I think for v0.1.0, I (or anyone else) should use PCSX-R, since that version already has built-in ISO loading and disc switching. We should call it PCSX-RRR v0.1.
Do you have to restart from the beggining if your going to use pcsx-reload as new base?
Actually, I've try to do my own (unmodified) pcsxrr build with cygwin and I get:
badpotato@rorqual:~/pcsxrr-src$ make
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o PsxBios.o PsxBios.c
PsxBios.c: In function `psxBios_strcat':
PsxBios.c:358: warning: null argument where non-null required (arg 1)
PsxBios.c:358: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_strncat':
PsxBios.c:362: warning: null argument where non-null required (arg 1)
PsxBios.c:362: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_strcmp':
PsxBios.c:369: warning: null argument where non-null required (arg 1)
PsxBios.c:369: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_strncmp':
PsxBios.c:378: warning: null argument where non-null required (arg 1)
PsxBios.c:378: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_strcpy':
PsxBios.c:382: warning: null argument where non-null required (arg 1)
PsxBios.c:382: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_strncpy':
PsxBios.c:383: warning: null argument where non-null required (arg 1)
PsxBios.c:383: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_strlen':
PsxBios.c:384: warning: null argument where non-null required (arg 1)
PsxBios.c: In function `psxBios_strpbrk':
PsxBios.c:428: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_strspn':
PsxBios.c:436: warning: null argument where non-null required (arg 1)
PsxBios.c:436: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_strcspn':
PsxBios.c:437: warning: null argument where non-null required (arg 1)
PsxBios.c:437: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_strstr':
PsxBios.c:451: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_bcopy':
PsxBios.c:461: warning: null argument where non-null required (arg 1)
PsxBios.c:461: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_bzero':
PsxBios.c:462: warning: null argument where non-null required (arg 1)
PsxBios.c: In function `psxBios_bcmp':
PsxBios.c:463: warning: null argument where non-null required (arg 1)
PsxBios.c:463: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_memcpy':
PsxBios.c:464: warning: null argument where non-null required (arg 1)
PsxBios.c:464: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_memset':
PsxBios.c:465: warning: null argument where non-null required (arg 1)
PsxBios.c: In function `psxBios_memmove':
PsxBios.c:466: warning: null argument where non-null required (arg 1)
PsxBios.c:466: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_memcmp':
PsxBios.c:467: warning: null argument where non-null required (arg 1)
PsxBios.c:467: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_printf':
PsxBios.c:546: warning: null argument where non-null required (arg 2)
PsxBios.c:600: warning: null argument where non-null required (arg 1)
PsxBios.c: In function `psxBios_Load':
PsxBios.c:619: warning: null argument where non-null required (arg 1)
PsxBios.c: In function `psxBios_open':
PsxBios.c:1250: warning: null argument where non-null required (arg 1)
PsxBios.c:1254: warning: null argument where non-null required (arg 1)
PsxBios.c: In function `psxBios_read':
PsxBios.c:1311: warning: null argument where non-null required (arg 1)
PsxBios.c:1312: warning: null argument where non-null required (arg 1)
PsxBios.c: In function `psxBios_write':
PsxBios.c:1352: warning: null argument where non-null required (arg 2)
PsxBios.c:1353: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios_firstfile':
PsxBios.c:1431: warning: null argument where non-null required (arg 2)
PsxBios.c:1434: warning: null argument where non-null required (arg 1)
PsxBios.c:1439: warning: null argument where non-null required (arg 1)
PsxBios.c: In function `psxBios_delete':
PsxBios.c:1500: warning: null argument where non-null required (arg 1)
PsxBios.c:1504: warning: null argument where non-null required (arg 1)
PsxBios.c: In function `psxBios__card_write':
PsxBios.c:1551: warning: null argument where non-null required (arg 2)
PsxBios.c:1554: warning: null argument where non-null required (arg 2)
PsxBios.c: In function `psxBios__card_read':
PsxBios.c:1574: warning: null argument where non-null required (arg 1)
PsxBios.c:1576: warning: null argument where non-null required (arg 1)
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Gte.o Gte.c
