I'm glad to submit the movie I've been working on for a year. I would always like to make a perfect SMB_warpless run, and now, here it is!
This is an improvement over my last movie, but while I was fighting for this, adelikat, klmz, and andrewg had finished their movie, so, it's also an improvement over the SMB_Warpless movie #1331.

This movie I made is:

  • 167 frames faster than movie #1331; 316 frames faster than my last movie
  • Emulator: FEC Ultra 0.98.28 (I transformed the .fcm movie into .fm2 lately)
  • Uses no warps
  • Aims for fastest time (even in every level)
  • Almost UNBREAKABLE
  • Quite MORE entertaining

Here are the results of comparing this movie with my last movie:

1-1 3 frames faster, 0 frame saved It's so close, but there's nothing we can do about it
1-2 3 frames faster, 0 frame saved
1-3 3 frames faster, 0 frame saved
1-4 0 frame faster, 0 frame saved
2-1 84 frames faster, 105 frames saved Canceling the "Vine glitch" with the new tricks.
2-2 9 frames faster, 0 frame saved Better start, 100% kills.
2-3 0 frame faster, 0 frame saved 100% kills + 100% coins.
2-4 0 frame faster, 0 frame saved
3-1 89 frames faster, 105 frames saved Also canceling the "Vine glitch".
3-2 16 frames faster, 21 frames saved By better treading action, I thought it couldn't save time.
3-3 1 frame faster, 0 frame saved By jumping into the ground on a lift, it couldn't save any time.
3-4 3 frames faster, 21 frames saved By better run.
4-1 0 frame faster, 0 frame saved
4-2 0 frame faster, 0 frame saved
4-3 0 frame faster, 0 frame saved
4-4 4 frames faster, 0 frame saved By better jumping into the wall and going through the Fire Bar, you can't get 1 more frame faster.
5-1 1 frame faster, 0 frame saved I tried to use the Bullet Bill glitch, but it didn't work.
5-2 1 frame faster, 0 frame saved The "Vine glitch" can't be used here.
5-3 0 frame faster, 0 frame saved
5-4 0 frame faster, 0 frame saved
6-1 0 frame faster, 0 frame saved
6-2 54 frames faster, 63 frames saved I didn't cancel the "Vine glitch" here, but I changed a little.
6-3 1 frame faster, 0 frame saved
6-4 0 frame faster, 0 frame saved I tried everything to get that 1 lost frame at the boss fight, but I had to give it up.
7-1 1 frame faster, 0 frame saved Keeping the Bullet Bill glitch.
7-2 8 frames faster, 0 frame saved
7-3 0 frame faster, 0 frame saved 100% kills + 100% coins.
7-4 1 frame faster, 0 frame saved
8-1 1 frame faster, 0 frame saved
8-2 2 frames faster, 0 frame saved
8-3 0 frame faster, 0 frame saved
8-4 1 frame faster, 1 frame saved By using the trick that's found by klmz.

New tricks:

There are 3 new tricks represented in this movie. All of them were found by me - HappyLee.
  • The "Shell glitch" (near the pole)
    • Koopa Troopas can be useful in the end, just like Bullet Bills. It's a very cool trick to me :)
      • Used in 3-1, 6-2
  • Koopa Paratroopas flying backwards
    • Those are very odd phenomenons, most people didn't know how to use it, well, I did. I steped on that Koopa Paratroopa and went through the ground. At first, I had to stamp that Koopa Paratroopa for 3 times, and then steped on the moving shell to go through the ground, until I found this "Koopa Paratroopas flying backwards" trick, it saved 21 more frames.
      • Used in 2-1, couldn't be used in 6-2
  • Jumping into the ground (before the pole)
    • This trick isn't new, I used it in 3-2 before, but it has been used in a different way in this movie, exceptionally in 3-3, although it saved nothing.
      • Used in 2-1, 3-2, 3-3, couldn't be used in 1-3, 5-3
I'm Chinese, I couldn't speak English well, so someone please give those tricks better names, thank you. And one more thing I'd like to say, the "Vine glitch" in movie #1331 wasn't found by us, someone had already found it for a lone time, I found it, too. I didn't used it because I know there're ways a lot faster than using the "Vine glitch", and I didn't finish this movie as soon as I can, because I'd like to make it better, and I am not going to talk on the TASVideos discussion board until now. So, I guess this is not a frame war anymore, it's about hard-working guys who made progress.

Thanks to:

GAP(a Chinese player), who've been encouraging me for a long time.
klmz, who helped me solve several questions and agreed to cooperate with me.
andrewg, who wanted to work with me on this project together.
adelikat, who tought me to write this Submission text.
If you find some ways to improve this movie - who ever you are, please come and cooperate with me, thank you.
Here goes the snaps! I hope you like them!

adelikat: Accepting as an improvement to the published movie.

Raiscan: Processing.