This page is still incomplete but here are some useful memory addresses for Sonic Advance 3:
030015D8 - Horizontal velocity
030015DA - Vertical velocity
0300094E - Timer (value in frames, also runs in the zone overworld and stops when you leave the map)
A lua script detailing these addresses can be found here.
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GameResources/GBA/SonicAdvance3 last edited by adelikat on 4/14/2024 2:43 AM
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