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Samtastic
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Player (154)
Joined: 11/30/2012
Posts: 775
I was also thinking that the DDG by Bats could be used in the new 100% route to skip Abe having to use his head to blow up the mines and it would mean that the entire run will almost be filled up with the DDG. Edit: Also when doing the ghostly Elum glitch in Scrabiana, you do not need to set up the auto turn delay to get on Elum. You just press the action button as soon as the mine hits Elum and it will work the same way.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
I had not thought of that, but since the DDG saved time everywhere on the published run, it is something to keep in mind, thank you. Hey, the action button on the exploding Elum? It may fix the problem with the dismounting while moving, I'll test it too.
I am old enough to know better, but not enough to do it.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Dooty wrote:
I had not thought of that, but since the DDG saved time everywhere on the published run, it is something to keep in mind, thank you. Hey, the action button on the exploding Elum? It may fix the problem with the dismounting while moving, I'll test it too.
I don't think it will have much effect on the PSX version and you also have to dismount Elum four times for it to work. It says in the video.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
I guess I'm doing something wrong here, I can use the dismount while moving on the first try, but I can only use it once. After the first use Abe get stuck in front of Elum, and if I go to another screen the game hangs. In any case, I'm still far from that point and this game is kinda unpredictable, so it's better to test it when I get there. Talking about unpredictable, I got my first desync using the P.E.O.p.S sound plugin. I've also used the Bird Closure trick for the first time so here's a preview; http://dehacked.2y.net/microstorage.php/info/507573967/movie.pxm The new run is 826 frames faster than the published run up to this point.
I am old enough to know better, but not enough to do it.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Dooty wrote:
I guess I'm doing something wrong here, I can use the dismount while moving on the first try, but I can only use it once. After the first use Abe get stuck in front of Elum, and if I go to another screen the game hangs. In any case, I'm still far from that point and this game is kinda unpredictable, so it's better to test it when I get there. Talking about unpredictable, I got my first desync using the P.E.O.p.S sound plugin. I've also used the Bird Closure trick for the first time so here's a preview; http://dehacked.2y.net/microstorage.php/info/507573967/movie.pxm The new run is 826 frames faster than the published run up to this point.
I will have a look at this later. Every time now you post a WIP can you encode it and have a YouTube copy so I can watch it without viewing it on the emulator. Scrtach that idea. I just got myself an encode using Eternal SPU and no desyncs! Yay! Edit: Just watched your improvment. OMG! Things look a lot easier to do on real time this time. It gives me ideas on what I can do in this segment in real time. I am still working on my any% update first but once you finished your new 100% update I'll look into things I could do in real time. It looks like this is a lot easier route and the quicket way. Thanks Dooty! Edit: Here is my encode on Youtube with SPU Plugin! https://www.youtube.com/watch?v=saU9IgsPIug&feature=youtu.be Another edit: I notice on the first diagonal fall setup you drop down a few steps further. I have managed to do the exact movements as you did in the any% and it will be silly to waste frames. I have done it that way before and evening rolling and stop turn past the Slig.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Samlaptop wrote:
I just got myself an encode using Eternal SPU and no desyncs! Yay!
That's great! I was wondering if it would be better to use TAS sound plugin, but since it's not "desyncing" for you I'll stick with Eternal SPU. About why I don't post encodes, you can blame my crappy internet connection, but also my complete lack of encoding skills.
I am old enough to know better, but not enough to do it.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Dooty wrote:
Samlaptop wrote:
I just got myself an encode using Eternal SPU and no desyncs! Yay!
That's great! I was wondering if it would be better to use TAS sound plugin, but since it's not "desyncing" for you I'll stick with Eternal SPU. About why I don't post encodes, you can blame my crappy internet connection, but also my complete lack of encoding skills.
