X-man vs Street Fighter.this movie were stopped defore of the my last posts. and continued a 2 last week.
STATUS:
   * Fba-rr-v003a.7z
   * X-Men vs Street Fighter(961004 Euro)
   * Use 1 player and 2 player
   * Level Hard 8
   * 2º color clotheS
   * GLITHES
   * MANY COMBOS
I presented the much combos with some charactes and also used the 2player to try show much more enterntaiment of the my last submission and also be the first movie of the arcade in style of fight
the fight more remarkable or evident is the fight ryu and chun li vs juggenaut and dhalsim because of the 99 combo. To i obtain this combo. Tried all charact and was only juggernaut that this got because of your character form differect the characters and I had to find a point where blocking" your desyng and also and a technique that take advantage of "blocking" so decided used kicke of the chunli fo are precise.
cursor "sleeping" only pass at high speed on the Charact and select a char before
ryu glitch got the char in the air and when he release the char make a hadouken. the ryu disappear and will be there in down . =)
this game support until 99 combos
combo differet of sabretooth vs dhalsim happens only when you hit he in the air vs cp. i used the START to calculate the time of make attack.

adelikat: Accepting for publication.
Delayed until it can sync for a publisher.
ShinyDoofy: Accepting and about to process.
Spikestuff: Refer to this post if you want to see how to sync it future people.


Joined: 6/4/2009
Posts: 893
LagDotCom wrote:
"one god vs. one god can be more entertaining than one god vs. a flawed AI".
but honestly i laughed hard in the dahlsim manipulation with saberthoot
Joined: 7/2/2007
Posts: 3960
I suspect that player vs. AI fighting games are going to be more interesting for people who are familiar with the games (and thus can recognize the manipulation being performed and the quality of the combos), which player vs. player is more entertaining for those who aren't familiar with the games. After all, curb stomps only retain their appeal for so long; eventually you want to see an impressive-looking fight.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
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Location: Bethel, VT
I voted yes. The self-fighting portions, while some may consider it lame, was nice in the fact that it allowed you to switch up your character selection, which provided less repetitiveness. Each match was also quite entertaining. Would have been nice to see you do some stuff with Zangief (my favorite character), or do the random-select glitch that allows you to be 2 of the same characters (I don't remember how the glitch works... I think you can double select anyone on the edge of the character select screen. For example, I know you can be 2 Sabretooth's). But yes none the less!
Joined: 7/2/2007
Posts: 3960
What happened in Dhalsim vs. Ryu? Ryu got hit by Dhalsim's fireball and Dhalsim died.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Active player (437)
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Posts: 3517
Location: Stockholm, Sweden
Oh man I am beginning to fall in love with these type of arcade runs. This was highly an entertaining performance. I enjoyed every bit of it. It had everything; speed, variation, entertainment and lots of funny moments. Super easy yes vote! Cheers mate ^_^
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
SDR
Skilled player (1381)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
Derakon wrote:
What happened in Dhalsim vs. Ryu? Ryu got hit by Dhalsim's fireball and Dhalsim died.
this part was much speed because i used yoga flame and used attak of long distance and i used ryu to cute at the moment of the yoga flame pass = ) but this movie was an great challenge for me because of the detain. Thanks to you and also all staff = )
whatever worth doing, is worth doing well
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Entertaining! So much things going on! Voted yes.
Player (210)
Joined: 7/7/2006
Posts: 798
Location: US
This appears to be a much better game choice than many of your previous runs, I'm glad you finally found something everyone can enjoy. The variance between fighting CPUs and fighting yourself provides more entertainment, and it seems like you showed off most of the game. The run was also of appropriate length. As just a bit of a critique, I think in the future you should try simulating a fight of two superhuman players fighting and blocking each other. Defending and retaliating back and forth effectively can be even more impressive than players switching back and forth destroying each other. I saw a bit of this, but it could be more effectively used to provide greater entertainment. Very well done though. Yes vote.
Joined: 3/7/2006
Posts: 720
Location: UK
Absolutely what kirkq just said. Make it look like two gods are fighting each other; they'd only let their opponent hit if it amused them!
Voted NO for NO reason
Joined: 5/2/2009
Posts: 656
LagDotCom wrote:
Make it look like two gods are fighting each other
So, you want a run of War Gods, that fighting game for Nintendo 64 and PS1?
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
Joined: 3/7/2006
Posts: 720
Location: UK
Wow, that game looks terrible. :) Like Mortal Kombat but without the nostalgia value.