Gte.c: In function `FNC_OVERFLOW1':
Gte.c:448: warning: integer constant is too large for "long" type
Gte.c: In function `FNC_OVERFLOW2':
Gte.c:455: warning: integer constant is too large for "long" type
Gte.c: In function `FNC_OVERFLOW3':
Gte.c:462: warning: integer constant is too large for "long" type
Gte.c: In function `FNC_OVERFLOW4':
Gte.c:469: warning: integer constant is too large for "long" type
Gte.c: In function `FlimG1':
Gte.c:534: warning: integer constant is too large for "long" type
Gte.c: In function `FlimG2':
Gte.c:542: warning: integer constant is too large for "long" type
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o CdRom.o CdRom.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o PsxCounters.o PsxCounters.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o PsxDma.o PsxDma.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o DisR3000A.o DisR3000A.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Spu.o Spu.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Sio.o Sio.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o PsxHw.o PsxHw.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Mdec.o Mdec.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o PsxMem.o PsxMem.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Misc.o Misc.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o plugins.o plugins.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Decode_XA.o Decode_XA.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o R3000A.o R3000A.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o PsxInterpreter.o PsxInterpreter.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o PsxHLE.o PsxHLE.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o movie.o movie.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o cheat.o cheat.c
cheat.c: In function `PCSXRemoveCheat':
cheat.c:12: warning: unused variable `address'
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Win32/WndMain.o Win32/WndMain.c
Win32/WndMain.c: In function `DlgMemPoke':
Win32/WndMain.c:1839: warning: control reaches end of non-void function
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Win32/Plugin.o Win32/Plugin.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Win32/ConfigurePlugins.o Win32/ConfigurePlugins.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Win32/AboutDlg.o Win32/AboutDlg.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Win32/memwatch.o Win32/memwatch.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Win32/memsearch.o Win32/memsearch.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Win32/memcheat.o Win32/memcheat.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Win32/maphkeys.o Win32/maphkeys.c
gcc -Wall -O4 -fomit-frame-pointer -finline-functions -ffast-math -fno-exceptions -march=i686 -IWin32 -I. -D__WIN32__ -D__MINGW32__ -DPCSX_VERSION=\"1.5\" -D__i386__ -mwindows -mno-cygwin -c -o Win32/movie.o Win32/movie.c
Win32/movie.c:534:2: warning: no newline at end of file
windres Win32/pcsx.rc Win32/pcsxres.res
windres: Win32/pcsx.rc:278: syntax error
make: *** [Win32/pcsxres.o] Error 1
Well, there's a syntax error in line 278 of Win32/pcsx.rc, you may want to see what's there and fix it or just comment it out, as I always do when I find about an error. :P
The good news is that it compiles all of the code (somewhat) fine; the bad news is that you can't compile the resource file (dialogs, icon, etc) with your version of windres. :/ Try changing/disabling things on the error line of that .rc file and see if you can make it work.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Well, there's a syntax error in line 278 of Win32/pcsx.rc, you may want to see what's there and fix it or just comment it out, as I always do when I find about an error. :P
ok, I commented this line and the rest compiled perfectly :D
Then, I was interested to your gpuTASsoft plugin and try to compile it... but I have again some problem:
first I had these missing file(for some raeson cygwin seem to doesn't have them) with lot of error
stdafx.h:36:19: TCHAR.H: No such file or directory
stdafx.h:44:19: ddraw.h: No such file or directory
stdafx.h:45:17: d3d.h: No such file or directory
(actually from my cygwin package manager I only add the devel, editor, gnome, libs, X11 category with the default package... I doubt that I have to install everything)
So, I manage to google these missing file and add them
Thought for d3d.h, I found on the cygwin drive d3d9.h that looked pretty similar... so I simply add this one too.
