Joined: 11/29/2005
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AzHP wrote:
I haven't watched the run but most likely the reason is that he doesn't want to hit the goal from a high place triggering the dance scene that accompanies receiving an item at the end of the level.
I know that -_- but even so, he could had hit the goal earlier
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I know I could of hit the goal earlier in mainbrace mayhem- I'm going to use a goal switch there now anyways- but where else?
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DCK2-102% World 1 With improvements This is all taking in the improvements people have suggested, as well as my own. I ran out of time tonight, so I don't fight Krow's nest yet because I cannot luck manipulate the eggs anyone know how to do that? easily seconds saved so I'm not continuing until someone can tell me if I have to save state at the beginning of the fight, or elsewhere. At Gangplank galley because dixie's jumping is so slow I think a double team-throw saves a few frames... can anyone verify? I still think I can get a higher boosted jump out of the water in lockjaw's saga... but enguarde swims faster by not pressing 'Y' the rambi dismount I got perfected, even got to use it twice elsewhere (or the method) to stop in mid-air mid-charge, very handy smoother rolling and stuff, tried to make it overall look smoother I'm also playing by turning mute on, will this solve desynch problems? comments?
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comicalflop wrote:
I'm also playing by turning mute on, will this solve desynch problems?
Check your PMs. I sent you one a couple of days ago.
Joined: 11/29/2005
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Location: Sao Paulo - Brazil
The beginning of Lockjaw's Locker is really good (duck under water bug). Major improvements: Lockjaw's Locker: I think that you can enter in the Bonus Stage earlier (you are kinda high) and you can jump in the goal earlier too.
Joined: 1/18/2006
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Looks very good. nice improvements. You put some good effort in it as well. And finally we see the Goal-Switch trick :). Just remember too do the boss more like arne did and not like your v2 movie.
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DCK2-102% World 1 With LockJaw's Locker and Topsail Trouble Improvements I just got the modified Snes9x thing to work, so it's what I'll be using from now on to help with desynchs and stuff. I'm also downloading the 1.0 ROM so that I can view Arne's work and get tips there, because I'm assuming he uses that version instead of my 1.1 I really improved alot on Lockjaw's Locker, I experimented with doing a duck-boosted jump earlier and at all times and what I ended up with is the soonest time to reach the reach the bulkhead above, where I get to roll which gives me a wonderful horizontal boost in the water. That plus smoother enguard swimming, entering the bonus sooner, and getting the target sooner and I'd say it's a much improved level. Topsail trouble was very little improvements, I was playing on slower speed so the climbing in the bonus was better, plus I alter dismounting the snake in the bonus to get to the flies faster. And I saved frames on the rolling to the second bonus by not hitting the platform under the fly, and by going as right as possible, missing the bee, hitting the climb-kroc earlier and missing the second kroc on the far right, to save frames. Before I continue I really need to know when to luck manipulate the eggs, I always get first/third or third/third or third/first but how can I get first/first?
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I've been away and lazy but now I'm working on the any% wip again. And about the 102% WIP I must say I'm disappointed and saw many places for improvement but I don't want to start nagging but I recommend to see my WIP and compare places to be just as fast. For example is my Krow's Nest 610 frames faster. But the only way I found to manipulate the eggs is to enter the stage at diffrent frames so you must sacrifice some frames. And try to match mine boss. And the speedrun tactic isn't necessary the fastest, for example This bonus has a faster tactic And the speedrun may aim for the fastest In-game timer (only counts the stage time)
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I've seen your Any%, I downloaded the 1.0 to watch it, that plus viewing your DCK runs so I'm familiar with your work. So create a save state before Kreepy Krow, and enter stage at different frames? at what frame did you yourself find success? I can't see your bonus example, if you could explain it and any other bonuses which you think could be faster in the future run that'd be great I've restarted the run again, using the 1.0 ROM and Arne's settings so that everyone can see it better. I've also selected Stereo, using frame advance it's very nice how I barely lose any frames in the menu and the sound quality is greatly improved Here's the WIP, I haven't finished the first level yet but I'll work on it more tonight DCK2-102% V4 World 1 With improvements Also, at the end of the run: There are two seperate Boss fights, K. Rool at the top of the tower and K. Rool at the Lost World. Both are needed for the 102%. Which one should I do first? The tower boss fight requires a reset in order to play the game again to save time, otherwise the natural reset takes a very long while, but would the recording allow a reset like that? is the Lost World a better fight for first because the Lost world natural reset is so short?
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comicalflop wrote:
Some text that are too long to quote :)
http://dehacked.2y.net/microstorage.php/info/1632/DKC2-BONUS-TEST.smv That link may work better. The only thing I can tell by the krow boss is to test diffrent frames to enter the boss with frame advance till you come to the best possible, I had to sacrifice 8 frames. And I'm pretty sure you can't do Lost World K.rool before the regular because you need 75 (?) kremkoins and you get one by K.rool and I would recommend to skip the first Lost world and take it after you complete k.rool. And remember that you have to visit each kong at least once. And I think it might be possible with a reset after the boss? Sorry for bad english, I'm too lazy right now. Edit: I think you need a special version of snes9x to be able to record resets and I think you have to ask nitsuja about it. Edit again: I found it I think, I'll test the reset thing. http://filexoom.com/files/1094/record_reset_snes9x.zip Edit yet again: You can reset when the credits start so you would save a lot of time that way so be sure to use the one I just posted and use frame advance and make everything as perfect as possible and then I mean perfect as in using 300+ in a shortcut and do not rely on the speedrun tactics too much either. I thought of doing this after I did any% but I doubt it now because I'm so sick of this game :( But I could always improve yours :D Well... good luck
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So you haven't watched Arne's movie. Anyway, this is how he has done the bonus:
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Interesting... The DK barrel correct? On a side note, how do you view movies that are from a save state and not from reset? Ok, I will redo this bonus (not looking foward to redoing the third star bonus AGAIN because I had saved a lot of frames that time) but I'll work on it tonight and start gangplank galley.