Voted NO for NO reason
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
This run is quite long... and the combos aren't very impressive. I believe you can do much better... so I'm givnig this run a NO.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
SDR
Skilled player (1381)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
VANDAL wrote:
This was a really good run, I enjoyed it thoroughly even without knowing the game all that much. It seemed to get better and better combo-wise as you progressed. I'd say this could be deemed a 'many aspects' run what with all the speedy combos, all the characters being used (I think that's all of them), and other stuff to fit the criteria (the after-round hits done occasionally, and showing off all the specials/supers/whatevers, etc.). So yeah, nice run SDR. Keep on TASing. Yes vote.
thank you very much
whatever worth doing, is worth doing well
Joined: 11/29/2005
Posts: 317
Location: Sao Paulo - Brazil
Awesome, I loved it! Liked how the "fighting yourself" allowed you to switch characters making it more entertaining. PS: If you want any help with english (posting or in your submission text) I can help you :D
SDR
Skilled player (1381)
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Location: Countryside of anywhere
SpiDeY wrote:
Awesome, I loved it! Liked how the "fighting yourself" allowed you to switch characters making it more entertaining. PS: If you want any help with english (posting or in your submission text) I can help you :D
vlw thks = )
whatever worth doing, is worth doing well
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Unlike the other runs I have seen from you, SDR, I really like this one. The key here is variety. Using all the characters is a nice touch. I would've liked the 99 combo to mostly stay on the screen, but the current way of doing it definitely made the game look broken, which is good here. pirate_sephiroth, I'd be interested to see what you'd have in mind for a changed run... I'm not saying this run is perfect, but I certainly find it entertaining and publishable. This game seems to have a lot of potential for other entertaining runs.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
SDR
Skilled player (1381)
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thks for 37 voto
whatever worth doing, is worth doing well
KennyMan666
He/Him
Joined: 8/24/2005
Posts: 375
Location: Göteboj
"He is a honorable fighter with great honor". As opposed to the honorable fighters without honor, or perhaps the dishonorable fighters with great honor. Yes vote.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
SDR
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KennyMan666 wrote:
"He is a honorable fighter with great honor". As opposed to the honorable fighters without honor, or perhaps the dishonorable fighters with great honor. Yes vote.
I thank its respect for me = D
whatever worth doing, is worth doing well
Joined: 10/20/2006
Posts: 1248
Enjoyed watching it. Your choice of making the new challengers lose once kind of bugged me. I was looking forward to see their combos, but they just got knocked out by the old team. Maybe they don't have many combos to showcase? It still was kind of irritating to me. I'm not sure whether I should vote yes or meh on this. I was entertained, but think a more entertaining movie could have been produced with slightly increased effort. Maybe it has to do with personal taste though. It contained a floating Hadouken glitch and some crazy glitchy combo with Chun Li that I wouldn't like to spoil, so I'll vote yes. I personally hope to see it obsoleted somewhen though. :X
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Congratulations on your second accepted movie!
I am old enough to know better, but not enough to do it.
SDR
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this my second... *_* yahhhhhhhhhhhoooooooooooooooo yyyyeeeeeeeessssssssss thks tasvideos members for the the votes and comments
whatever worth doing, is worth doing well
Former player
Joined: 12/5/2007
Posts: 716
I can't get this to sync. Using either FBA 3a or 3b, it desyncs ~5 minutes in. Are there any settings other than frameskip to be on the lookout for?
SDR
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Location: Countryside of anywhere
ShinyDoofy wrote:
I can't get this to sync. Using either FBA 3a or 3b, it desyncs ~5 minutes in. Are there any settings other than frameskip to be on the lookout for?
strange!no!!I used the normal configurations of the emulator, I didn't modify anything, try to give 2 playback for the fb003
whatever worth doing, is worth doing well
Player (31)
Joined: 9/23/2006
Posts: 207
Location: Moreno Valley, California
Juggy/Sim is close to my actual XSF team (I start Sim). ^_^ My first comment off the bat is that to remember that this is a TAS. Entertainment is well and good, but you also want to maintain a fast time. As such, you really should just have one player drop the stick when you switch characters and just show off your new character's combos in a quick fashion. Also, if you insist on doing that, please, PLEASE don't teleport so much with Sim. Huge time waster, that. This is an aesthetic thing, but don't do combos that aren't combos. I mean, don't do ones the victim can roll away from. I know the engine counts them as combos, but they're escapable. If there's not a lot of time after they get knocked down, then it's fine, but stuff like that Ryu combo into Shinkuu Hurricane Kick just looks sloppy. Also, don't have characters do really stupid things to set up combos. (Chun-Li: "Hey, there's a girl coming with a giant rifle! Better fireball her before it's too late!") I don't know why the final match had to be so boring. Some moments I liked: Using Zangief's super armor against him during his super, Charlie/Nash's double suplex, the match against Magneto and Dictator. I dunno, it's an interesting project, but I wouldn't submit it here, honestly.
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