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Kirby Tilt 'n' Tumble (GBC) was mentioned, but I don't know if the re-recording VBA has a motion sensor. (Anyone know?) It's a good idea though. And "SpongeBob SquarePants: Legend of the Lost Spatula" would be nice to see too. I used to play that game all the time.
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CoolKirby wrote:
Kirby Tilt 'n' Tumble (GBC) was mentioned, but I don't know if the re-recording VBA has a motion sensor. (Anyone know?)
Kirby's Tilt 'n Tumble TAS by ism in 16'17''65 Part 1 Part2
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Thanks for the link. Well, I guess that game's out unless someone on TASVideos could beat it.
Post subject: Some related trivia.
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For fun, I went through the first page of requests and compared with published movies. Out of the 80 games mentioned, 35 have been completed, with 4 of those games having multiple publications under different categories (Metroid II, Link's Awakening, Final Fantasy Adventure, Pokemon) There are also 27 other movies published that weren't suggested. Shantae still hasn't been done.
I like my "thank you"s in monetary form.
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Location: MD
Mickey's Racing Adventure: Mickey and his friends race against Pete's cronies. Each new racer must pay a certain amount of pennies and solve a puzzle before they can compete. You can purchase magic spells which you can use during a race, and also buy new vehicles and upgrades. I think it's more important to by new vehicles and certain spells, because it'd be impossible to beat the cronies on harder courses with weaker vehicles. Tokens grant you access to more courses, but to earn them you must place at least second. Each race might have a zipper once in awhile, they appear randomly. I thought I'd try this game since I've played it's Nintendo 64 sequel, Mickey's Speedway USA since Christmas of 2000. Road to El Dorado: To this day, I still remember this side scrolling platformer. There was this big bull that covers almost half the screen. I'd turn my head away from the Gameboy when someone playing it got to that level.
I like Doraemon
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Lorenzo_The_Comic wrote:
Mickey's Racing Adventure
Mickey's Speedway USA for GBC is also a completely different game from the N64 version and is a fantastic game. I'm not sure it would be a good TAS, but it is worth playing. Especially the trailer mini-games (which may make a good TAS since they do not have laps).
Current Project: - Mario Kart 64
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Location: Saturn Valley Medical Center
My Wishlist: Pokemon gold/silver/crystal Adventures of Lolo 1+ 2 Mickey's Racing Adventure Metroid 2
Samus plays the SA-Xaphone
TheKDX7
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Location: Switzerland
(GBC) Wario Land 3 ''Any%'', ''100%'' (GB) Wario Land ''Best ending'' (GB) Donkey Kong
XTREMAL93
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Location: Azerbaijan, Baku
Jurassic Park 2 TMNT 3: Radical Rescue The Amazing Spider-Man 2 Harry Potter and the Sorcerer's Stone
arflech
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I was about to suggest Shantae then I saw that NrgSpoon had already mentioned it
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Spikestuff
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I was thinking of a nice kids game under Disney Just 2 to be honest then I had other games on my mind Tarzan The Emperor's New Groove (Which I decided to do) The other 2 were Croc and Croc 2
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+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
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Donkey Kong Land
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Lufia: The Legend Returns looks like it'd make a fun RPG run since luck manipulation could be used to trivialize the "random" dungeons
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wario land 1,2, and 3 100% mario land 2 all levels zelda link's awakening+dx, oracle of seasons and ages 100% mega man 1, 2, 3, 4, and 5 eng 100% donkey kong land 1 and 3 100% kid icaris mario deluxe 100%
Warepire
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Mario Deluxe is considered the same as Super Mario Bros. and will not be accepted as a game. We do have a run of the "You vs Boo" races though.