Anyway after solve this problem gpu.c was ok but now I got stuck at cfg.c
... and he doesn't want to cooperate at all:
badpotato@rorqual:~/trunk/pcsxrr/plugins/gpuTASsoft $ make
gcc -g -Wall -O4 -march=i686 -fomit-frame-pointer -ffast-math -c -D__i386__ -D_WINDOWS -DNDEBUG -DWIN32 -D__MINGW32__ -mwindows gpu.c -o ./release/gpu.o
gcc -g -Wall -O4 -march=i686 -fomit-frame-pointer -ffast-math -c -D__i386__ -D_WINDOWS -DNDEBUG -DWIN32 -D__MINGW32__ -mwindows cfg.c -o ./release/cfg.o
cfg.c:1248: error: parse error before "LPD3DDEVICEDESC"
cfg.c: In function `Enum3DDevicesCallback':
cfg.c:1254: error: `pGUID' undeclared (first use in this function)
cfg.c:1254: error: (Each undeclared identifier is reported only once
cfg.c:1254: error: for each function it appears in.)
cfg.c:1254: error: `pHALDesc' undeclared (first use in this function)
cfg.c:1254: error: `pHELDesc' undeclared (first use in this function)
cfg.c:1255: error: `D3DENUMRET_CANCEL' undeclared (first use in this function)
cfg.c:1258: error: `IID_IDirect3DNullDevice' undeclared (first use in this function)
cfg.c:1259: error: `D3DENUMRET_OK' undeclared (first use in this function)
cfg.c: In function `DirectDrawEnumCallbackEx':
cfg.c:1277: error: `LPDIRECTDRAW4' undeclared (first use in this function)
cfg.c:1277: error: parse error before "g_pDD"
cfg.c:1278: error: `LPDIRECT3D3' undeclared (first use in this function)
cfg.c:1282: error: `D3DENUMRET_OK' undeclared (first use in this function)
cfg.c:1286: error: `IID_IDirectDraw4' undeclared (first use in this function)
cfg.c:1286: error: `g_pDD' undeclared (first use in this function)
cfg.c:1295: warning: implicit declaration of function `IDirectDraw4_QueryInterface'
cfg.c:1295: error: `IID_IDirect3D3' undeclared (first use in this function)
cfg.c:1295: error: `pD3D' undeclared (first use in this function)
cfg.c:1297: warning: implicit declaration of function `IDirectDraw4_Release'
cfg.c:1304: warning: implicit declaration of function `IDirect3D3_EnumDevices'
cfg.c:1316: warning: implicit declaration of function `IDirect3D3_Release'
cfg.c: In function `DoDevEnum':
cfg.c:1333: error: `LPDIRECTDRAWENUMERATEEX' undeclared (first use in this function)
cfg.c:1333: error: parse error before "pDDrawEnumFn"
cfg.c:1340: error: `pDDrawEnumFn' undeclared (first use in this function)
cfg.c:1341: error: parse error before "GetProcAddress"
cfg.c:1344: warning: implicit declaration of function `pDDrawEnumFn'
cfg.c:1345: error: `DDENUM_ATTACHEDSECONDARYDEVICES' undeclared (first use in this function)
cfg.c:1346: error: `DDENUM_DETACHEDSECONDARYDEVICES' undeclared (first use in this function)
cfg.c:1347: error: `DDENUM_NONDISPLAYDEVICES' undeclared (first use in this function)
cfg.c: At top level:
cfg.c:1468: error: parse error before '*' token
cfg.c: In function `EnumDisplayModesCallback':
cfg.c:1471: error: `pddsd' undeclared (first use in this function)
cfg.c: In function `bTestModes':
cfg.c:1489: error: `LPDIRECTDRAW4' undeclared (first use in this function)
cfg.c:1489: error: parse error before "g_pDD"
cfg.c:1508: error: `IID_IDirectDraw4' undeclared (first use in this function)
cfg.c:1508: error: `g_pDD' undeclared (first use in this function)
cfg.c:1515: warning: implicit declaration of function `IDirectDraw4_EnumDisplayModes'
make: *** [cfg.o] Error 1
maybe I just do everything wrong about these missing header, I feel like adding an "include folder" might help to solve the previous problem... but for the other error this seem much more complicated.
Maybe you don't have the DirectX SDK? Try installing this and see if that helps: dx80_mgw.zip.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
I'm wondering why people abbreviate "Re-recording" to "RR" all the time.
