite: 5xxxxxxx zzzz x: Starting RAM address z: Number of writes yyyyyyyy yyyy y: New 8-bit values AND: 6xxxxxxx yyyy x: RAM address y: Value If =: 7xxxxxxx yyyy x: RAM address y: Value 16-bit: 8xxxxxxx yyyy x: RAM address y: New value If !=: Axxxxxxx yyyy x: RAM address y: Value If >: Bxxxxxxx yyyy x: RAM address y: Value If <: Cxxxxxxx yyyy x: RAM address y: Value If Input: D0000020 yyyy y: Input value 0001 A 0002 B 0004 Select 0008 Start 0010 Right 0020 Left 0040 Up 0080 Down 0100 R 0200 L Plus: Exxxxxxx yyyy x: RAM address y: Signed value If AND: Fxxxxxxx yyyy x: RAM address y: Value
Action Replay v1/v2 Code Info
8-bit: 0xxxxxxx 000000yy x: RAM address y: New value 16-bit: 1xxxxxxx 0000yyyy x: RAM address y: New value 32-bit: 2xxxxxxx yyyyyyyy x: RAM address y: New value ListWrite: 3000zzzz yyyyyyyy y: New value z: Number of writes xxxxxxxx xxxxxxxx x: RAM addresses ROM patch: 60xxxxxx a000yyyy x: ROM offset>>1 y: New value a: If set, patch is enabled before game starts, else code handler enables patch 8-bit AR button: 8x1xxxxx 000000yy x: RAM address y: New value 16-bit AR button: 8x2xxxxx 0000yyyy x: RAM address y: New value Slowdown: 80F00000 0000xxxx x: Number of AR loops If: Dxxxxxxx 0000yyyy x: RAM address y: Value ListIf: E0zzyyyy 0xxxxxxx x: RAM address y: Value z: Number of codes Hook: Fxxxxxxx 00000a0b x: ROM address ID: yyyyyyyy 001DC0DE y: ROM ID (AGB-xxxx in ASCII) a: If set, AR must be off when game starts b=1: Don't push r14 when BL'ing b=2: Push r14 when BL'ing b=3: Replace a 32-bit pointer
Action Replay v3 Code Info
EOF: 00000000 00000000 Slowdown: 00000000 0800xx00 x: Number of AR loops EndIf 00000000 40000000 Else 00000000 60000000 8-bit fill: 00xxxxxx zzzzzzyy x: Start RAM address y: New value z: Number of writes 16-bit fill: 02xxxxxx zzzzyyyy x: Start RAM address y: New value z: Number of writes 32-bit: 04xxxxxx yyyyyyyy x: RAM address y: New value Indirect 8-bit fill: 40xxxxxx zzzzzzyy x: Start RAM address y: New value z: Number of writes Indirect 16-bit fill: 42xxxxxx zzzzyyyy x: Start RAM address y: New value z: Number of writes Indirect 32-bit: 44xxxxxx yyyyyyyy x: RAM address y: New value 8-bit plus: 80xxxxxx 000000yy x: RAM address y: Value 16-bit plus: 82xxxxxx 0000yyyy x: RAM address y: Value 32-bit plus: 84xxxxxx yyyyyyyy x: RAM address y: Value Hook: C4xxxxxx 00000abc x: ROM address ID: yyyyyyyy 001DC0DE y: ROM ID (AGB-xxxx in ASCII) a: If set, AR switch must be off when game starts b: Number of codes AR processes at once c: If set, push r14 when BL'ing 16-bit I/O: C6xxxxxx 0000yyyy x: I/O offset y: New value 32-bit I/O: C7xxxxxx yyyyyyyy x: I/O offset y: New value If: zzxxxxxx yyyyyyyy x: RAM Address y: Value z: [Size]+[Operand]+[Action] [Size] [Operand] [Action] 00 8-bit 08 = 00 Execute next code 02 16-bit 10 != 40 Execute next two codes 04 32-bit 18 < signed 80 Execute following codes until Else or EndIf 06 0-bit 20 > signed C0 Execute following codes 28 < 30 > 38 AND 8-bit AR button: 00000000 10xxxxxx x: RAM address 000000yy 00000000 y: New value 16-bit AR button: 00000000 12xxxxxx x: RAM address 0000yyyy 00000000 y: New value 32-bit AR button: 00000000 14xxxxxx x: RAM address yyyyyyyy 00000000 y: New value ROM patch 0: 00000000 18xxxxxx x: ROM offset>>1 0000yyyy 00000000 y: New value