Back to the Future is a vertical sidescroller where you have to go from start to finish before the timer runs out while trying to avoid things like giant bees, bullies, hula-hoop girls, and guys holding glass windows. After four of these walking stages are over, there is a bonus game. In my run I abused the up+down+left+right combinations to make it so that the character is going all over the screen. I make him jump in the air so that he doesn't get killed when he moves all around the screen. If he lands or is walking on anything other than the road or sidewalk, he gets killed. Doing the control combinations (U+D/L+R) actually gives the impression that he is time travelling at the speed of light, which is awesome. It is a really easy game to TAS, so this run took me three days to complete.
Conclusion
In closing, this run wouldn't have been possible without the support of everyone on this website. I would like to thank you all for this opportunity! :)
mmbossman: Rejecting due to poor audience response.
adelikat
Unrejecting this submission for consideration into the Vault tier
There are two things about this that make it a little bad for TASing:
- All the levels are autoscrolling
- There isn't much of a variety of gliches/tricks
Both beyond glitchman's control...
It's a poor game choice and thus it'll probably be rejected.
Super Mario Bros. console speedrunner
- Andrew Gardikis
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
This argument has been brought up time and again, and since you've been around since 2006, I suspect you've read through many of them already. In short, this site aims to provide movies that the majority of people find entertaining. It is not our aim to act as an archive for TASes for every single video game in existence.
This is why I'm thankful for Gruefood Delight. However, I don't think it's been discussed in depth since Bisqwit gave up running the site. There are a lot of things to discuss and possibly change but this def isn't the forum for it, haha.
I think we're all after the same goal with just a different way of getting there.
MOST of us have attempted to author some type of TAS and know exactly how time consuming and meticulous it is. I just think it's kind of rude when someone obviously puts time into something (+10k re-records for this particular run) and people are quick to write it off because the music is awful.
I've been around awhile and I know where to find the unpublished runs but most do not. My biggest argument for publishing runs like this are that they are a great start that might actually inspire someone to dig further into a game to one up the original. It happens, I think, more frequently to the more publicized runs because they are easier to find. I'm going out on a limb here, but who is to say that some future TASer doesn't discover the glitch to beat the auto scrolling stages faster.
PS: I don't hate SMB.
Do you guys really want annoyance? Do you guys really want to bleed your ears out? Try TAS'ing NES Remote Control. As many times as I played that game, my ears were bleeding because of looping music. And of course, it's worst than this. How many other games have the looping music that gets annoying?
I spent 20 years repressing this game's music. Thanks a lot. The jumping sound is the same as Shadowgate's "scream" noise. I never could line myself up right in the cafe. That's as far as I ever got. Looks like I didn't miss much. That reverse-cafe heart catching game is lame as can be.
Anyone else get the impression that LJN's Back to the Future was a pre-programmed response to skateboard fad games 720° and Skate or Die? They probably had this game ready beforehand and slapped together some sprites and mini-games for the final product. Funny that the glitching actually makes the game's premise more canon. I mean, Marty's warping is the only relativity-breaking thing going on in this game.
I like how they couldn't get the rights to Johnny B Goode and replaced it with a similar sounding--but lame--ripoff. Marty kinda looks like a rocking Hitler in the scene. Achtung Baby!
And why are you avoiding the lightning bolts in the final stage? Isn't that the exact opposite of what they were trying to accomplish in the movie?
I have to agree with the others. While I enjoyed the glitching, the game's far too repetitive, and I needed 150%-300% to make it through. Meh.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
I think they actually damage you in the game itself, it's weird but according to one of the previous submissions of this game, it is true.
I can't confirm this myself, but I'd trust an older submissions comments.
See, a lightning bolt directly to the car would damage the car; you're trying to USE energy from lightning that hits the clock tower and gets diverted down a cable that your car hits at just the right moment. DUH! ;)
Hitting a lightning bolt instantly slows the car down to 30 mph. This actually causes a slight glitch at the end of the run where the car hits a lightning bolt after crossing the "finish line," causing the flaming tire effect to separate from the car.
Hitting a lightning bolt instantly slows the car down to 30 mph.
The whole game they throw people, trashcans, whatever at you, and the one stage where that would kinda make sense? Lightning bolts. The very thing you're supposed to get the car to connect with.
While the autoscrolling stages were repetitive and did get boring after a while, I found myself managing to watch this entire thing without wondering when it was gonna end.
Well-played, especially with the glitches, and I think that 100% was a good choice to keep the run as interesting as possible. Voting yes.
... Possibly with the inclusion of "Ignores delays caused by bonus effects", a la Sonic. :P
Stuffs. Yarr!
Scepheo wrote:
The chance of choosing the right door is 0, because laser-absorbing goats will brainwash you.
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Meh vote. I would give it a No if it weren't for the novelty of the glitching. The game is too boring and the music is too terrible to publish this confidently.
I'd vote yes for the kickass guitar solo, if it wasn't preceded by 15 minutes of repetitive sidescrolling. This game is in serious need of a level skip glitch.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days
<adelikat> no doubt
<adelikat> klmz, they still do
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.