ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
Delfino Square total, Desert Hills total and Figure-8 Circuit lap (non PRB) by Huffle http://www.youtube.com/watch?v=2la7Zu4cHdk Delfino Square is the best TAS of this game so far
SXL
Joined: 2/7/2005
Posts: 571
Dude, those runs are epic. Great WTF factor. Keep them coming.
I never sleep, 'cause sleep is the cousin of death - NAS
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
I told Huffle a strategy idea I had and he improved DS: http://www.youtube.com/watch?v=QnBkS7_llQw I still think he should be using Polt instead of Egg 1 though
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
random 3-6 TAS http://www.youtube.com/watch?v=Y0lS4XmD-Oc might be improvable, it was just a quick test
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
Joined: 11/29/2005
Posts: 317
Location: Sao Paulo - Brazil
Dude, those runs are sick! Keep them coming! Now, what are the names of the songs used in these videos??
ALAKTORN
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Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
ALAKTORN
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Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
THE epic sub has come :) BP 7"999 http://www.youtube.com/watch?v=mtJ3uvgoO2Y by Huffle I was going for it, but only got 8"079, I think that motivated him into trying it :)
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
ALAKTORN
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Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
ALAKTORN wrote:
CCB 1'19"8xx http://www.youtube.com/watch?v=GizG7GHA0ug Huffle
guys, I have a question I've improved the ending by "001 (vid) but I myself don't understand why it saves time… both methods end on the same frame, how does the game calculate time so precisely?
Experienced player (608)
Joined: 10/23/2004
Posts: 706
If it helps at all to know, Kart 64 does the same thing. I think it may consider how far over the line your kart is on the frame you cross.
Current Project: - Mario Kart 64
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
Weatherton wrote:
I think it may consider how far over the line your kart is on the frame you cross.
omg that's actually a good idea. if I can be bothered I'll run some tests
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
so… I wanted to use the Live Ghost code, which is 023CDD57 00000001 but the game freezes at the countdown… it works fine on DS I had a similar problem with 300cc code, but later found a code that worked on DeSmuME, there are no other variations of the Live Ghost though. Actually, I know there exists one for the JP version, but I don't know that code itself edit: this has been solved
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
does anyone have any idea how the Live Ghost code could be turned on/off? or if it's possible at all? the code: 223CDD54 00000001 (EU/US)
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
while researching something completely unrelated, I found out MKDS uses something like 3 different timers fused together to create its visual timer. might investigate more tomorrow, but I don't think I'll understand much about how they work together anyway bonus video since I didn't post it because it's very improvable Link to video
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
SG PRB+SC with BLS by Huffle http://www.youtube.com/watch?v=G05iZ4ZJ3wc I was able to motivate him :) I can only think of one different strategy, other than that there are no noticeable mistakes edit: here the .DSM http://dehacked.2y.net/microstorage.php/info/874420638/rsg2.dsm
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
^a Jap said he has "933 unassisted (I thought I had the record with "799 :X) so I remade it and got "966, sadly wasn't able to get the next second http://www.youtube.com/watch?v=0Kh5YyZhc9k http://dehacked.2y.net/microstorage.php/info/205742482/1-Boss%20win.dsm edit here's an idea with a backwards MT http://www.youtube.com/watch?v=D87hCac9gHc
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
Mission 2-4 25″250 by me, it was a first try in 20 mins so it’s pretty bad, but due to the fact that it beats all known records by a lot and that there is no competition over it, I don’t think I’ll improve it http://www.youtube.com/watch?v=9zS9AHiVKI8 also, I haven’t been posting them but Huffle made some more cool TASes, just check his channel or something edit: improved 1 frame to 25″266, jumping on top of the last item box instead of driving straight
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4037
That is great! I tried for a long time on my DS a few months ago just to get a three star rank, but you made it look easy! Are you going to do a full-game run (of Grand Prix or Mission mode)?
ALAKTORN
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Posts: 2527
Location: Italy
this game is too hard to optimize, I don’t think I have the patience for a full TAS
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4037
Oh, that's too bad. Anyway, I've watched all the videos linked to here and they're all really entertaining. I hope Huffle or someone makes a full GP/Mission Mode TAS.
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
Mission 1-6 20″283 by me http://www.youtube.com/watch?v=6FWtFYf4eEg