Pokémon: Red/Green/Blue/Yellow Version

  • Pokemon,Pocket Monsters
  • RPG

Publications

Pokémon is a phenomenon that made itself very famous in a short time a few years ago. Pokémon Blue is part of the first generation of the games of that series that were made.
Up until this day, thousands of Pokémon fans have analyzed the games, finding out the exact formulae of how each battle situation in these games works out, how experience and levels and everything works, and what are the most effective ways to battle.

You can watch the complete run played back on console.
Pokémon: Yellow Version is part of the first generation of games within its famous series, known for having a very large number of beneficial glitches. In fact, the games can be completed in less than one minute of in-game time by save data corruption as shown by this run, and completed in around 10 minutes using a more "conventional" glitch, as shown by this run. These runs break the game, and avoid much of the gameplay intended by the developers.
In contrast, this run by TiKevin83 refrains from using any memory corrupting glitches and beats the game in a little over an hour and half. The Pokédoll trick is used to skip a dungeon in the game, but that is considered a minor developer oversight and does not corrupt the memory.

The author provided video commentary for this movie being played back on console that can be viewed here.
Ash reveals his dark side, using save corruption and direct memory manipulation to catch 64 of the 151 Pokémon in the blink of an eye. Then he beats the game in less than a minute (in-game time) - without ever leaving his own room, bypassing Professor Oak's speech and skipping right to the high praise for his impressive stats.
This run is so glitchy that it's near impossible to follow what's going on without help; reading the author's notes is highly recommended.
Pokémon: Blue and Red Version are part of the first generation of the Pokémon franchise. They were developed by Game Freak and published by Nintendo in North America in 1998. They feature a 10-year old boy who ventures around the Kanto region and aim to become the Pokémon champion. During his journey, he encounters various monsters, which he can catch to use for battles, or just to fill up his Pokédex.
In this run, MrWint fills the Pokédex without resorting to any glitches and obtains the diploma in both games in less than four hours. Note that Mew isn't caught here; this is because it can only be obtained through either an event or glitches.

The official encodes feature commentary by the author as soft subtitles. In addition, the downloadable encodes feature additional audio tracks: The first (default) track features audio from both games, while the second and third tracks feature audio from Blue and Red, respectively.
There's also an alternate encode provided by the author which features a detailed overlay.
Pokémon: Red Version is part of the first generation of games within its famous series, known for having a very large number of beneficial glitches. In fact, the game can be completed in less than one minute of in-game time by save data corruption as shown by this run, and it can be completed in around 10 minutes using a more "conventional" glitch, as shown by this run. These runs break the game, and avoid much of the gameplay intended by the developers.
The current Pokémon: Yellow Version speed record uses heavy glitches that allow the player to catalog every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? Yes! In this run, using nothing but the Game Boy buttons and tool-assisted precision, the game is made to run an arbitrary program which greatly expands the game and shows off cool stuff from elsewhere too. For details on how this was achieved, see the author's comments.
This movie improves upon the predecessor by using a payload which builds upon the environment in the game highlighting new areas, new Pokémon, and shows off a lot more that can be done with arbitrary code execution than displaying the digits of Pi and some minor animation. For more runs that involve arbitrary code execution, see our published list of movies which execute arbitrary code as well as discussion in our forum.
This video includes segments from some terrific games, including Pokémon Yellow, Gold, and Crystal, as well as from Super Mario Bros. Deluxe, Tetris, and The Legend of Zelda: Link's Awakening DX. Please check those games out.
This video includes music samples from The Orange Box soundtrack. If you've enjoyed what you've heard, you can purchase The Orange Box soundtrack from Amazon or Apple Music.
This video includes a clip from SpongeBob SquarePants (season two), which can be purchased in its entirety from Amazon or iTunes.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Playground