I see. I was using the college connection to upload the WiP to YouTube. We do have fibre optic connection which is what I use at home. I also mentioned in the previous post about doing the diagonal fall set up a few steps later rather than earlier.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Oh, the diagonal fall, it is something I forgot to mention, but when Abe land from a ledge, if you can move him around it's usually faster than waiting for his landing animation to complete, thus, why I'm doing that additional step. (doesn't look, but it's faster) Also, sometimes rolling is the only way to use levers as fast as possible, otherwise Abe will have to walk an additional step, and this one would be slower. (This game seems to use some kind of grid, and Abe can't stop between grids while walking)
I am old enough to know better, but not enough to do it.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Dooty wrote:
Oh, the diagonal fall, it is something I forgot to mention, but when Abe land from a ledge, if you can move him around it's usually faster than waiting for his landing animation to complete, thus, why I'm doing that additional step. (doesn't look, but it's faster) Also, sometimes rolling is the only way to use levers as fast as possible, otherwise Abe will have to walk an additional step, and this one would be slower. (This game seems to use some kind of grid, and Abe can't stop between grids while walking)
I think we should update the any% again if you think it's faster. Can you tell me what frames I should change in the any% and explain how to tweak it.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
I'm sorry if I gave you the impression that it is a lot faster than waiting. In this case it's only one frame faster, but changing something so early in the movie could waste frames later on, so, it's not even worth bothering about hex editing that change in the any% run. But something we should try is the DDG on Monsaic Lines. If we succeed on setting up the DDG there without jumping, we should be able to skip both Paramonia and Scrabania. The Stop "n" Turn trick used to set the DDG with the bats ought to be the way to do it with the bees, but I couldn't find the right timing yet.
I am old enough to know better, but not enough to do it.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Dooty wrote:
I'm sorry if I gave you the impression that it is a lot faster than waiting. In this case it's only one frame faster, but changing something so early in the movie could waste frames later on, so, it's not even worth bothering about hex editing that change in the any% run. But something we should try is the DDG on Monsaic Lines. If we succeed on setting up the DDG there without jumping, we should be able to skip both Paramonia and Scrabania. The Stop "n" Turn trick used to set the DDG with the bats ought to be the way to do it with the bees, but I couldn't find the right timing yet.
When you get to that point in the 100% you could experiment with the trick again and see if you can get the glitch to work. It may save time as you can run even more fast past the slingshot Mudokon but if you can setup the STJB glitch you will safely be able to drop down the ledge.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Editor, Experienced player (885)
Joined: 1/23/2008
Posts: 529
Location: Finland
Thanks for the encode. The run so far looks crazy nice... still can't believe how glitchy these games are.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Hows your TAS going Dooty? Found any more improvements?
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Every rescue was improved, the one hour mark doesn't seem so unreachable anymore. I've rescued 25 Mudokons so far, almost 1k frames ahead now. But I need to fix a mistake near the Grinding Area, so it will take a while for the next WIP. Oh, I got another desync, and lost almost five hours of work so I'm now using TAS audio plugin. (I'll change to Eternal SPU and fix all the eventual desyncs when the movie is done)
I am old enough to know better, but not enough to do it.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Dooty wrote:
Every rescue was improved, the one hour mark doesn't seem so unreachable anymore. I've rescued 25 Mudokons so far, almost 1k frames ahead now. But I need to fix a mistake near the Grinding Area, so it will take a while for the next WIP. Oh, I got another desync, and lost almost five hours of work so I'm now using TAS audio plugin. (I'll change to Eternal SPU and fix all the eventual desyncs when the movie is done)
Sounds good. Try this strat. Do Paramonia first, then Scrabiana and do the DDG with bats. Keep Shrykull till the screen with the mines and the UXB's at the Stockyard Return. Blow them up, drop down the ledge, do the diagonal fall so that Abe can land safety without dying, chant, free the Mudokon, get the grenades, shut down the electric gate and continue to rescue the remaining 49!
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
I'm sorry for the late reply, I was testing something with the lift, but it failed. I also tested your strat, but the part with the diagonal fall, I can't make it work. :( The Stop "n" Turn doesn't work either; you can't land there without scaring the birds. But I'll do as you say, Paramonia then Scrabania and the DDG, maybe we can find out how to make it work.
