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Mastania
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Will you keep Nina alive more in this run? Having her around to heal and possibly use Fort will be far more efficient in the Gremlin fight, which got reeeaaal ugly in the test run.
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The Gremlin fight takes a lot of work. Some say you have to be on a level 18 minimum for a decent battle. Does this mean level-grinding? Who knows...
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In my test run, I survived the gremlin fight below level 18. BUt it was such a pain... I will keep Nina alive only until I really need warp. otherwise I warp with death
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I don't know about using death as shortcuts anytime during the attempt, but if it comes in handy...
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I never thought anyone would attempt this game, it's about time someone stood up to the plate. I don't remember much of this game, I rented it once and beat it and never picked it up again, but from what I've seen I like it and will be looking forward to this one being completed.
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Don't forget about your BoF2 run, too. I'm awaiting that one more than the BoF1 run. ^_^ Either way, I wish you the best of luck with BoF1. I know this game really well, but I'm more clueless than with BoF2 as to what to do and/or tricks to use to save time in a TAS... As for the Gremlin (even though you are past it already), I still don't get what the fuss is about. Just because a boss does a full party attack doesn't mean he's hard. It's not like herbs are expensive, and you heal for more than he does. Anyway, don't equip the WolfHT (from the Forest of Despair's fortress where you fight the General) on Bo, because he takes more damage from attacks such as the Gremlin's. Using Fry with Bo and acorns on him to heal his AP would be a strategy. Sorry, I don't know if you did that or not, or if it's fastest or not. Like with your BoF2 run, I can't watch the videos, so I can only wait until it's published. Gobi's shop might be useful, you can get various great items in it. I don't think the defensive items are worth it, but some weapons might be good. Here's a guide from GameFAQs for more info about it. http://www.gamefaqs.com/console/snes/file/563529/49556 Also, once you get Karn, you should go back to Winlan's castle and get the FlameRP. I'm not totally sure if the time it takes to do that is worth it, but using this item during battle does 90 damage and is reusable an infinite amount of times (like the Earth Key). I know there's other weapons that do that, but I admit that my knowledge about them is poor. The StarHR casts Comet when used in battle (400 damage on all), but you get that only at the very end. Will you go for the best ending? Ryu's dragon forms from the first shrine are extremely good for some time, enabling him to do a lot more damage than his regular attacks. I wish you the best of lucks.
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PSI Slime wrote:
As for the Gremlin, I still don't get what the fuss is about.
If you've ever played the game on a console or without savestates, you'd know.
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There was a part where Hero fights a dragon to get its powers. From there on he can transform into "ThrDr" (thunder dragon) and do 120HP attacks. Will that benefit this attempt?
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of course! In order to get Agni (and the best ending) I need all the dragon powers AND most of the dragon equipment. as for the gremlin : I only keep bow alive. He has cura, and healing/defensive magic always get the advantage. I found a life to resurect the hero
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Yay, was waiting for an updated movie :).
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Atma wrote:
PSI Slime wrote:
As for the Gremlin, I still don't get what the fuss is about.
If you've ever played the game on a console or without savestates, you'd know.
C'mon now. I own the game on SNES since 199x. This is THE game I did low level games the most and even single character challenges. Gremlin is "hard" for the overall difficulty BoF poses, but not hard for any decent, experienced player. Admittedly, he tends to catch you off guard on his second wind when you fight him for the first time (and especially if Bo has the WolfHT, which is actually bad), but... well, unless you are out of herbs (and you shouldn't), it's really not hard to outheal his damage. He doesn't even do 30 damage to Ryu or Nina (or Bo if he's not equipped with the WolfHT). Herbs heal 50. Battle turns are fixed by the characters ACT stat, which means there's no randomness and getting hit twice in a row and things like that (like in Earthbound for example). That's not hard as long as you heal. BoF's difficulty until that point tends to make you forget that all three characters can be used to heal, not just Nina. Letting go of an offensive turn by healing with all three characters keeps you alive, and you can attack back in full force the next turn. Of course, this is not how it should be in a TAS, but I refer to a regular playthrough. Edit : After re-reading my message, I think it sounds a bit offensive or arrogant or something. I don't mean to sound that way. Personally, I'm a bit of a defensive player in RPGs, generally putting more emphasis on healing and staying alive, even if I win the fight slowly. This is because I always tend to fight few battles (or specifically a low level challenge, simply put), even if I'm playing the game for the first or second time. So, with that kind of play style, I'm used to pulling through strong bosses. That's the way I play in most RPGs, strategy games (including real strategy games, not just video games). I pull back on the offense when I think it's needed, and stay at full or near full HP at all times if possible (unless I know I don't need to). Anyway, I'm rambling now.
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Quick thing I thought I'd mention. Its possible to have the Hero be nameless. Maybe it could save a few frames. Just thought I'd throw it out there since I saw the Hero had a has his name.
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Perhaps that's true. But what I'm concerned about is the hero's companions (Bo, Nina, Karn for example)
axel ryman wrote:
Quick thing I thought I'd mention. Its possible to have the Hero be nameless. Maybe it could save a few frames. Just thought I'd throw it out there since I saw the Hero had a has his name.
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p0rtal_0f_rain wrote:
Perhaps that's true. But what I'm concerned about is the hero's companions (Bo, Nina, Karn for example)
What about them? They all join the party with their default name - you don't get to name them when they join. You *can* change their name, but only by talking to an NPC in Prima. Only Ryu gets to be named by the player for the sake of a TAS, which is at the very beginning of the game.
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I am continuing my test run. I<m off to get the 2nd set of dragon powers. I need the dragon sword for this one; do I need other accessories for Rudra and Agni?
Rolanmen1
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To get Rudra you need the Dragon Armor and Nina needs to fly. To get Agni you need Dragon Helmet and Rudra, you won't need to fight to get this.
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http://dehacked.2y.net/microstorage.php/info/1933837726/Breath%20of%20Fire%20%28U%29.smv i got my 2nd set of dragon powers. I guess I need to shop earlier for baits
Rolanmen1
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Very nice. You should shop the baits when you buy the G. Bar. Also, i heard that the Ice Dragon works better for the worm in Arad than the Thunder Dragon, though, i haven't tested so i don't know. And i guess, that you should aim more for Slam Attacks than Counter, or both in the same turn.
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Rolanmen1 wrote:
Also, i heard that the Ice Dragon works better for the worm in Arad than the Thunder Dragon, though, i haven't tested so i don't know. And i guess, that you should aim more for Slam Attacks than Counter, or both in the same turn.
Both would be best if the enemy attacked after the Hero as then the Counter would be a Slam Counter. As for the Ice Dragon, I've never really seen it be more useful than Thunder Dragon, but if the boss is weak to it then i guess that can help(if it deals more damage than Thunder Dragon that is).
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http://dehacked.2y.net/microstorage.php/info/1526410/Breath%20of%20Fire%20%28U%29.smv got rid of one of the bad guys. manipulation seems harder with the dragons
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http://dehacked.2y.net/microstorage.php/info/1763245906/Breath%20of%20Fire%20%28U%29.smv I finally got out of the world of dreams. Unless there is a magical trick, I will need to use marble 3 in this world...
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