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Good Pocket Monsters - Aka (Japan) (Rev A) (SGB Enhanced).gb Pokémon: Red Version J r1 GB SHA1: ef74c79cded14204ac79e77f4964d9cb25003120
MD5: 4c44844f8d5aa3305a0cf2c95cf96333
Good Pocket Monsters - Aka (Japan) (SGB Enhanced).gb Pokémon: Red Version J r0 GB SHA1: 0623ad12f48c259447980d68bd85ddbf8204b2cd
MD5: 912d4f77d118390a2e2c42b2016a19d4
Good Pocket Monsters - Ao (Japan) (SGB Enhanced).gb Pokémon: Blue Version J GB SHA1: 0da501e3e5c51ab8fef55b092dcdd7e6b050e424
MD5: c1adf0a77809ac91d905a4828888a2f0
Good Pocket Monsters - Midori (Japan) (Rev A) (SGB Enhanced).gb Pocket Monsters: Green J r1 SGB SHA1: 4b97cd44aa3f0dd290bfe7b3ac17b7bd8270897b
MD5: 16ddd8897092936fbc0e286c6a6b23a2
Good Pocket Monsters - Midori (Japan) (SGB Enhanced).gb Pocket Monsters: Green J r0 SGB SHA1: 82c0eef40a5e2423699d9fd8ba15dfaa8b51d196
MD5: e30ffbab1f239f09b226477d84db1368
Good Pocket Monsters - Midori (Japan) (SGB Enhanced).gb Pocket Monsters: Green J r0 GB SHA1: 82c0eef40a5e2423699d9fd8ba15dfaa8b51d196
MD5: e30ffbab1f239f09b226477d84db1368
Good Pocket Monsters - Pikachu (Japan) (Rev 1) (SGB Enhanced).gb Pokémon: Yellow Version J r1 GB SHA1: 28e4b8531ea4ea1de5a396fccb0cfba51b06b149
MD5: 96c1f411671b6e1761cf31884dde0dbb
Good Pocket Monsters - Pikachu (Japan) (Rev 2) (SGB Enhanced).gb Pokémon: Yellow Version J r2 GB SHA1: 91864ecdf26d1c593bde4d9ed615520eb57d5e41
MD5: 5d9c071cf6eb5f3a697bbcd9311b4d04
Good Pocket Monsters - Pikachu (Japan) (Rev 3) (SGB Enhanced).gb Pokémon: Yellow Version J r3 GB SHA1: a40298a8123613ee60cd7aab204d788b8425976e
MD5: 90ae2ea218f8e21afa678c6a4e7b6013
Good Pocket Monsters - Pikachu (Japan) (SGB Enhanced).gb Pokémon: Yellow Version J r0 GB SHA1: 1fb6c264e950d97ce3fd99b347e485b2150df4ff
MD5: aa13e886a47fd473da63b7d5ddf2828d
Hack Pokemon - Blue Version (UE) [S][BF].gb Pokémon: Blue Version UE SGB SHA1: 2379ccbf491e86bb964dc02ceb497bf7f9e4dc8e
MD5: ba721b51fce2eb20d1a0100f3dfeb9d3
Good Pokemon - Blue Version (USA, Europe) (SGB Enhanced).gb Pokémon: Blue Version UE GB SHA1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2
MD5: 50927e843568814f7ed45ec4f944bd8b
Good Pokemon - Blue Version (USA, Europe) (SGB Enhanced).gb Pokémon: Blue Version UE SGB SHA1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2
MD5: 50927e843568814f7ed45ec4f944bd8b
Good Pokemon - Red Version (USA, Europe) (SGB Enhanced).gb Pokémon: Red Version UE GB SHA1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
MD5: 3d45c1ee9abd5738df46d2bdda8b57dc
Good Pokemon - Red Version (USA, Europe) (SGB Enhanced).gb Pokémon: Red Version UE SGB SHA1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
MD5: 3d45c1ee9abd5738df46d2bdda8b57dc
Good Pokemon - Version Jaune (F) [C][!].gbc Pokémon: Yellow Version Other GBC SHA1: 0ACEEC0EF7AA2CA5AA831554598D91F61A925591
MD5: 2DF6B439A35E0D511D52FA75C6A7849A
Good Pokemon - Yellow Version - Special Pikachu Edition (USA, Europe) (GBC,SGB Enhanced).gbc Pokémon: Yellow Version UE GBC SHA1: cc7d03262ebfaf2f06772c1a480c7d9d5f4a38e1
MD5: d9290db87b1f0a23b89f99ee4469e34b
Good Pokémon: Blue and Red Version Pokémon: Blue and Red Version Other GB SHA1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2
MD5: 50927e843568814f7ed45ec4f944bd8b