EDIT: See below.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days
<adelikat> no doubt
<adelikat> klmz, they still do
Because it's shorter than "rerec" and people familiar with the concept immediately know what it's about?
But I think either "-R" or "-r" is sufficient.
BTW, I'm always wondering whether we should start FBA-S-rr, VBA-M-rr etc.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days
<adelikat> no doubt
<adelikat> klmz, they still do
Maybe you don't have the DirectX SDK? Try installing this and see if that helps: dx80_mgw.zip.
I'm very confuse how I should this in cygwin... so I just dump everything in /usr/local/include and /usr/local/lib
after, the make utility told me that "direct.h" wasn't here (even if I could find it in /usr/include/mingw/direct.h). Again, I just copy this in /usr/local/include
Finaly, I ended up with this:
BTW, I'm always wondering whether we should start FBA-S-rr, VBA-M-rr etc.
FBA-S-rr is not worth it, in my opinion. It's based on a really really old version of FBA.
VBA-M-rr may be nice; Mudlord was supposed to add rerecording to it, since he said he really liked TASes, but then he (for the most part) left the team some time ago...
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
BadPotato is trying to make his own build of PCSX-RR.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
I just trying to do an .exe from the pcsx source but I'm very confuse about what going on, since I have very basic knowledge in C and general programation....
anyway, now I feel more comfortable with cygwin and I manage to gather all the other missing lib to compile the gpu plugin:
maybe this isn't the best place for reporting these compile log... hmm bah anyway.
ok, now I would like to know where I can find the segu controller plugin source.. I din't find anywathing... does his controller plugin is open-source?
now I would like to know where I can find the segu controller plugin source.. I din't find anywathing... does his controller plugin is open-source?
No, it isn't.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
I've just try to run the gpu plugin and I got an error about the file "cygwin1.dll is missing". Then if I put this dll in my output folder, pcsx ask me to configure the plugin and when I choose my gpu plugin build, the program freeze before that the main windows pop up. :/
Thought if I choose your plugin pcsx run fine
Also, look like that my build is a bit bigger that yours:
mine:
pcsx.exe 360ko
gpuPeopsSoft.dll 666Ko (I should probably rename it as gpuTASsoft.dll)
your:
pcsx.exe 146Ko
gpuTASsoft.dll 122Ko
Any idea? maybe I should compile the gpu plugin without cygwin... I'll give it a shoot.
Sorry, I don't know what may be causing your freeze...
I use UPX to compress the files before uploading a new release.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
I think for v0.1.0, I (or anyone else) should use PCSX-R, since that version already has built-in ISO loading and disc switching. We should call it PCSX-RRR v0.1.
do you know if parasite eve 2 works properly with this new version? with v0.0.9 it sometimes can't play the movies in the game, and there's one movie which can't be skipped (when you kill the fat boss before disc 2) so the emulator crashes there.
New version: pcsx-rr-v010.7z.
This is mostly the same as the build that was posted in the MGS thread with a disc-switching fix. It also has a couple of major bug fixes by ume.drink, so it is a recommended upgrade.
nfq wrote:
do you know if parasite eve 2 works properly with this new version?
I don't know, sorry.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
I use UPX to compress the files before uploading a new release.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Joined: 3/18/2006
Posts: 971
Location: Great Britain
[Problem Resolved]
hey mz,
ff7 is desyncing all the time at this part in the game. The transition from elevator to top of the reactor.
I cannot carry on with my run. This is bad :P
I've tried re-doing sections before it, but it's always desyncing at the same part :-s
It seems not to be releasing X (It should release X for 1 frame)
I didn't have any severe desyncing problem until now. I delayed my input, and whatever I do after the elevator, it desyncs....
I've tried using no sound plugin too. Oh, and I'm using a USB game-pad if that makes any difference. N-rage plugin.
Any ideas?
Joined: 3/18/2006
Posts: 971
Location: Great Britain
The desync was caused by using the TAS CD-ROM Plugin 0.3. The problem was fixed by changing to TAS ISO Plugin 0.2
[link removed]
Another problem. Why is it repeating?