I am old enough to know better, but not enough to do it.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Dooty wrote:
I'm sorry for the late reply, I was testing something with the lift, but it failed. I also tested your strat, but the part with the diagonal fall, I can't make it work. :( The Stop "n" Turn doesn't work either; you can't land there without scaring the birds. But I'll do as you say, Paramonia then Scrabania and the DDG, maybe we can find out how to make it work.
Cool and now your doing the events in with the storyline. In the 'Abe's Moon' cutscene Abe mentions Paramites and Scrab we should also take on the Paramites first. Not all strats in the TAS can be done in real time I don't think so it looks like I won't hit the 1 hour mark in realtime (maybe I might because SDA only counts the in game timer.) I'll be waiting for your new 100% update v3 so I can take ideas what I can do in my realtime speedrun and I'll be doing it on a NTSC PS1 that I bought on eBay USA last year.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Hey Dooty! How's the new TAS going?
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Hi, Samlaptop! I have excellent news! I'm at Monsaic Awakened and I found something; Finally, Scrabania and Paramonia can be skipped! I'm sorry for so many exclamation marks, but I'm too excited! To do the DDG by bees without jumping you'll need; 1) let Abe be attacked by bees until they get away 2) call the attention of another swarm of bees 2) set an Auto Turn Delay 3) run towards the bees and release the R1 button Thats it, the DDG will happen at the transition between running and walking.
I am old enough to know better, but not enough to do it.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Dooty wrote:
Hi, Samlaptop! I have excellent news! I'm at Monsaic Awakened and I found something; Finally, Scrabania and Paramonia can be skipped! I'm sorry for so many exclamation marks, but I'm too excited! To do the DDG by bees without jumping you'll need; 1) let Abe be attacked by bees until they get away 2) call the attention of another swarm of bees 2) set an Auto Turn Delay 3) run towards the bees and release the R1 button Thats it, the DDG will happen at the transition between running and walking.
OMG! OMG! Get the new any% TAS updated Dooty! I think you deserve a fanfare! https://www.youtube.com/watch?v=bLlyh_PWLJI
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Thank you, Samlaptop. I also love the sound of a secret stage. :) But about the any%, I never worked on two TASes at the same time before, so I won't do it anytime soon. There are small improvements on the 100% run that can be applied to the any%, and if you want to do it yourself, I'll be glad to help. Here's the WIP of the 100%, it's 2819 frames ahead up to Monsaic; http://dehacked.2y.net/microstorage.php/info/441722722/movie.pxm
I am old enough to know better, but not enough to do it.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Dooty wrote:
Thank you, Samlaptop. I also love the sound of a secret stage. :) But about the any%, I never worked on two TASes at the same time before, so I won't do it anytime soon. There are small improvements on the 100% run that can be applied to the any%, and if you want to do it yourself, I'll be glad to help. Here's the WIP of the 100%, it's 2819 frames ahead up to Monsaic; http://dehacked.2y.net/microstorage.php/info/441722722/movie.pxm
I would like to get into TASing but I can't get my PS3 game controller to work with PCSX. It works with ePXSE though. Can you make a .PXM file of the new way to set up the glitch?
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Yes, I can, I'll send it to you soon. About the PS3 controller, I don't have one here to test, but you may try Joy2Key. I'm TASing Abe with an Xbox360 controller, and Joy2Key is the only way to go.
I am old enough to know better, but not enough to do it.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
I got an excellent idea. I will create a new movie file and go up to the point where the new glitch will be, do the glitch and then take frames from our previous any% run and it it should sync.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Oh, oh... I should have tested it first, but I was so excited that I thought it would work. :( I'm sorry, just scratch everything that I said before, the DDG by bees cancels the Auto Turn Delay; http://dehacked.2y.net/microstorage.php/info/711288583/Sam_Laptop_Oddsyee_Any_Run.pxm There must be something else that works and we'll find it eventually, but the bees are not the answer. Let's keep trying.
I am old enough to know better, but not enough to do it.
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