Gradius III

  • Id: 122
  • Platforms: SNES
  • Abbreviation: gradius3
  • Display Name: Gradius III
  • Discussions:
  • Game Groups:
  • Gradius 3
  • Shooter

Publications

As you might know, Konami realised they went a little overboard with the difficulty of the arcade version of Gradius III, so the SNES port got noticeably easier (and laggier). However, it still remains one of the hardest and most unforgiving shoot 'em ups released in its era.
This is Cpadolf's take at the shmupping carnage, resulting in a significant improvement in both speed and style over the previous movie by Krocketneo. In total, 2 minutes 53 seconds are saved thanks to lag reduction and faster boss fights. The author also kills a greater percentage of enemies (still not fully 100%, though — read the comments for more details).
The game is completed in Arcade mode (still a far cry from the actual arcade game), which is accessed by tapping A on the main menu screen. It is strongly recommended to read the congratulatory text appearing after the end credits. ;)
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Game Versions

View
TypeNameTitle OverrideRegionVersionPlatformHashes
Good Gradius III (J) [!].smc J SNES SHA1: e5119c731c9de5f942565ab0d752cb50abf4f32c
MD5: 059c8d6b72d95edb9fc619bee864ef3e
Good Gradius III (USA).sfc U SNES SHA1: 7E62203A4198E9404EB7B076802C09786E5A63F4
MD5: EA30C4F341F6B7A6E290699460BA6C51