TheKDX7
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Super Mario Bros. Deluxe "challenge mode" could also have a publication
MarbleousDave
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I would like to see some runs of homebrew games. Adjustris is a Tetris game where you can make custom pieces. Binary Chaos is cross between Puzzle League and Puyo Pop. Crazy Zone is a twisted remix of Fantasy Zone. homebrew ROMs are found at http://pdroms.de
Joined: 7/14/2014
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Location: NY
I would love to see a TAS of Dragon Ball Z: Goku Gekitōden for the Game Boy. It's one of my favorite DBZ games of all time and I haven't ever been able to find anything other than a casual play through of the game anywhere on the net.
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Shantae for obvious reasons. Well that's done. Er...Shantae 100% for obvious reasons.
effort on the first draft means less effort on any draft thereafter - some loser
Joined: 10/31/2013
Posts: 3
Here's a few GB/GBC games I want to see TASed: • Wario Land 3 • Shantae (100%) • The Smurfs Nightmare • Pokémon Puzzle Challenge (any gamemode) • Toki Tori • Kirby Tilt n' Tumble
d-feather
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Location: Everett, WA
I'd love to see a 100% run of Shantae, too, but I'd like to see runs of these someday: - Donkey Kong Land 2 and 3 - Lemmings & Oh No! More Lemmings, in the wake of [1252] SNES Lemmings "best ending" by Lord_Tom in 1:03:04.45 - Looney Tunes Collector: Martian Alert - Marvin Strikes Back!, a ROM hack sequel to the above - Vegas Stakes - Yu-Gi-Oh! Dark Duel Stories
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
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bomberman GB 2 and GB 3 games with different mechanics from the original snes series,i've only played the japanese versions,so i looked for the english explanation Bomberman GB 2 [show]Bomberman GB 2 Bomberman GB 2 (ボンバーマンGB2 Bonbāman Gēmu Bōi Tsū?) is the second Bomberman GB game. It was released in Japan in 1995. It was later released in North America and Europe in 1998 by Nintendo as Bomberman GB due to the previous game being released under a different name. Plot A Bomberman named Indy Bomber sets out on a long journey to uncover a legendary treasure called the Ring of Wishes. He discovers a scripture and begins reading it, but soon falls into a trap in the floor and ends up in a cave. Now he must find hs way out of the cave and find the Ring of Wishes! Gameplay The main objective is to defeat the enemies that lurk in the cave and find the exit when done. there are two modes that can be selected before each new stage; Mode A which requires the player to simply destroy al the enemies and Mode B which requires the player to defeat the enemies in a certain order. When an area is cleared, the player earns a new ability to help them in later levels. Bomberman GB 3 [show]Bomberman GB 3 Bomberman GB 3 (ボンバーマンGB3 Bonbāman Gēmu Bōi Surī?) is the third Bomberman GB game. It was released in Japan only in 1996. Plot The 11th planet of Bomber Nebula, named Owen, faces a sudden earthquake. Deep within its underground, the terrible Evil Bomber, who had been trapped for ages, finally rises to power and steals the Bomber Capsules from Bomberman. Bomberman and his friends must now take back the Capsules and defeat Evil Bomber! Gameplay The game retains its original maze-like gameplay. However, at the beginning of each stage, an objective is displayed that must be completed to clear it. Every fifth level involves collecting gems on the map, and if the player collects enough, two bell items will appear near the exit. These two items will offer the player help during the boss fight. After defeating a boss, it will leave behind Bomb Capsules that can be used in the shop to purchase extra abilities. EDIT:the third game looks good,wario blast and the second are just normal games,except for that weird B mode
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Joined: 12/29/2007
Posts: 489
Pokemon Crystal glitched, which uses a completely different arbitrary code exploit from Gold/Silver to beat the game due to lack of Coin Case glitch.
Joined: 10/31/2013
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d-feather wrote:
- Looney Tunes Collector: Martian Alert - Marvin Strikes Back!, a ROM hack sequel to the above
Seconded. Also, an addendum to my previous list: • Looney Tunes: Carrot Crazy • Pokémon Card GB2: GR-dan Sanjou! • Magical Chase GB
MarbleousDave
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Quarth - highest score possible - up to 9,999,999 World Circuit Series - fastest times in practice - Best lap for Sydney: 19"90.