ROM patch 1: 00000000 1Axxxxxx x: ROM offset>>1 0000yyyy 00000000 y: New value ROM patch 2: 00000000 1Cxxxxxx x: ROM offset>>1 0000yyyy 00000000 y: New value ROM patch 3: 00000000 1Exxxxxx x: ROM offset>>1 0000yyyy 00000000 y: New value 8-bit slide: 00000000 80xxxxxx x: Starting RAM address 000000yy YYzzXXXX X: Address increment y: New value Y: Value increment z: Number of writes 16-bit slide: 00000000 82xxxxxx x: Starting RAM address 0000yyyy YYzzXXXX X: Address increment y: New value Y: Value increment z: Number of writes 32-bit slide: 00000000 84xxxxxx x: Starting RAM address yyyyyyyy YYzzXXXX X: Address increment y: New value Y: Value increment z: Number of writes
Metroid Fusion Cheat Codes
CodeBreaker Cheat Code | Description |
---|---|
33000014 0001 | Map shows timer and items |
83000138 0000 | In-Game time set to 00:00 |
83000138 FFFF | In-Game time set to 256:256 [4] |
43000154 0000 | Enemies are invincible |
43000172 0001 | Enemies are frozen |
330008D9 0000 | Stop escape timers |
7300097E 0032 | Bombs go off instantly |
7300097E 0046 | Power Bombs go off instantly |
33001249 0001 | Invincible |
3300124E 0000 | No weapon cooldown |
33001250 0040 | Charge beam always charged |
33001253 00A0 | Always speed boost [5] |
D0000020 0011 | Single wall wall-jumping |
74000130 03FE | Spark when you jump |
83001310 0833 | Infinite health |
33001314 00FA | Infinite missiles |
33001318 0040 | Infinite power bombs |
3300131A 0000 | No Beam |
2300131A 0001 | Charge Beam |
2300131A 0002 | Wide Beam |
2300131A 0004 | Plasma Beam |
2300131A 0008 | Wave Beam |
2300131A 0010 | Ice Beam |
3300131B 0000 | No missile/bomb |
2300131A 0100 | Missile |
2300131A 0200 | Super Missile |
2300131A 0400 | Ice Missile |
2300131A 0800 | Diffusion Missile |
2300131A 1000 | Bomb |
2300131A 2000 | Power Bomb |
3300131C 0000 | No suit/misc. |
2300131C 0001 | Hi-Jump |
2300131C 0002 | Speed Booster |
2300131C 0004 | Space Jump |
2300131C 0008 | Screw Attack |
2300131C 0010 | Varia Suit |
2300131C 0020 | Gravity Suit |
2300131C 0040 | Morph Ball |
3300131D 0000 | Security Level 0 |
3300131D 0001 | Security Level 1 |
3300131D 0002 | Security Level 2 |
3300131D 0003 | Security Level 3 |
3300131D 0004 | Security Level 4 |
3300151E 0000 | 0% |
3300151E 0064 | 100% |
83004D28 4E73 | Fusion suit colours |
83004D28 4E73 | Varia suit colours |
83004D28 4E73 | Gravity suit colours |
83004D28 4E73 | SA-X suit colours |
83004D2C 08BF | Phazon suit colours[6] |
83004D92 28A6 | SA-X in fusion suit |
[4]: It doesn't actually say 256:256, it has a glitched character instead of 25 making [glitch]6:[glitch]6.
[5]: This code also has some side-effects, you can move when you normally can't, eg. you can move on a navigation pad, you can move during an elevator ride, you can move during and when recovering from a spark (which you can also go though walls by exploiting).
[6]: My interpretation of it anyway, the others are copied from the game.
[5]: This code also has some side-effects, you can move when you normally can't, eg. you can move on a navigation pad, you can move during an elevator ride, you can move during and when recovering from a spark (which you can also go though walls by exploiting).
[6]: My interpretation of it anyway, the others are copied from the game.