Submission Text Full Submission Page
  • Emulator: Mupen 64 Rerecording, v 0.5.0
  • Aims for fastest time
  • Uses death as shortcut
  • Takes damage to save time
  • Abuses programming errors
  • Plays at hardest difficulty
Turok: Dinosaur Hunter is a first-person shooter with big guns where you have to collect keys to get to the next levels. It's based on the Acclaim Comics comic book series of the same name.
I did this TAS about a year ago but I didn't submit it back then because I thought I would improve it. But I guess I might as well submit it.

General tricks

Strafe: By holding forward and strafe button it allows me to run much faster.
If you push the strafe button fast several times, you do a fast side "jump". If you would do this repeatedly, it might be even faster than just holding forward and strafe.
Wall-jump: If you jump on some walls you can get stuck on them and jump up
Knife: Most humanoid enemies die with only one knife slash if attacked from behind
Jump on water: By jumping carefully right before falling under water, you can jump across it. I do this because it's faster than swimming.

Some comments

I take damage on level 3 (which I do before level 2) because I do a death-warp later. When you die you return to the last check point. Save points are also counted as check points.
On level 6 when I go to the big tree with an elevator, there's a glitch which I use to change the level music to the underwater music.
I think the last level is the only level where I take damage to save time (when I jump across the lava). I also take 1 HP damage on T-rex by mistake, I didn't notice that when I was there.

After I did this run I found some improvements which together would save 1-2 minutes (like skipping a purlin, check the Turok topic on the N64 section). Better "execution", mostly on bosses, should also save 1-2 minutes.
It's a little hard to do comments so long afterwards, but who cares, just watch the run to see all the details.

adelikat: This is an entertaining movie that got nice voting results. However, it is has too many improvements to justify publication. You have stated that 1-2 minutes could be saved and mmbossman seems to be confirming it. However, I do "accept" the game as suitable for TASing. I look forward to an improved version.


TASVideoAgent
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This topic is for the purpose of discussing #1674: nfq's N64 Turok: Dinosaur Hunter in 38:47.37
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Joined: 10/1/2006
Posts: 1102
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Wait ... what happened to mmbossman's version?
Borg Collective wrote:
Negotiation is irrelevant. Self-determination is irrelevant. You will be assimilated.
Joined: 6/9/2006
Posts: 614
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hell i cant stand it, i really really yesterday i talked to moozooh that iam missing a turko tas!!!! thats so funny haha god heared my prayer what a coincidence btw yes(but you should try to improve it soon :D)
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
I didnt realize that the WIPs I remember watching were not from this run. Either way,this one was entertaining, so yes vote here.
Has never colored a dinosaur.
Joined: 4/30/2007
Posts: 150
legendary fps so stoked this was done the age of 64 tas is oncoming i guess
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laughing_gas wrote:
Wait ... what happened to mmbossman's version?
Chalk that up to a lack of motivation. I'm halfway through level 2 (after having completed levels 1 and 3), and I'm more than a half minute ahead of nfq's run (30 seconds out of 10 minutes completed, so about a 5% improvement). I always thought his movie should have been submitted because it's pretty impressive the first time you see it, but there are definite areas of improvement to be made. Maybe this will give me a good kick in the ass and get me back to working on my version. As for this submission, having watched it a multitude of times when I first started my run, I of course have to vote yes. EDIT: Also, if I pick this back up again, I may see about starting over. When I first started this, I had exactly two other TASes under my belt, and wasn't entirely prepared to take on this game. Since my skills have become a little more refined, I may see things I hadn't seen before. This remains to be seen however, I'm pretty busy right now, so we'll see.
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adelikat
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This is certainly a cool game and good for TASing. But it should be optimized more before it is publish-worthy.
It's hard to look this good. My TAS projects
Joined: 8/7/2006
Posts: 344
I just finished watching this and I found it entertaining. Some parts looked a little unoptimal though, but overall the quality looked good to me. Yes vote.
Joined: 3/17/2006
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I was never able to beat the first boss...and I've been highly entertained -> Yes!
Post subject: Video not working
Joined: 8/24/2007
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I'm not quite sure why, but the video is completely unsynchronized for me, anyone else having this problem?
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Joined: 11/15/2004
Posts: 804
Location: Canada
I use the same ROM, same Plugins, set the movie to Read Only, and it desyncs the second the game starts. I'm tired of screwing around with the settings. Looks like we're in the same boat.
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Joined: 12/29/2006
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Location: Japan, Anjo
I can play this game. so, vote yes
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Joined: 6/9/2006
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did you set mempak in use? maybe it syncs when!
Joined: 8/7/2006
Posts: 344
Try unticking the "Raw Data" checkbox. That fixed it for me.
Morrison
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Posts: 195
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Overall I enjoyed the run, but towards the end I have to admit that I started to lose interest.
twitch.tv/Retrogaming2084
Joined: 6/26/2007
Posts: 147
I really liked the boss fights and the glitches used to speed it up. The running could get a bit monotonous at times, but enough things died on the way to keep me satisfied. Voting "Yes"
Joined: 2/16/2005
Posts: 462
Heh that is a kinda underwhelming submission text... you need to work on your sales pitch :)
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Joined: 1/12/2007
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It played right after the Input plugin's 'Raw Input' box was unchecked. It got a bit boring at times, but your efforts to prevent it were pretty good. Overall, I'd rate it as worth watching, if you're not one of the people who gets bored if there's no explosion for 15 seconds.
Joined: 8/13/2005
Posts: 356
Location: Canada
It was pretty fun to watch and really held my interest until about level 6... probably because I was more familiar with the early levels. Y'know, dying and losing passwords and all... Watching level 8 basically completely sucked. Hallway hallway hallway. Anyhoo I enjoyed it and will be voting "yes". Too bad it's got so many known improvements though. If the old question was in place I'd probably vote "no".
Joined: 4/30/2007
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power to the oligarchy!
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this is me wrote:
power to the oligarchy!
No one has ever said this was a democracy. This is Bisqwit's site, and if he had an infinite amount of time, he'd judge all the movies himself. However he chose to appoint a few people to help him out with the publishing decisions. No one was ever elected here, so no matter what type of decision is made about a movie, everyone just has to deal with it, whether the decision is good or not. If you want to see another judgment that is similar to this, take a look at the recent Ocarina of Time submission.
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Joined: 5/2/2006
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20 - 0 - 1 and it gets rejected. wow. Dont you hate it when that 1 was a judge?
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Joined: 10/3/2005
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I had a blast watching this. Definitely has a few spit-take moments, and very entertaining in general. Yes vote... for nfq's curriculum vitae, I guess. Not complaining, or anything. Just offering superfluous congratulatory remarks.
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Twelvepack wrote:
Dont you hate it when that 1 was a judge?
"adelikat: This is an entertaining movie that got nice voting results. However, it is has too many improvements to justify publication. You have stated that 1-2 minutes could be saved and mmbossman seems to be confirming it. However, I do "accept" the game as suitable for TASing. I look forward to an improved version." Try reading the reasons for rejecting sometime.
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While I'm slightly annoyed at the complete lack of consideration for the masses, if there is much improvement to be had, it shouldn't be published.