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You have to check the "start from snapshot"-option to play his movie because the movie begins right before he enters the bonus-level. And I think it's a normal barrel, not a DK-barrel...
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Yeah it is a normal barrel... and yes I saved a second or three with that method Last night I got up to finishing the warp in Gangplank Galley, I'll post a WIP this morning and then this afternoon I'll try to log in some serious TASing, hopefully getting up to Kreepy Krow today.
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DCK2-102% V4 Stage 1-4 Lockjaw's Locker I'm probably going to redo I'll hopefully be able to work on this alot over the weekend
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I really like how you keep improving your work. Don't give up!
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DCK2-102% V4 Stage 1-5 Lockjaw's Locker way improved, and the roll down to bonus #2 in Topsail Trouble was funny because for the first time the screen did not scroll with me properly :P I puposefully miss getting Funky Kong because, at the end of the movie after the game reset you start at the top of the tower and you need to take the plane to get to the previous world to go to the Lost world Time to start on the boss that's kept me in Gangplank Galleon for a few weeks
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ARG!! I was working all afternoon on Kreepy Krow to no avail. I alternated different frames on entering the boss, and still haven't finished it. Egg #1: no problem Egg #2: No problem Egg #4: no problem most of the time Egg #3: PROBLEM!!!!! I can't seem to get the first egg on #3 to hit the ground. I'm not 100% sure if I did find the "sweet spot" frame to enter where the drop is 1,1,1,1. I tested like 6-7 and came up with 1,1,2,1 , 1,1,2,4 , 1,1,2,1 , 1,1,2,5 , 1,1,2,5 (you get the idea) why can't I get Egg #3 to drop the way I want it? I'll keep trying, anyone know how I can finish this boos who've I've been stuck at for a week or two?
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comicalflop wrote:
ARG!! I was working all afternoon on Kreepy Krow to no avail. I alternated different frames on entering the boss, and still haven't finished it. Egg #1: no problem Egg #2: No problem Egg #4: no problem most of the time Egg #3: PROBLEM!!!!! I can't seem to get the first egg on #3 to hit the ground. I'm not 100% sure if I did find the "sweet spot" frame to enter where the drop is 1,1,1,1. I tested like 6-7 and came up with 1,1,2,1 , 1,1,2,4 , 1,1,2,1 , 1,1,2,5 , 1,1,2,5 (you get the idea) why can't I get Egg #3 to drop the way I want it? I'll keep trying, anyone know how I can finish this boos who've I've been stuck at for a week or two?
I had problem with one egg too but my only tip is to test diffrent frames to enter and choose the best one and try at least to match mine boss fight. Edit: wierd spelling and I'm adding a comment about the 102% later.
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My guess is this: Either you find the "best" (not perfect, but best) frame and stick with it, or is there really a way to get rif of that third egg drop? must you jump on it from above to get a decent chance of landing? would it look bad if I can't get the third egg to drop right, and just do 1,1,2,1? Edit: I just started playing again after I posted, and started with the first possible frame and BAM! nailed the "perfect" frame. The boss fight is perfect except for egg #2, I'll post an initial WIP and add a second one as soon as I fix the second egg. http://dehacked.2y.net/microstorage.php/info/1655/DCK2%20102%25%20V4%20%28U%29%20%28V1.0%29.smv second WIP on the way as I type
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DCK2-102% V4 World 1 Ahh I finally beat that boss. I definetly was noodling around a lot, but the important thing is I saved frames so it'll look silly for now. Can't wait for the rematch in Gloomy Gulch! On to Krocodile Kauldron, I've redone this world 2 times now so it should go faster, especially since I use frame advance now.
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My boss fight is still 335 frames faster :) And there is a lot other small things that can be improved by some frames and sometimes seconds but I guess I have to improve this later on when I'm done with my any% :)
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I just saw your newest version of the 102% run. I just have to ask: what up with putting on stereo in the beginning and why visit the museum, save point and the casino? other than that the movie looks very good. you got the egg drop pretty good against the boss. I like your persiverance on doing this run and wish you luck on the rest of your imorovements or the finish of this run.
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DCK2-102% V4 World 2 Hothead Hop and Kannon's Klaim Because the sound quality of DCK2 is pretty bad, many people have asked that in the main menu for stereo to be selected to improve the quality of the movie, and I lose very few frames because I get the scroller back to selecting the first file on almost the first frame that it would be possible to select anyway. I think that, according to JXQ the general consesus was that it wouldn't be penalized, and it does make the sound SO much better. Apparently, for 102% I have to visit every Kong once. I skip Funky Kong so I can visit him way at the end of the game for one use of his plane to get to the tower below the flying kroc and get to the lost world.
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